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Hi there. If you disagree with any edit I made or want to clear up something, don't hesitate to contact me on discord (30%#8955) or here, I'm open to all suggestions/discussions.  
Hi there. If you disagree with any edit I made or want to clear up something, don't hesitate to contact me on discord (30%#8955) or here, I'm open to all suggestions/discussions.  
{{c|test1}}
{{c|<!--you can also do this, comments inside template parameters aren't deleted-->}}


==Sandbox==
{{Afflictions table}}


{{Explosives table}}


==Page Status==
{{#cargo_query:
{{#cargo_query:
table=PageStatus
table=PageStatus

Revision as of 16:57, 8 February 2022

Hi there. If you disagree with any edit I made or want to clear up something, don't hesitate to contact me on discord (30%#8955) or here, I'm open to all suggestions/discussions.

Sandbox

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Battle-Ready
No
(Shown on Torso)
No -1/s 0 - 1 +30% Stun Resistance
+30% Melee Attack Speed
+20% Ranged Fire Rate
+20% Turret Fire Rate
N/A N/A

Beat Cop
No
(Shown on Torso)
No -1/s 0 - 2 N/A N/A N/A

Vitamin Supplements
No
(Shown on Torso)
No 0/s 0 - 60 +20% Maximum Health N/A Vitamin Supplements

Berserker
No
(Shown on Torso)
No -1/s 0 - 1 +20% Melee Damage N/A Berserker

Camaraderie
No
(Shown on Torso)
No -1/s 0 - 1 +5% Damage Resistance N/A Camaraderie

Clown Power
No
(Shown on Torso)
No -1/s 0 - 1 +5% Damage Resistance
+10% Movement Speed
N/A Enroll into Clown College

Combat Stimulant
No
(Shown on Torso)
No -1/s 0 - 10 0% → 45% Stun Resistance
-1 Damage* per second
-1 Burn* per second
-1 Bloodloss per second
-1 Bleeding per second
-1 Chem Withdrawal per second
N/A Combat Stimulant (+75)* Desirable Medical Skill-

10 - 100 45% → 50% Stun Resistance
-2 Damage* per second
-2 Burn* per second
-2 Bloodloss per second
-2 Bleeding per second
-2 Chem Withdrawal per second

Commando
No
(Shown on Torso)
No -1/s 0 - 1 N/A N/A N/A

Dashing
No
(Shown on Torso)
No -2/s 0 - 1 N/A N/A N/A

Deputy
No
(Shown on Torso)
No -1/s 0 - 1 +20 Helm Skill
+20 Weapons Skill
+100% Weapons Skill Gain Speed
+100% Helm Skill Gain Speed
N/A Deputy

Treacherous Assistant
No
(Shown on Torso)
No -1/s 0 - 1 +20% Skill Gain Speed
+20% Repair speed
+20% Hull Repair Speed
N/A Treacherous Scum

Down with the Ship
No
(Shown on Torso)
Yes -1/s 0 - 60 +50% Hull Repair Speed
+50% Swimming Speed
N/A Down with the Ship

Emergency Response
No
(Shown on Torso)
No -1/s 0 - 1 Can drag bodies without movement penalty N/A Emergency Response

Emergency Response (Self Buff)
No
(Never Shown)
No -1/s 0 - 1 +40% Movement Speed N/A Emergency Response

Endocrine Boost
No
(Shown on Torso)
No 0/s 0 - 10 +25% Maximum Vitality
+10 Electrical Skill
+10 Helm Skill
+10 Mechanical Skill
+10 Medical Skill
+10 Weapons Skill
N/A N/A

Emergency Maneuvers
No
(Never shown)
No -1s 0 - 5 Set Helm Skill to 100 N/A Emergency Maneuvers

Excellent Morale
No
(Shown on Torso)
No -1/s 0 - 10 +40% Repair speed
+40% Hull Repair Speed
+10% Movement Speed
N/A Family

Foolhardy
No
(Shown on Torso)
No -1/s 0 - 1 +20% Damage Resistance N/A Foolhardy

Gene Tampering
No
(Shown on Torso)
No -1/s 0 - 1 +5% Movement Speed
+10% Maximum Health
N/A Gene Tampering

Guarded
No (Shown on Torso) No +1/s 0 - 10 N/A N/A Lightning Wizard

High Morale
No
(Shown on Torso)
No -1/s 0 - 10 +20% Repair speed
+20% Hull Repair Speed
+5% Movement Speed
N/A Leading By Example

Implacable
No
(Shown on Torso)
No -1/s 0 - 15 +25% Damage
Remain conscious even below 0 vitality.
N/A Implacable

Inspirational Leader
No
(Shown on Torso)
No -1/s 0 - 1 +25% Skill Gain Speed N/A Inspirational Leader

Inspired to Act
No
(Shown on Torso)
No N/A N/A 0% → 25% Damage Resistance
+10 bonus to all Skills
N/A N/A

Notice me
No
(Shown on Torso)
No -1/s 0 - 1 When gaining a Skill Point, gain 2 extra of the same Skill N/A Inspiring Presence

Inspiring Presence
No
(Shown on Torso)
No -1/s 0 - 1 +5% Walking/Running Speed N/A Inspiring Presence

Inspiring Tunes
No
(Shown on Torso)
No -1/s 0 - 10 +15 Electrical Skill
+15 Helm Skill
+15 Mechanical Skill
+15 Medical Skill
+15 Weapons Skill
N/A Inspiring Tunes

Journeyman
No
(Shown on Torso)
No -1/s 0 - 1 Applies the relevant Journeyman affliction to crewmates with jobs that match the Assistant's Apprenticeship N/A Journeyman
Journeyman (Captain) No
(Never shown)
No N/A N/A +10 Helm Skill
+50% Helm Skill Gain Speed
N/A Journeyman
Journeyman (Engineer) No
(Never shown)
No N/A N/A +10 Electrical Engineering Skill
+50% Electrical Engineering Skill Gain Speed
N/A Journeyman
Journeyman (Mechanic) No
(Never shown)
No N/A N/A +10 Mechanical Engineering Skill
+50% Mechanical Engineering Skill Gain Speed
N/A Journeyman
Journeyman (Medical Doctor) No
(Never shown)
No N/A N/A +10 Medical Skill
+50% Medical Skill Gain Speed
N/A Journeyman
Journeyman (Security Officer) No
(Never shown)
No N/A N/A +10 Weapons Skill
+50% Weapons Skill Gain Speed
N/A Journeyman

Lone Wolf
No
(Shown on Torso)
No -1/s 0 - 1 +20% Melee Damage
+20% Damage* Resistance
+20% Stun Resistance
N/A Lone Wolf

Loyal Assistant
No
(Shown on Torso)
No -1/s 0 - 1 +1 Fabrication Quality N/A Loyal Assistant

Medical Assistant
No
(Shown on Torso)
No -1/s 0 - 1 +30 Medical Skill N/A Medical Assistance

Melodic Respite
No
(Shown on Torso)
No -1/s 0 - 60 +25% Repair speed N/A Melodic Respite

Melodic Respite (Charging)
No
(Never shown)
No -1/s 0 - 12 N/A N/A Melodic Respite

Miracle In Progress
No
(Shown on Torso)
No -1/s 0 - 1 Cannot Die to Afflictions N/A Miracle Worker

Picking Up the Slack
No
(Shown on Torso)
No -1/s 0 - 5 +10 Electrical Skill
+10 Helm Skill
+10 Mechanical Skill
+10 Medical Skill
+10 Weapons Skill
+25% Repair speed
N/A Crew Layabout

Powerattacking
No
(Shown on Torso)
No -1/s 0 - 1.5 0 → 100% Melee Damage N/A N/A

Pressure Stabilized
No
(Shown on Torso)
No -1/s 0 - 900 100% Oxygen Low Resistance
-0.5 Oxygen Low per second
Pressure Immunity
Character does not deplete hull oxygen
N/A Pressure Stabilizer (+900 | +450)* Desirable Medical Skill35

Pyromania
No
(Shown on Torso)
No -1/s 0 - 5 +40% Damage Resistance N/A N/A

Ready To Draw
No
(Shown on Torso)
No +1/s 0 - 8 N/A N/A Quickdraw

Quickfixer
No
(Shown on Torso)
No -1/s 0 - 10 +20% Movement Speed N/A Quickfixer

Regenerating
No
(Shown on Torso)
No -2/s 0 - 1 -0.0625 Damage per second
-0.0625 Burn per second
-0.0625 Bloodloss per second
N/A N/A

In the Flow
No
(Shown on Torso)
No -1/s 0 - 7 +70% Repair speed N/A N/A

Revenge Squad
No
(Shown on Torso)
No -1/s 0 - 120 +30% Damage Resistance N/A Revenge Squad

Salvage Crew
No
(Shown on Torso)
No -1/s 0 - 1 +50% Swimming Speed
+10% Damage Resistance
N/A Salvage Crew

Skedaddle
No
(Shown on Torso)
No -1/s 0 - 5 +30% Movement Speed N/A Skedaddle

Skillful Melodies
No
(Shown on Torso)
No -1/s 0 - 20 +30% Skill Gain Speed N/A N/A

Soothing Sounds
No
(Shown on Torso)
No -1/s 0 - 20 -0.015 Damage per sec
-0.015 Burn per sec
-0.015 Bloodloss
-0.015 Bleeding per second
N/A N/A

Station Engineer
No
(Shown on Torso)
No -1/s 0 - 1 +50% Repair speed
+50% Hull Repair Speed
N/A Station Engineer

Stayin' Alive
No
(Never Shown)
No -1/s 0 - 1 Reduce Oxygen Low 20% more effectively when performing CPR N/A Stayin' Alive

Steady Tune
No
(Never shown)
No -1s 0 - 12 N/A N/A Steady Tune

Still Kicking
No
(Shown on Torso)
No -1/s 0 - 1 -50 Damage
-50 Burn
-50 Bloodloss
-50 Bleeding
-50 Oxygen Low
-5 Stun
N/A N/A

Stonewall
No
(Shown on Torso)
No -1/s 0 - 4 +25% Damage Resist
+25% Stun Resist
N/A Stonewall

Prodigy
No
(Shown on Torso)
No -1/s 0 - 1 +100% Skill Gain Speed N/A N/A

Tandem Fire
No
(Shown on Torso)
No -1/s 0 - 2 +20% Damage N/A Tandem Fire

Tinker Exhaustion
No
(Shown on Torso)
No -1/s 0 - 35 N/A N/A N/A

Trickle Down
No
(Never shown)
No -1/s 0 - 1 +10% Swimming Speed N/A Trickle Down

Tumbling
No
(Shown on Torso)
No -1s 0 - 2.5 +40% Revolver Damage
+40% Handcannon Damage
N/A N/A

Well-drilled
No
(Shown on Torso)
No -1/s 0 - 1 +20% Repair speed
+20% Hull repair speed
+35% Skill gain speed
N/A N/A

Incremental Stun
No No 0 - 90:
-5/s

90 - 100:
-1/s
0 - 90 -0% → -70% Movement Speed
Visual Effects
N/A Chloral Hydrate (125 | 62.5)* Desirable Medical Skill30

90 - 100 Stun
+3 Nausea per second
Visual Effects

Progressive Stun
No No 0 - 9:
+2/s

9-99:
+18/s

99-100:
+10/s
0-9 -0% → -70% Movement Speed
Visual Effects
N/A N/A

9 - 99 -0% → -70% Movement Speed
Visual Effects
99 - 100 +100 Incremental Stun
-100 Progressive Stun
Visual Effects

Stun
No No -1/s 0 - 30 Character Unconscious Hyperzine (-54 | -15)* Desirable Medical Skill50
Methamphetamine (-22.5)* Desirable Medical Skill-
N/A

Vigor
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +50% Damage* Resistance
+0% → +35% Melee Attack Damage
N/A Anabolic Steroids (+420 | +300)* Desirable Medical Skill35
Hyperzine (+400)* Desirable Medical Skill-
Banana (+10)* Desirable Medical Skill-

Space Herpes
No
(Shown on Torso)
No Depends on Karma 0 - 100 Randomly: +5 Disoriented N/A N/A

50 - 100 -40% Movement Speed
Randomly: Character Unconscious for 7.5 → 10 seconds
Randomly: +5 Disoriented
Visual Effects

Slow
No
(Shown on Torso)
No -10/s 0 - 80 -0% → -65% Movement Speed N/A N/A

Reaper's Tax
No
(Shown on Torso)
No N/A 0 - 100 -10 → -40 Vitality
-20% Movement Speed
-10% → -50% Skill Penalty
Cigar (-25)* Desirable Medical Skill- N/A

Husk Infection Resistance
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +75% Husk Infection Resistance N/A Broad-spectrum Antibiotics (+600 | +300)* Desirable Medical Skill25

Husk Roulette Participation
No
(Never Shown)
No -0.1/s 0-120 N/A N/A N/A

Paralysis Resistance
No
(Shown on Torso)
No -5/s 0 - 800 +100% → +300% Paralysis Resistance (note) N/A Anaparalyzant (+800 | +390)* Desirable Medical Skill64

Pressure Resistance
No
(Shown on Torso)
No -1/s 0 - 100 +0% → +75% Pressure Resistance N/A N/A

Psychosis Resistance
No
(Shown on Head)
No -1/s 0 - 600 +0% → +75% Psychosis Resistance N/A Ethanol (+600)* Desirable Medical Skill-
Rum (+600)* Desirable Medical Skill-
Pipe Tobacco (+375)* Desirable Medical Skill-
Cigar (+500)* Desirable Medical Skill-

Stabilozine
No
(Shown on Torso)
No 0 - 120:
-1/s
0 - 120 -1 all Poisons per Second N/A Stabilozine (+120 | +60)* Desirable Medical Skill25

Recoil Stabilized
No
(Never shown)
No N/A 0 - 1 Immune to Stun from using HMG while underskilled N/A Exosuit

Psychosis
No
(Shown on Head)
No -0.1/s 0 - 100 Every 30 - 120 seconds:
One Psychosis Effect

Every 100 - 200 seconds:

Emergency Siren warning

Non-crewmate mental states:
0 - 25: Normal
20.83 - 50: Confused
41.6 - 75: Afraid
62.5 - 100: Desperate
83.3 - 100: Berserk
Cigar (-150)* Desirable Medical Skill-
Pipe Tobacco (-125)* Desirable Medical Skill-
Rum (-90)* Desirable Medical Skill-
Haloperidol (-100 | -25)* Desirable Medical Skill37
Ethanol (-20)* Desirable Medical Skill-
Alien Blood (+45 | +45)* Desirable Medical Skill35
Hallucinogenic Bufotoxin (+20)* Desirable Medical Skill-
Anaparalyzant (+5 | +45)* Desirable Medical Skill64

Psycho Clown
No
(Never shown)
No N/A 0 - 100 100% Oxygen Low Resistance
-0.5 Oxygen Low per second
Pressure Immunity
Character does not deplete hull oxygen
+100 Psychosis every 5 seconds
N/A N/A

Barotrauma
No
(Never Shown)
Yes N/A 0 - 1 -10 Vitality
Visual Effects
N/A N/A

Cyanide Poisoning
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 30:
2/s

30 - 50:
3/s

50 - 75:
4/s

75 - 100:
5/s
0 - 10 +11 Oxygen Low per second
Visual Effects
Cyanide Antidote (-100 | -50)* Desirable Medical Skill40
Stabilozine (-30 | -15)* Desirable Medical Skill25
Europabrew (-30)* Desirable Medical Skill-
Cyanide (+11 | +10)* Desirable Medical Skill60

10 - 30 -0% → -10% Movement Speed
+11 Oxygen Low per second
-4 Husk Infection per second
Visual Effects
30 - 50 -10% → -30% Movement Speed
+10 Oxygen Low per second
-8 Husk Infection per second
Visual Effects
50 - 75 -30% Movement Speed
+10 Oxygen Low per second
-20 Husk Infection per second
If below 75% Health: Stun
+10 Organ Damage per second
Visual Effects
75 - 99 -30% Movement Speed
+10 Oxygen Low per second
-50 Husk Infection per second
If below 90% Health: Stun
+30 Organ Damage per second
Visual Effects
99 - 100 -200 Vitality
-30% Movement Speed
+10 Oxygen Low per second
-100 Husk Infection per second
If below 90% Health: Stun
+60 Organ Damage per second
For non-human characters, if above 50% Health:7.5% chance per second: -9999 Cyanide Poisoning
Visual Effects

Deliriumine Poisoning
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 100:
1/s
0 - 100 +1 Psychosis per Second Deliriumine Antidote (-200 | -100)* Desirable Medical Skill40
Stabilozine (-30 | -15)* Desirable Medical Skill25
Europabrew (-30)* Desirable Medical Skill-
Deliriumine (+20 | 10)* Desirable Medical Skill35

Morbusine Poisoning
No
(Shown on Torso)
Yes 0 - 10:
-0.25/s

10 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
+12 Oxygen Low per second
Visual Effects
Morbusine Antidote (-100 | -30)* Desirable Medical Skill5
Stabilozine (-30 | -15)* Desirable Medical Skill25
Europabrew (-30)* Desirable Medical Skill-
Morbusine (+11 | +10)* Desirable Medical Skill50

10 - 20 -10% Movement Speed
+11 Oxygen Low per second
Visual Effects
20 - 75 -10% → -50% Movement Speed
+11 Oxygen Low per second
For Characters that do not need oxygen: +4 Organ Damage per second
Visual Effects
75 - 99 -50% → -80% Movement Speed
+12 Oxygen Low per second
For Characters that do not need oxygen: +10 Organ Damage per second
If below 75% Health: Stun
Visual Effects
99 - 100 -50% → -80% Movement Speed
+12 Oxygen Low per second
For Characters that do not need oxygen: +45 Organ Damage per second
For non-human characters, if above 50% Health:10% chance per second: -9999 Morbusine Poisoning
If below 90% Health: Stun
+5 Stun every 30-60 seconds
Visual Effects

Radiation Sickness
No
(Shown on Torso)
0 - 25:
No

25 - 200:
Yes
-0.07/s 0 - 25 None Antirad (-100 | -25)* Desirable Medical Skill25
Stabilozine (-30 | -15)* Desirable Medical Skill25
Europabrew (-30)* Desirable Medical Skill-
Radiotoxin (+64 | +32)* Desirable Medical Skill30

25 - 50 +0.06 Burn per Second
Visual Effects
50 - 75 +0.115 Burn per Second
+1.05 Nausea per Second
Visual Effects
75 - 100 +0.235 Burn per Second
+1.1 Nausea per Second
Visual Effects
100 - 125 +0.395 Burn per Second
+1.2 Nausea per Second
Visual Effects
125 - 150 +0.555 Burn per Second
+1.4 Nausea per Second
Visual Effects
150 - 175 +0.715 Burn per Second
+1.6 Nausea per Second
Visual Effects
175 - 200 +0.875 Burn per Second
+1.8 Nausea per Second
Visual Effects

Sufforin Poisoning
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 50:
0.5/s

50 - 100:
1/s
0 - 10 Visual Effects Sufforin Antidote (-100 | -50)* Desirable Medical Skill40
Stabilozine (-30 | -15)* Desirable Medical Skill25
Europabrew (-30)* Desirable Medical Skill-
Sufforin (+11 | +10)* Desirable Medical Skill60

10 - 50 -0.5 Husk Infection per second
Visual Effects
50 - 75 -0% → -20% Movement Speed
-2 Husk Infection per second
Visual Effects
75 - 99 -20% Movement Speed
+5 Organ Damage per second
-5 Husk Infection per second
If below 90% Health: Stun
Visual Effects
99 - 100 -20% Movement Speed
+10 Organ Damage per second
-100 Husk Infection per second
+50 Nausea every 1-3 seconds
If below 90% Health: Stun
Visual Effects

For non-human characters, if above 50% Health:10% chance per second: -9999 Sufforin Poisoning

Paralysis
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 99:
4/s

99 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
Visual Effects
Hallucinogenic Bufotoxin (-40)* Desirable Medical Skill- Paralyzant (+11 | +10)* Desirable Medical Skill60

10 - 99 -10% → -90% Movement Speed
Visual Effects
99 - 100 -90% Movement Speed
Stun
Visual Effects

For characters with max Health greater than 1000:
5% chance per second: -9999 Paralysis

Paralysis
No
(Shown on Torso)
Yes 0 - 10:
-0.25/s

10 - 99:
1/s

99 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
Visual Effects
Hallucinogenic Bufotoxin (-40)* Desirable Medical Skill- N/A

10 - 99 -10% → -90% Movement Speed
Visual Effects
99 - 100 -90% Movement Speed
Stun
Visual Effects

For characters with max Health greater than 1000:
5% chance per second: -9999 Slow Paralysis

Oxygen Low
No
(Shown on Torso)
0-50:
No

50-200:
Yes
If breathing:
-10/s

If not breathing:
While conscious: 5/s
While unconscious: 1/s
0 - 50 N/A Liquid Oxygenite (-275 | -50)* Desirable Medical Skill-
Deusizine (-125 | -32.5)* Desirable Medical Skill72
Methamphetamine (-90 | -45)* Desirable Medical Skill35
Anabolic Steroids (-12)* Desirable Medical Skill-
Hyperzine (-15 | -6)* Desirable Medical Skill50
Fentanyl (+30 | +40)* Desirable Medical Skill72
Pomegrenade Extract (+25)* Desirable Medical Skill-
Morphine (+20 | +30)* Desirable Medical Skill30
Opium (+17.5 | +30)* Desirable Medical Skill15
Naloxone (0 | +30)* Desirable Medical Skill39

50 - 200 -0 → -2 Vitality
Visual & Audio Effects

Nausea
No
(Shown on Torso)
No -1/s 0 - 100 -0% → -40% Movement Speed
Visual Effects

Every 12 - 16 seconds:
-100% Movement Speed for 1.7 seconds
Vomit (2 second duration)
+0.5 Organ Damage
N/A Energy Drink (+50)* Desirable Medical Skill-
Raptor Bane Extract (+100)* Desirable Medical Skill-
Ethanol (+20)* Desirable Medical Skill-
Rum (+15)* Desirable Medical Skill-
Disoriented No
(Never Shown)
No -1/s 0 - 50 Inverted Controls N/A N/A

50 - 100 -30% Movement Speed
Inverted Controls
Visual Effects

Infected Wound
Yes Yes +0.1/s 0 - 30 -0 → -0.3 Vitality Antibiotic Glue (-600 | -480)* Desirable Medical Skill55
Broad-spectrum Antibiotics (-90 | -60)* Desirable Medical Skill25
Deusizine (-25 | -10)* Desirable Medical Skill72
Rum (-15)* Desirable Medical Skill-
Ethanol (-8)* Desirable Medical Skill-
Saline (-5 | -3)* Desirable Medical Skill40
N/A

30 - 60 -0.3 → -0.6 Vitality
Humans:
+0.2 Organ Damage per second
60 - 200 -0.6 → -2 Vitality
Humans:
+0.5 Organ Damage per second
3% chance per second: +15 Nausea

Damage Immunity
No
(Never Shown)
No -0.6/s 0 - 1 100% Damage* Resistance
100% Bleeding* Resistance
100% Burn* Resistance
N/A N/A

Psychosis Resistance
No
(Shown on Head)
No -1/s 0 - 60 +100% Psychosis Resistance N/A N/A

Hyperactivity
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +35% Movement Speed
+0% → +35% Melee Attack Speed
N/A Methamphetamine (+420 | +300)* Desirable Medical Skill35
Hyperzine (+400)* Desirable Medical Skill-
Energy Drink (+7.5)* Desirable Medical Skill-

Decrepify
No
(Shown on Torso)
No N/A 0 - 100 -10% → -25% Max Vitality N/A Tainted Genetic Materials

Glass Jaw
No
(Shown on Torso)
No N/A 0 - 100 +25% → +75% afflictedStun,Incremental Stun, andProgressive Stun N/A Tainted Genetic Materials

Hypersensitivity
No
(Shown on Torso)
No N/A 0 - 100 +25% → +75% afflicted Damage N/A Tainted Genetic Materials

Inflamed Lung
No
(Shown on Torso)
No +0.1/s
-10/s When >10 Oxygen Low
0 - 100 -0 → -50 Vitality N/A Tainted Genetic Materials

Muscular Dystrophy
No
(Shown on Torso)
No N/A 0 - 100 -10% → -50% Melee Attack Damage N/A Tainted Genetic Materials

Outside Influence
No
(Shown on Head)
No N/A 0 - 20 +0.1 Psychosis per second N/A Tainted Genetic Materials

20 - 40 +0.15 Psychosis per second
40 - 60 +0.2 Psychosis per second
60 - 80 +0.25 Psychosis per second
80 - 100 +0.3 Psychosis per second

Rigid Joints
No
(Shown on Right Leg)
No N/A 0 - 100 -15% → -45% Movement Speed N/A Tainted Genetic Materials

Tunnel Vision
No
(Shown on Head)
No N/A 0 - 100 Visual Effects
(Worsens with affliction strength)
N/A Tainted Genetic Materials

Xenobiology
No
(Shown on Torso)
No N/A 0 - 100 -25% → -66% affliction strength change from Medical Items N/A Tainted Genetic Materials

Moloch Genes
No
(Shown on Torso)
No N/A 0 - 100 10% → 25% Damage* Resistance N/A Genetic Material (Moloch) Desirable Medical Skill-

Tiger Thresher Genes
No
(Shown on Torso)
No N/A 0 - 100 20% → 100% Oxygen Low Resistance
Character does not deplete hull oxygen.
N/A Genetic Material (Tiger Thresher) Desirable Medical Skill-

Hammerhead Matriarch Genes
No
(Shown on Torso)
No N/A 0 - 20 -0.1 Damage per second
-0.025 Bleeding per second
N/A Genetic Material (Hammerhead Matriarch) Desirable Medical Skill-

20 - 40 -0.35 Damage per second
-0.088 Bleeding per second
40 - 60 -0.5 Damage per second
-0.125 Bleeding per second
60 - 80 -0.65 Damage per second
-0.16 Bleeding per second
80 - 100 -0.75 Damage per second
-0.18 Bleeding per second

Husk Genes
No
(Shown on Torso)
No N/A 0 - 100 Husk Infection cannot go above 90 strength
Prevents transformation into a husk upon death
N/A Genetic Material (Husk) Desirable Medical Skill-

Immunity to Husk Transformation
No
(Never Shown)
No -10/s 0 - 100 Husk Infection cannot go above 90 strength
Prevents transformation into a husk upon death
N/A N/A

Skitter Genes
No
(Shown on Torso)
No N/A 0 - 20 If ≥5Damage* received at once:+10 Hyperactivity N/A Genetic Material (Skitter) Desirable Medical Skill-

20 - 40 If ≥5Damage* received at once:+20 Hyperactivity
40 - 60 If ≥5Damage* received at once:+30 Hyperactivity
60 - 80 If ≥5Damage* received at once:+45 Hyperactivity
80 - 100 If ≥5Damage* received at once:+60 Hyperactivity

Hammerhead Genes
No
(Shown on Torso)
No N/A 0 - 100 +20% → +100% Melee Damage N/A Genetic Material (Hammerhead) Desirable Medical Skill-

Hunter Genes
No
(Shown on Torso)
No N/A 0 - 20 If ≥5Damage* received at once:+20 Increased Melee Damage (Temporary) N/A Genetic Material (Hunter) Desirable Medical Skill-

20 - 40 If ≥5Damage* received at once:+40 Increased Melee Damage (Temporary)
40 - 60 If ≥5Damage* received at once:+60 Increased Melee Damage (Temporary)
60 - 80 If ≥5Damage* received at once:+80 Increased Melee Damage (Temporary)
80 - 100 If ≥5Damage* received at once:+100 Increased Melee Damage (Temporary)

Increased Melee Damage (Temporary)
No
(Shown on Torso)
No -1/s 0 - 100 +75% → +150% Melee Damage N/A N/A

Crawler Genes
No
(Shown on Torso)
No N/A 0 - 100 +10% → +50% Swimming Speed N/A Genetic Material (Crawler) Desirable Medical Skill-

Mantis Genes
No
(Shown on Torso)
No N/A 0 - 100 +10% → +25% Walking/Running Speed N/A Genetic Material (Mantis) Desirable Medical Skill-

Mudraptor Genes
No
(Shown on Head)
No N/A 0 - 100 A Mudraptor-like beak protruding from the head.
Can be used by pressing the [Creature Attack] key. (Default: R)
N/A Genetic Material (Mudraptor) Desirable Medical Skill-

Spineling Genes
No
(Shown on Torso)
No N/A 0 - 100 Spineling-like protrusions growing out of the back.
Can be shot out by pressing the [Creature Attack] key (Default: R).
N/A Genetic Material (Spineling) Desirable Medical Skill-

Mollusc Genes
No
(Shown on Torso)
No N/A 0 - 20 If ≥5Damage* received at once:+10 Vigor N/A Genetic Material (Mollusc) Desirable Medical Skill-

20 - 40 If ≥5Damage* received at once:+20 Vigor
40 - 60 If ≥5Damage* received at once:+30 Vigor
60 - 80 If ≥5Damage* received at once:+45 Vigor
80 - 100 If ≥5Damage* received at once:+60 Vigor

Watcher's Gaze
No
(Shown on Head)
No 0 - 50:
-4/s

50 - 60:
-7/s

60 - 100:
-19/s
0 - 50 Creatures:
+10% Movement Speed
+50% Max Vitality

Humans:
Visual Effects
Cigar (-125)* Desirable Medical Skill- N/A

50 - 60 Creatures:
+20% Movement Speed
+100% Max Vitality

Humans:
2% chance every second for+20 Nausea
2% chance every second for+20 Psychosis
Visual Effects
60 - 100 Creatures:
+30% Movement Speed
+200% Max Vitality

Humans:
-80% Movement Speed
+2 Nausea per second
+3 Psychosis per second
Visual Effects

EMP
No
(Never Shown)
Yes 0 - 25:
-1/s

25 - 50:
-1.5/s

50 - 75:
2/s

75 - 100:
-3/s
0 - 25 Stun N/A N/A

25 - 50 Stun
+0.1 Internal Damage per second (note)
50 - 75 Stun
+0.25 Internal Damage per second (note)
75 - 100 Stun
+0.5 Internal Damage per second (note)

Slow Metabolism
No
(Shown on Torso)
No -1/s 0 - 600 Buffs* decay 0% → 50% slower N/A Tonic Liquid (+300)* Desirable Medical Skill-

Drag
No
(Never Shown)
No -0.6/s 0 - 1 -70% Swimming Speed
-40% Walking Speed
N/A N/A

Doom of Jove
No
(Never Shown)
Yes N/A 0 - 100 -0 → -1 Vitality N/A N/A

Disguised
No No N/A 0 - 100 N/A N/A N/A

Disguised As Husk
No (Not Shown) No -1/s 0 - 1 Husks become passive N/A N/A

Acid Vulnerability
No
(Shown on Torso)
No -0.8/s 0 - 100 +0% → +300% Acid Burn Vulnerability
+0% → +300% Husk Infection Vulnerability
N/A Europabrew (+50)* Desirable Medical Skill-

Chem Addiction
No
(Shown on Head)
No -0.025/s 0 - 20 None N/A Combat Stimulant (+20 | +40)* Desirable Medical Skill35
Hyperzine (+18 | +36)* Desirable Medical Skill50
Anabolic Steroids (+15 | +30)* Desirable Medical Skill35
Methamphetamine (+15 | +30)* Desirable Medical Skill35

20 - 40 +0.1 Chem Withdrawal per Second
40 - 60 +0.2 Chem Withdrawal per Second
60 - 80 +0.4 Chem Withdrawal per Second
80 - 100 +0.8 Chem Withdrawal per Second

Chem Withdrawal
No
(Shown on Head)
No 0 - 20:
-0.05/s

20 - 40:
-0.05/s

40 - 80:
-0.1/s

80 - 100:
-0.2/s
0 - 20 None Anabolic Steroids (-90)* Desirable Medical Skill-
Hyperzine (-90)* Desirable Medical Skill-
Methamphetamine (-90)* Desirable Medical Skill-
N/A

20 - 40 -0 → -20 Vitality
-0% → -20% Movement Speed
5% chance every second for+10 Nausea
Visual Effects
40 - 80 -20 → -50 Vitality
-20% → -30% Movement Speed
15% chance every second for+20 Nausea
Visual Effects
80 - 100 -50 → -200 Vitality
-20% → -50% Movement Speed
25% chance every second for+30 Nausea
Visual Effects

Drunk
No
(Shown on Head)
No 0 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-

20 - 40 -0 → -20% Movement Speed
-0 → -10 Vitality
Visual Effects
40 - 80 -20% → -30% Movement Speed
-10 → -30 Vitality
5% chance every second for+10 Nausea
Visual Effects
80 - 100 -30% → -50% Movement Speed
-30 → -100 Vitality
15% chance every second for+20 Nausea
Visual Effects

Drunk
No
(Shown on Head)
No 0-20:
-0.1/s

20 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-

20 - 40 -100 Drunk
Visual Effects
40 - 80 -100 Drunk
Visual Effects
80 - 100 -100 Drunk
Visual Effects

Alcohol Sensitivity
No
(Shown on Torso)
No -1/s 0 - 100 +0% → +500% Drunk Vulnerability N/A N/A

Opiate Addiction
No
(Shown on Head)
No 0 - 40:
-0.05/s

40 - 100:
-0.1/s
0 - 20 None Naloxone (-60 | -30)* Desirable Medical Skill39 Fentanyl (+7.5 | +30)* Desirable Medical Skill72
Morphine (+5 | +25)* Desirable Medical Skill40
Opium (+5 | +15)* Desirable Medical Skill60

20 - 40 +0.15 Opiate Withdrawal per Second
40 - 80 +0.25 Opiate Withdrawal per Second
80 - 100 +0.5 Opiate Withdrawal per Second
-0 → -20 Vitality

Opiate Overdose
No
(Shown on Head)
No -0.5/s 0 - 50 Visual Effects Naloxone (-60 | -30)* Desirable Medical Skill39 Fentanyl (+22.5 | +30)* Desirable Medical Skill72
Morphine (+10 | +20)* Desirable Medical Skill40
Opium (+8.75 | +15)* Desirable Medical Skill60

50 - 100 -0 → -200 Vitality
-0% → -50% Movement Speed
Visual Effects

Opiate Withdrawal
No
(Shown on Head)
No 0 - 20:
-0.05/s

20 - 80:
-0.1/s

80 - 100:
-0.2/s
0 - 20 None Fentanyl (-100)* Desirable Medical Skill-
Naloxone (-60 | -30)* Desirable Medical Skill39
Morphine (-30)* Desirable Medical Skill-
Opium (-15)* Desirable Medical Skill-
N/A

20 - 40 -0 → -20 Vitality
-0% → -20% Movement Speed
5% chance every second for +10 Nausea
Visual Effects
40 - 80 -20 → -50 Vitality
-20% → -30% Movement Speed
15% chance every second for +20 Nausea
Visual Effects
80 - 100 -50 → -200 Vitality
-50% Movement Speed
25% chance every second for +30 Nausea
Visual Effects

Bite Wounds
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Blunt Force Trauma
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Concussion
No
(Shown on Head)
No -0.01/s 0 - 10 Once every 30 - 60 seconds: Vomit (2 second duration)
Visual Effects
Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Deep Tissue Injury
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Gunshot Wound
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Internal Damage
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Lacerations
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Mystery Affliction
No
(Never Shown)
No N/A 0 - 100 N/A N/A N/A

Organ Damage
No
(Shown on Torso)
Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
Broad-spectrum Antibiotics (+33 | +60)* Desirable Medical Skill25
Liquid Oxygenite (+30 | +90)* Desirable Medical Skill72
Methamphetamine (+15 | +30)* Desirable Medical Skill35
Chloral Hydrate (+2.5 | +1.25)* Desirable Medical Skill30
Antibiotic Glue (0 | +6.25)* Desirable Medical Skill55

Concealed
No
(Never Shown)
Yes -0.6/s 0 - 1 Character or creature is indetectable to AI. N/A N/A

Acid Burn
Yes Yes -0.075/s 0 - 30 -0 → -0.3 Vitality Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
Opium (-5 | -3.75)* Desirable Medical Skill60
Fentanyl (-5 | -3.75)* Desirable Medical Skill72
Morphine (-1 | -0.5)* Desirable Medical Skill40
Sulphuric Acid (+15)* Desirable Medical Skill-
Sulphuric Acid Syringe (+30)* Desirable Medical Skill-

30 - 60 -0.3 → -0.6 Vitality

If World Hostility is High or Hellish:
1.5% chance every 5 seconds: +5 Infected Wound
60 - 200 -0.6 → -2 Vitality

If World Hostility is High or Hellish:
3% chance every 5 seconds: +5 Infected Wound

Burn
Yes Yes -0.075/s 0 - 30 -0 → -0.3 Vitality Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
Opium (-5 | -3.75)* Desirable Medical Skill60
Fentanyl (-5 | -3.75)* Desirable Medical Skill72
Morphine (-1 | -0.5)* Desirable Medical Skill40
Hyperzine (+7.5)* Desirable Medical Skill50
Deusizine (+4 | +12)* Desirable Medical Skill72
Rum (+1.5)* Desirable Medical Skill-

30 - 60 -0.3 → -0.6 Vitality

If World Hostility is High or Hellish:
1.5% chance every 5 seconds: +5 Infected Wound
60 - 200 -0.6 → -2 Vitality

If World Hostility is High or Hellish:
3% chance every 5 seconds: +5 Infected Wound

Bloodloss
No
(Shown on Torso)
Yes -0.1/s 0 - 5 None Blood Pack (-120 | -60)* Desirable Medical Skill40
Alien Blood (-90 | -45)* Desirable Medical Skill35
Deusizine (-40 | -20)* Desirable Medical Skill72
Saline (-25 | -12.5)* Desirable Medical Skill40
N/A

5 - 45 -0 → -0.75 Vitality
45 - 100 -0.75 → -2 Vitality
Visual Effects

Bleeding
Yes No -0.1/s 0 - 20 -0 → -2 Vitality
+0 → +0.33 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
N/A

20 - 40 -2 → -4 Vitality
+0.33 → +0.67 Bloodloss per Second

If World Hostility is High or Hellish:
2.5% chance every 5 seconds: +5 Infected Wound
40 - 60 -4 → -6 Vitality
+0.67 → +1 Bloodloss per Second

If World Hostility is High or Hellish:
5% chance every 5 seconds: +5 Infected Wound
60 - 100 -6 → -10 Vitality
+1 → +1.67 Bloodloss per Second

If World Hostility is High or Hellish:
8% chance every 5 seconds: +5 Infected Wound

Bleeding
Yes No N/A 0 - 100 -0 → -10 Vitality
+0 → +1.67 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
N/A

Husk Infection
No
(Shown on Torso)
No +0.3/s 0 - 50
Dormant stage
Hidden from Health Scanner HUD until 20 strength
Hidden Affliction icon from health bar until 40 strength
Calyxanide (-100 | -60)* Desirable Medical Skill38
Broad-spectrum Antibiotics (-30 | -15)* Desirable Medical Skill25 (Only below 75%)
Rum (-30)* Desirable Medical Skill-
Calyx Extract (+0.01)* Desirable Medical Skill -

50-75
Active Stage
30% speech impediment.
Garbles radio-chat, reduces range of local chat.
75 - 100
Transformed stage
Waterbreathing
Pressure immunity
Unable to chat/radio
Special infectious attack
(Used by pressing the [Creature Attack] key (Default: R))
Revival as a husk on death
100
Final Stage
+6.3 Internal Damage per second; continues until death

Husk Symbiosis
No
(Shown on Torso)
No 0 - 75:
+50/s

75 - 100:
+10/s
0 - 75 Waterbreathing
Pressure immunity
100% Husk Infection Resistance
-1000 Husk Infection
N/A N/A

75 - 100 Waterbreathing
Pressure immunity
-0.75 Damage per second
-0.18 Bleeding per second
100% Husk Infection Resistance
-1000 Husk Infection

Adrenaline Rush
No
(Shown on Torso)
No 0 - 8:
-1/s
0 - 8 Remain conscious even below 0 vitality.
+0% → +50% Stun Resistance
Once every 8 seconds: -30 Stun.
N/A Adrenaline (+8)* Desirable Medical Skill-

High Pressure
N/A N/A N/A N/A N/A N/A N/A

Hallucinating
No
(Shown on Head)
No -1/s 0 - 30 None Cigar (-250)* Desirable Medical Skill-
Pipe Tobacco (-250)* Desirable Medical Skill-
Rum (-90)* Desirable Medical Skill-
Haloperidol (-100 | -25)* Desirable Medical Skill37
Ethanol (-20)* Desirable Medical Skill-
N/A

30 - 100 Visual Effects
(Worsens with affliction strength)

Hallucinating (Short)
No
(Shown on Head)
No -10/s 0 - 100 Visual Effects
(Worsens with affliction strength)
N/A N/A

Mantis Camouflage
No
(Never Shown)
No 0 - 10:
-1/s
0 - 10 +500% → +0% Movement Speed
Visual Effects
N/A N/A


Page Status

_pageName version stub cleanup
40mm Acid Grenade 0.20.16.1 Yes
40mm Grenade 1.2.6.0
40mm Mini Nuke 1.0.7.0
40mm Stun Grenade 1.0.7.0
A gaze into the abyss 1.0.7.0
A light in the darkness 1.0.7.0
Abs Component 1.3.0.2
Abyss 0.18.15.0
Abyss diving for Fulgurium Chunk 1.0.7.0
Abyss diving for Physicorium Bar 1.0.7.0
Abyss Diving Suit 1.4.4.1
According to ability and judgment 1.0.7.0
Accordion 1.0.7.0
Achievements 1.0.7.0
Acid Burn 1.4.4.1
Acid Grenade Yes
Acid Vulnerability 1.5.4.0
Acos Component 1.3.0.2
Activate Beacon 1.0.7.0
Adder Component 1.3.0.2
Adder Component (Legacy) 0.8.2.3
Admiral's Hat 1.0.7.0
Admiral's Uniform 1.0.7.0
Adrenaline 1.4.5.0
Adrenaline Gland 0.21.6.0
Adrenaline Rush 1.4.5.0
Advanced Gene Splicer 1.2.8.0
Advanced Syringe Gun 1.0.7.0
Affiliation 1.0.21.0
Afflictions 0.16.7.0
Aggressive Archaeology 1.0.7.0
Aggressive Engineering 1.2.8.0
Aggressive Hammerheads 1.0.7.0
Ahab's Spear 1.0.7.0 Yes
Alarm Buzzer 1.0.7.0
Alarm Buzzer (Legacy) 0.8.2.3
Alcohol Sensitivity 1.5.4.0
Alien Blood 1.1.19.3
Alien Button 1.0.7.0
Alien Circuitry 0.20.16.1
Alien Coil 1.0.7.0
Alien Curio 1.0.7.0
Alien Door (Legacy) 0.8.2.3
Alien Doors & Hatches 1.0.7.0
Alien Flare 1.0.7.0
Alien Hatch (Legacy) 0.8.2.3
Alien Items Yes
Alien Motion Sensor 1.0.7.0
Alien Motion Sensor (Legacy) 0.8.2.3
Alien Ornament 1.0.7.0
Alien Pistol 1.2.6.0 Yes
Alien Power Cell 1.0.13.1
Alien Pump Yes
Alien Ruins 1.0.7.0
Alien Terminal 1.0.7.0
Alien Translator 1.0.8.0 Yes
Alien Trinket 1.0.7.0
Alien Turret 1.0.8.0 Yes
Aluminum 1.0.7.0
Amateur geologist 0.21.6.0
Amblygonite 1.0.13.2
An Apple A Day 1.4.4.1
Anabolic Steroids 1.4.6.0 Yes
Anaparalyzant 1.1.19.3 Yes
Ancient 1.0.8.0
Ancient Weapon 1.2.6.0 Yes
Ancient Weapon (Legacy) 0.8.2.3
And Component 1.3.0.2
And Component (Legacy) 0.8.2.3
Antibiotic Glue 1.4.6.0
Antirad 1.1.19.3 Yes
Apprenticeship 1.0.21.0
Aquatic Poppy 1.0.13.2
Aragonite 1.0.13.2 Yes
Arc Emitter 1.2.6.0
Armor Mechanics 0.20.16.1
Arms Delivery 1.0.7.0
Arms Race 1.0.21.0
Art of Submarine Warfare 1.0.7.0
Artifact Holder
Artifact Holder (Legacy) 0.8.2.3
Artifact Transport Case 1.2.6.0
Artifacts 1.0.7.0
As good as new 1.0.7.0
Ascension 1.0.7.0
Asin Component 1.3.0.2
Assault Rifle 1.2.6.0
Assault Rifle Magazine 1.0.7.0
Assistant 1.2.6.0
Assistant Clothes 1.0.7.0
Atan Component 1.3.0.2
Auto-Injector Headset 1.1.18.1
Autofill Tags 1.3.0.4
Autoshotgun 1.0.7.0
Azimuth 0.20.16.1 Yes
Backpack 1.1.18.1 Yes
Bag It Up 1.1.18.1
Ballast Denizen 1.0.21.0
Ballast Flora 1.2.6.0
Ballistic Fiber 1.0.7.0
Ballistic Helmet 1.0.7.0
Ballistic Helmet (Legacy) 0.8.2.3
Banana 1.0.13.2
Banana Peel 1.0.7.0 Yes
Bandage 1.4.6.0
Bandit Outfits 1.0.7.0
Bandolier 1.0.7.0
Barotrauma Yes
Barotrauma (Affliction) 1.0.7.0
Barsuk 0.21.6.0 Yes
Baseball Cap 1.0.7.0
Battery 1.0.7.0
Battery (Legacy) 0.8.2.3
Battery Cell 1.2.6.0
Battle-ready 1.0.8.0
Beacon Stations 1.4.5.0 Yes
Beat Cop 1.0.21.0
Beat Cop (Affliction) 1.0.8.0
Berilia 1.1.19.3 Yes
Berserker 0.20.15.0
Berserker (Affliction) 1.0.7.0
Better Than New 1.0.21.0
Big Guns 1.4.4.1
Bike Horn 1.0.7.0
Biohazard 1.0.7.0
Biomes 0.19.14.0 Yes
Bite Wounds 1.0.7.0
Black Moloch 1.2.6.0
Blackmarket Genes 1.0.21.0
Bleeding 1.4.4.1
Bleeding (Nonstop) 1.0.7.0
Blood Donor 1.0.21.0
Blood Pack 1.1.19.3
Blood Sample Vial 1.2.7.0 Yes
Bloodloss 1.0.7.0
Bloody Business 1.0.21.0
Blue Jumpsuit (Legacy) 0.8.2.3
Blunt Force Trauma 1.0.7.0
Boarding Axe 1.0.9.0
Boarding Party 1.0.21.0
Body Armor 1.4.4.1
Body Armor (Legacy) 0.8.2.3
Boiler Suit 1.0.7.0
Bone Thresher 1.0.8.0
Book of Chalices: On Becoming a Herald of the Tide 1.0.7.0
Book of Chalices: The Three Metamorphoses 1.0.7.0
Boom Stick 1.0.7.0
Bootcamp 1.4.4.1
Bornite 1.0.13.2 Yes
Bounty hunter (Achievement) 1.0.7.0
Bounty Hunter (Talent) 1.0.21.0
Broad-spectrum Antibiotics 1.1.19.3 Yes
Brockite 1.0.13.2 Yes
Broken Diving Suit 1.2.6.0 Yes
Buff 1.1.19.3
Bunks 1.4.4.1 Yes
Burn 1.4.5.0
Button 1.2.6.0
Button (Legacy) 0.8.2.3
Buzzin' 1.2.8.0
By the Book 1.2.6.0
C-4 Block 1.0.7.0
C-4 Block (VIP) 1.2.7.0 Yes
Calcium 1.0.7.0
Calyx Extract 1.1.19.3 Yes
Calyxanide 1.1.19.3 Yes
Camaraderie 1.4.5.0
Camaraderie (Affliction) 1.4.4.1
Camel 0.21.6.0 Yes
Camera 1.2.6.0 Yes
Camera (Legacy) 0.8.2.3
Campaign 0.16.7.0
Campaign Settings 1.4.4.1
Campaigning 1.0.21.0
Canister Shell 1.4.4.1
Captain 1.2.6.0
Captain's Cap (Legacy) 0.8.2.3
Captain's Jacket (Legacy) 0.8.2.3
Captain's Pipe 1.2.6.0
Captain's Trousers (Legacy) 0.8.2.3
Captain's Uniforms 1.0.7.0
Captive Transport 1.0.7.0
Carbon 1.0.7.0
Cargo Scooter 1.0.7.0 Yes
Carrier (Legacy) 0.8.2.3
Cassiterite 1.0.13.2
Caves 0.12.0.3 Yes
Ceil Component 1.3.0.2
Ceremonial Sword 1.0.9.0
Chaingun 1.2.6.0 Yes
Chaingun Ammunition Box 1.4.4.1
Chalcopyrite 1.0.13.2
Chamosite 1.0.13.2 Yes
Charging Dock 1.0.7.0
Charging Dock (Legacy) 0.8.2.3
Charybdis 1.0.8.0
Charybdis (Legacy) 0.8.2.3
Chem Addiction 1.0.7.0
Chem Withdrawal 1.1.18.1
Chemical Crate (Legacy) 0.8.2.3
Chemical shipment 1.0.7.0
Chitin Chunk 1.0.7.0
Chitin Helmet 1.0.7.0
Chloral Hydrate 1.1.19.3 Yes
Chlorine 1.0.7.0
Chonky Honks 1.0.21.0
Chrysoprase 1.0.13.2
Cigar 1.2.6.0 Yes
Circuit Box 1.1.19.3 Yes
Civilian Transport 1.0.7.0
Clear Ruin 1.0.7.0
Clown Costume 1.0.7.0
Clown Costume (Legacy) 0.8.2.3
Clown Crate 1.4.4.1
Clown Diving Mask 1.0.7.0
Clown Ensemble 1.0.7.0
Clown Mask 1.0.7.0
Clown Mask (Legacy) 0.8.2.3
Clown Power 1.4.4.1
Clown Transport 1.0.7.0
Coalition Ambush 1.0.7.0
Coalition Official Transport 1.0.7.0
Coalition Personnel Transport 1.0.7.0
Coalition Vessel 1.0.7.0
Coelanth (Legacy) 0.8.2.3
Coilgun 1.0.7.0 Yes
Coilgun Ammunition Box 1.0.9.0
Coilgun Ammunition Box (Blanks) 1.2.7.0 Yes
Cold Caverns Yes
Color Component 1.3.0.2
Combat Diving Suit 1.4.4.1
Combat Stimulant 1.4.5.0 Yes
Combat Stimulant (Affliction) 1.1.18.1
Commando 1.0.21.0
Commando (Affliction) 1.0.8.0
Commando's Fatigues 1.0.7.0
Commendation 1.0.7.0
Commendations 1.0.21.0
Common Misconceptions 1.0.8.0 Yes
Compound N 1.0.7.0
Concatenation Component 1.3.0.2
Concealed 1.0.7.0
Concussion 1.4.5.0
Console Commands 0.18.12.0
Consumables 1.2.7.0 Yes
Containers 0.19.14.0
Controls Menu
Copper 1.0.7.0
Copper Bar (Legacy) 0.8.2.3
Cos Component 1.3.0.2
Counter-Stakeout 1.0.7.0
Crafting Materials 1.0.7.0
Crates 1.0.7.0
Crawler 1.2.8.0
Crawler (Legacy) 0.8.2.3
Crawler Broodmother 1.0.9.0
Crawler Egg 1.2.6.0
Crawler Genes 1.0.7.0
Crawler Hatchling 1.0.9.0
Crawler Mask 1.0.7.0
Crawler Mother 1.0.7.0
Creature Loot 0.21.6.0
Creature Mass Yes
Creatures Yes
Crew Chief's Outfit 1.0.7.0
Crew Layabout 1.0.21.0
Crowbar 1.2.6.0
Cruisin' 1.0.21.0
Crush Depth 1.0.8.0
Crusty Seaman 1.0.21.0
Cryolite 1.0.13.2
Cthulhu 1.0.8.0
Cultist Robes 1.0.7.0 Yes
Cultist Robes (Faulty) 1.2.7.0 Yes
Cultist Transport 1.0.7.0
Cyanide 1.1.19.3 Yes
Cyanide Antidote 1.1.19.3 Yes
Cyanide Poisoning 1.4.5.0
Cyborg Worm 1.0.9.0 Yes
Damage (Affliction Type) 1.0.9.0
Damage Immunity 1.0.7.0
Danger Zone 1.2.8.0
Daring Dolphin 1.0.21.0
Dashing 1.0.8.0
Deadeye Carbine 1.0.7.0
Deconstructor (Legacy) 0.8.2.3 Yes
Decrepify 1.0.7.0
Deep Tissue Injury 1.0.7.0
Deepdiver Duck 1.1.18.1 Yes
Defense Bot 1.2.6.0
Defense Bot Ammunition Rounds 1.0.7.0
Delay Component 1.3.0.2
Delay Component (Legacy) 0.8.2.3
Deliriumine 1.1.19.3 Yes
Deliriumine Antidote 1.1.19.3 Yes
Deliriumine Poisoning 1.2.6.0
Delivery System 1.0.21.0
Dementonite Cluster 1.0.13.2
Dementonite Crowbar 1.2.6.0
Dementonite Cymbals 1.0.8.0 Yes
Dementonite Diving Knife 1.0.7.0
Dementonite Screwdriver 1.0.7.0
Dementonite Wrench 1.0.7.0
Depleted Fuel 1.0.7.0 Yes
Depleted Fuel Coilgun Ammunition Box 1.0.9.0
Depleted Fuel Revolver Round 1.0.7.0
Depleted Fuel SMG Magazine 1.0.7.0
Depth Charge 1.2.6.0
Depth Charge Shell 1.0.9.0
Depth Decoy Shell 1.0.9.0
Deputy 1.0.21.0
Deputy (Affliction) 1.0.7.0
Destroy a Crawler nest 1.0.7.0
Destroy a Mudraptor nest 1.0.7.0
Destroy a Tiger Thresher nest 1.0.7.0
Detonator 1.0.7.0
Deusizine 1.3.0.3
Diamond 1.0.13.2
Dirty Bomb 1.0.7.0
Disguised 1.1.18.1
Disguised As Husk 1.1.18.1
Disoriented 1.0.7.0
Disposable Diving Suit 1.0.7.0
Diver's Remains 1.0.7.0
Divide Component 1.3.0.2
Diving Knife 1.0.9.0
Diving Knife (Murder Mystery) 1.2.7.0 Yes
Diving Mask 1.0.7.0
Diving Mask (Legacy) 0.8.2.3
Diving Suit 1.4.4.1
Diving Suit (Legacy) 0.8.2.3
Do what you love 1.0.7.0
Docking Hatch & Port 1.0.7.0
Docking Hatch (Legacy) 0.8.2.3
Docking Port (Legacy) 0.8.2.3
Doctor's Coat (Legacy) 0.8.2.3
Doctor's Trousers (Legacy) 0.8.2.3
Doctor's Uniform 1.0.7.0
Don't count them before they hatch 1.0.7.0
Don't Die on Me! 1.0.21.0
Don't Push It 1.0.21.0
Don't you die on me! 1.0.7.0
Doom of Jove 1.4.5.0
Doomworm 1.0.8.0
Door (Legacy) 0.8.2.3
Doors & Hatches 1.0.7.0
Double Coilgun 1.2.6.0 Yes
Down with the Ship 1.0.21.0
Down with the Ship (Affliction) 1.0.9.0
Dr. Submarine 1.0.21.0
Drag 1.4.5.0
Drunk 1.4.4.1
Drunk (No Debuffs) 1.4.4.1
Drunken Sailor 1.0.21.0
Duct Block (Legacy) 0.8.2.3
Duffel Bag 1.2.6.0
Duffel Bag (Traitor) 1.2.6.0
Dugong 0.20.16.1
Easy Turtle 1.0.21.0
Egghead 1.0.21.0
Elastin 1.0.7.0
Elastin Plant 1.0.13.2
Electrical Components Yes
Electrical Discharge Coil 1.2.6.0
Electrician's Goggles 1.2.6.0 Yes
Emergency Light (Legacy) 0.8.2.3
Emergency Maneuvers 1.0.21.0
Emergency Maneuvers (Affliction) 1.0.21.0
Emergency Response 1.0.21.0
Emergency Response (Affliction) 1.0.7.0
Emergency Response (Self Buff) 1.0.7.0
Emergency Siren 1.0.7.0
Emergency Siren (Legacy) 0.8.2.3
EMP (Affliction) 1.0.7.0
EMP Grenade 1.0.9.0
Enabling Mods on a Dedicated Server 0.18.12.0 Yes Yes
Endocrine Boost 1.0.8.0
Endocrine Booster 1.0.7.0
Endworm 1.0.8.0
Endworm (Legacy) 0.8.2.3
Endworm Shell Fragment 1.0.7.0
Energy Drink 1.4.6.0 Yes
Engine (Legacy) 0.8.2.3
Engine Engineer 1.0.21.0
Engineer 1.2.6.0
Engineer's Jumpsuit 1.0.7.0
Engineer's Uniforms 1.0.7.0
Engines 1.0.7.0
Enroll into Clown College 1.1.18.1
Environment Yes
Equals Component 1.3.0.2
Esperite 1.0.13.2
Ethanol 1.4.6.0
Europabrew 1.4.5.0 Yes
Europan Handshake 1.0.7.0
Europan Medicine 1.0.7.0
Europan Ridge Yes
Events 0.10.5.1
Ever increasing in speed and power 1.0.7.0
Example of Health 1.0.21.0
Excellent Morale 1.2.6.0
Exosuit 1.4.4.1
Experience & Talent Points 1.0.21.0
Experienced seafarer 1.0.7.0
Exploding Ammunition Box 1.4.4.1
Explosive cargo 1.0.7.0
Explosive Crate (Legacy) 0.8.2.3
Explosive Flak Shells Box 1.0.7.0 Yes
Explosive Harpoon 1.0.7.0
Explosive Slug 1.2.6.0
Explosives 1.0.8.0
Exponentiation Component 1.3.0.2
Extra Powder 1.0.9.0
Extravehicular activity 1.0.7.0
Fabricator & Deconstructor 0.15.13.0
Fabricator (Legacy) 0.8.2.3
Factorial Component 1.3.0.2
Family 1.2.6.0
Faraday Alien Artifact 1.0.7.0 Yes
Faraday Artifact (Legacy) 0.8.2.3
Fentanyl 1.4.6.0 Yes
Fertilizer 1.0.7.0
Fiber Plant 1.0.13.2
Fight the power 1.0.7.0
Figurehead 1.0.21.0
Find Jacov Subra 1.0.7.0
Fire Extinguisher 1.0.7.0 Yes
Fireman's Carry 1.0.21.0
First Aid Training 1.0.21.0
Fixfoam Grenade 1.0.8.0 Yes
Flak Cannon 1.2.6.0 Yes
Flamer 1.2.6.0
Flare 1.0.7.0
Flash Powder 1.0.8.0
Flashlight 1.2.6.0
Floor Component 1.3.0.2
Focused Flak Shells Box 1.0.7.0 Yes
Foolhardy 1.2.6.0
Foolhardy (Affliction) 1.0.7.0
For the Coalition 1.0.7.0
Force for the Forceless 1.0.7.0
FPGA Circuit 1.0.8.0
FPGA Circuit (Legacy) 0.8.2.3
Fractal Guardian 1.0.9.0
Frag Grenade 1.0.9.0
Freighter 1.0.7.0
Fuel Rod 1.0.7.0
Fuel Rod (Legacy) 0.8.2.3
Fulgurium Bar (Legacy) 0.8.2.3
Fulgurium Battery Cell 1.0.7.0
Fulgurium Chunk 1.0.13.2
Fulgurium Fuel Rod 1.0.7.0
Fulgurium Stun Gun Dart 1.0.7.0
Fun With Fission 1.0.21.0
Funbringer 3000 1.4.4.1 Yes
Galena 1.0.13.2
Game Mechanics Yes
Game Modes 0.10.5.1
Gardening 1.2.7.0
Gatherable Materials 1.2.6.0
Gear 1.2.6.0
Gene Harvester 1.0.21.0
Gene Splicer 1.2.8.0
Gene Splicer (Talent) 1.0.21.0
Gene Tampering 1.0.21.0
Gene Tampering (Affliction) 1.0.21.0
Genetic Genius 1.0.21.0
Genetics 1.3.0.2
Genocide 1.0.7.0
Getting clean 1.0.7.0
Getting rid of Mudraptors 1.0.7.0
Giant Spineling 1.2.6.0
Giant Spineling (Mission) 1.0.7.0
Glass Jaw 1.0.7.0
Glowstick 1.0.7.0
Golden Hammerhead 1.0.8.0
Gotta go fast 1.0.7.0
Graduation Ceremony 1.0.15.0
Graphite 1.0.13.2
Gravity Sphere 1.0.7.0
Greater Component 1.3.0.2
Grenade Launcher 1.2.6.0
Grid Maintainer 1.0.21.0
Grounded 1.0.21.0
Guarded 1.0.7.0
Guardian Pod 1.0.7.0
Guide to Electrical Yes Yes
Guitar 1.0.7.0
Gun Runner 1.0.21.0
Gunner's Helmet 1.0.7.0
Gunner's Uniform 1.0.7.0
Gunshot Wound 1.0.7.0
Gunsmith 1.0.21.0
Hallucinating 1.0.7.0
Hallucinating (Short) 1.0.7.0
Hallucinogenic Bufotoxin 1.1.19.3 Yes
Haloperidol 1.1.19.3 Yes
Hammerhead 1.0.8.0
Hammerhead Genes 1.0.7.0
Hammerhead Matriarch 1.0.9.0
Hammerhead Matriarch Genes 1.0.9.0
Hammerhead Ribs 1.0.7.0
Hammerhead Spawn 1.0.9.0
Handcannon 1.0.7.0
Handcannon Round 1.0.7.0
Handcuffs 1.2.6.0 Yes
Handcuffs (Legacy) 0.8.2.3
Handheld Electrical Monitor 1.0.7.0
Handheld Itemfinder 1.0.7.0
Handheld Sonar 1.0.7.0 Yes
Handheld Status Monitor 1.0.7.0
Handheld Weapons 1.2.6.0
Handle with care 1.0.7.0
Handle with extreme care 1.2.7.0
Hardened Crowbar 1.0.9.0
Hardened Diving Knife 1.0.9.0
Hardened Screwdriver 1.0.9.0
Hardened Wrench 1.0.9.0
Harmonica 1.0.7.0
Harpoon 1.2.6.0
Harpoon Coil-Rifle 1.0.13.1
Harpoon Gun 1.2.6.0
Hatch (Legacy) 0.8.2.3
Hazmat Suit 1.2.8.0
Head slot Yes
Headset 1.2.6.0
Headset (Legacy) 0.8.2.3
Health Insurance 1.4.4.1
Health Scanner HUD 1.2.6.0
Health Scanner HUD (Legacy) 0.8.2.3
Heavy Hitter 1.0.21.0
Heavy Lifting 1.2.6.0
Heavy Wrench 1.2.6.0
Helmsman 1.0.21.1
Hemulen Yes
Heralds of the Tide 1.0.7.0
Here I recognize no superiors 1.0.7.0
Herja 0.20.16.1 Yes
High Morale 1.0.7.0
High Pressure 1.0.9.0
HMG 1.0.9.0
HMG Magazine 1.0.13.2
Honkmotherian Scriptures: The Nine Pillars of Fun (I-III) 1.0.7.0
Honkmotherian Scriptures: The Nine Pillars of Fun (IV-VI) 1.0.7.0
Honkmotherian Scriptures: The Nine Pillars of Fun (VII-IX) 1.0.20.1
Hosting a Dedicated Server 0.18.15.0
Hull Fixer 1.0.21.0
Human 1.0.9.0
Humpback 0.20.16.1 Yes
Hunter Genes 1.0.7.0
Hunting grounds 1.0.7.0
Husk 1.2.6.0
Husk Caller 1.1.18.1 Yes
Husk Figurine 1.1.18.1 Yes
Husk Genes 1.0.7.0
Husk Infection 1.2.6.0
Husk Infection Resistance 1.0.7.0
Husk Roulette Participation 1.2.8.0
Husk Stinger 1.0.9.0
Husk Symbiosis 1.0.7.0
Husked Crawler 1.0.9.0
Husked Human 1.0.9.0
Huskified Storage Container 1.0.9.0
Hydrothermal Wastes Yes
Hydroxyapatite 1.0.13.2
Hyperactivity 1.4.5.0
Hypersensitivity 1.0.7.0
Hyperzine 1.1.19.3 Yes
I am become death 1.0.7.0
I Am That Guy 0.20.16.1
I am the cure 1.0.7.0
I am the law 1.0.7.0
IC-4 Block 1.0.7.0
Ice Spires 0.14.9.0
ID Card 1.2.6.0
ID Card (Sootman) 1.2.7.0 Yes
Ilmenite 1.0.13.2
Immunity to Husk Transformation 1.0.7.0
Implacable 1.0.21.0
Implacable (Affliction) 1.0.7.0
In the Flow (Affliction) 1.0.8.0
Incendium Bar (Legacy) 0.8.2.3
Incendium Crystal 1.0.13.2
Incendium Fuel Rod (Legacy) 0.8.2.3
Incendium Fuel Tank 1.0.7.0 Yes
Incendium Grenade 1.0.9.0
Increased Melee Damage (Temporary) 1.0.7.0
Incremental Stun 1.4.5.0
Indentured Servitude 1.2.6.0
Infected Wound 1.4.5.0
Inflamed Lung 1.0.7.0
Inordinate Exsanguination 1.0.21.0
Inspirational Leader 1.0.21.0
Inspirational Leader (Affliction) 1.0.7.0
Inspired to Act 1.0.8.0
Inspiring Presence 1.0.21.0
Inspiring Presence (Affliction) 1.0.7.0
Inspiring Tunes 1.0.21.0
Inspiring Tunes (Affliction) 1.4.4.1
Installations 1.0.7.0 Yes
Insurance Policy 1.0.21.0
Insurgency 1.0.7.0
Internal Damage 1.0.7.0
Iron 1.0.7.0
Iron Helmet 1.0.7.0
Iron Ore 1.0.13.2 Yes
Iron Powder (Legacy) 0.8.2.3
Iron Storm 1.0.21.0
Ironman 1.0.21.0
Items Yes
Jailbreak 1.0.7.0
Jenga Master 1.2.6.0
Jobs 1.2.6.0
Journeyman 1.0.21.0
Journeyman (Affliction) 1.0.7.0
Journeyman (Captain) 1.0.7.0
Journeyman (Engineer) 1.0.7.0
Journeyman (Mechanic) 1.0.7.0
Journeyman (Medical Doctor) 1.0.7.0
Journeyman (Security Officer) 1.0.7.0
Jove 1.0.9.0 Yes
Jovian Radiation 1.2.6.0
Junction Box 1.0.7.0 Yes
Junction Box (Legacy) 0.8.2.3
Junction Junkie 1.4.4.1
Karma 1.1.19.3
Kastrull 0.20.16.1
Kastrull Drone Yes
Keeper of Silence 1.0.7.0
Kill it before it lays eggs! 1.0.7.0
Kill Moping Jack 1.0.7.0
Killed a Moloch 1.0.7.0
Killing a large Crawler 1.0.7.0
Killing a Moloch 1.0.7.0
Killing Hammerheads 1.0.7.0
Knight in rusty armor 1.0.7.0
La Resistance 1.0.21.0
Lab Contacts 1.0.21.0
Lacerations 1.0.7.0
Ladder 1.2.6.0
Ladder (Legacy) 0.8.2.3
Lamp (Legacy) 0.8.2.3
Langbeinite 1.0.13.2
Large Turret Hardpoint 1.0.7.0 Yes
Last man standing 1.0.7.0
Latcher 1.0.8.0
Lazulite 1.0.13.2 Yes
Lead 1.2.7.0
Leading By Example 1.0.21.0
Let it Drain 1.0.21.0
Leucocyte 1.0.9.0
Lever 1.0.7.0
Light Component 1.0.7.0
Light Component (Legacy) 0.8.2.3
Lightning Wizard 1.0.21.0
Liquid Oxygenite 1.4.5.0
List of Config Files/config.xml Yes
List of Config Files/serversettings.xml Yes Yes
List of NPC Names
Lithium 1.0.7.0
Logbook 1.2.6.0
Logistics Expert 1.4.4.1
Logistics System 1.0.21.0
Lone Wolf 1.0.21.0
Lone Wolf (Affliction) 1.0.7.0
Loyal Assistant 1.0.21.0
Loyal Assistant (Affliction) 1.0.7.0
Machine Maniac 1.4.4.1
Machine Pistol 1.0.7.0
Macrodosing 1.2.8.0
Magnesium 1.0.7.0
Mailman 1.4.4.1
Maintenance 0.21.6.0
Makeshift Armor 1.2.6.0
Makeshift Shelves 1.2.6.0
Mantis 1.4.5.0 Yes
Mantis (Legacy) 0.8.2.3
Mantis Camouflage 1.4.5.0
Mantis Genes 1.0.7.0
Marks 1.0.7.0
Mass Production 1.0.21.0
MECHanic 1.2.6.0
Mechanic's Jumpsuit 1.0.7.0
Mechanic's Uniforms 1.0.7.0
Medal 1.0.7.0
Medic's Fatigues 1.0.7.0
Medical Assistance 1.0.21.0
Medical Assistant 1.0.21.0
Medical Companion 1.0.21.0
Medical Doctor 1.0.7.0
Medical Doctor's Uniforms 1.0.7.0
Medical Expertise 1.0.21.0
Medical Fabricator 1.0.7.0
Medical Fabricator (Legacy) 0.8.2.3
Medical item transport 1.4.4.1
Medical Items 1.1.19.3
Medical Officer's Outfit 1.0.7.0
Medical Syringe (Legacy) 0.8.2.3
Medicine Cabinet (Legacy) 0.8.2.3
Melodic Respite 1.0.21.0
Melodic Respite (Affliction) 1.4.4.1
Melodic Respite (Charging) 1.0.7.0
Memory Component 1.3.0.2
Metal Crate (Legacy) 0.8.2.3
Methamphetamine 1.1.19.3 Yes
Military Applications 1.0.21.0
Miner 1.2.6.0 Yes
Miner's Overalls 1.2.6.0
Minerals 1.2.6.0
Mining Diamond 1.0.7.0
Mining Galena 1.0.7.0
Mining Langbeinite 1.0.7.0
Mining minerals 1.0.7.0
Mining outpost material transport 1.0.7.0
Mining Pyromorphite 1.0.7.0
Mining Quartz 1.0.7.0
Mining Thorianite 1.0.7.0
Mining Titanite 1.0.7.0
Mining Triphylite 1.0.7.0
Mining Uranium Ore 1.0.7.0
Miracle In Progress 1.0.7.0
Miracle Worker 1.0.21.0
Miscellaneous Items Yes
Missions 1.0.7.0 Yes
Modified Dirty Bomb 1.2.7.0 Yes
Modular Repairs 1.0.21.0
Modulo Component 1.3.0.2
Mollusc Genes 1.1.18.1
Moloch 1.2.6.0
Moloch Baby 1.0.8.0
Moloch Bone 1.0.7.0
Moloch Genes 1.0.7.0
Moloch Shell Fragment 1.0.7.0
Molotov Cocktail 1.0.9.0
Morbusine 1.1.19.3 Yes
Morbusine Antidote 1.1.19.3 Yes
Morbusine Poisoning 1.2.6.0
Morphine 1.4.6.0 Yes
Mother's Countenance 1.0.7.0
Mother's Providence 1.4.4.1
Motion Detector 1.0.7.0
Motion Detector (Legacy) 0.8.2.3
Mucus Ball 1.0.7.0
Mudraptor 1.2.6.0
Mudraptor Egg 1.2.6.0
Mudraptor Genes 1.0.7.0
Mudraptor Hatchling 1.0.8.0
Mudraptor Shell 1.0.7.0
Mudraptor Unarmored 1.0.9.0
Mudraptor Veteran 1.0.9.0
Mudraptor Wrestler 1.2.6.0
Mule 1.2.6.0
Multifunctional 1.0.21.0
Multiply Component 1.3.0.2
Munitions Expertise 1.0.21.0
Muscular Dystrophy 1.0.7.0
Music 1.0.21.0 Yes
Mutated Pomegrenade 1.0.13.2
Mutated Raptor Bane 1.0.13.2
Mystery Affliction 1.2.8.0
Naloxone 1.1.19.3 Yes
Nasonov Alien Artifact 1.0.7.0 Yes
Nasonov Artifact (Legacy) 0.8.2.3
Nausea 1.4.5.0
Naval architect 1.0.7.0
Navigation Terminal 0.12.0.3
Navigation Terminal (Legacy) 0.8.2.3
Networking 1.0.21.0
Nitroglycerin 1.0.9.0
No fun allowed 1.0.7.0
No Pressure 1.2.6.0
Nobody Important Dies 1.4.4.1
Non-Threatening 1.0.21.0
Not Component 1.3.0.2
Not Component (Legacy) 0.8.2.3
Not on my watch 1.0.7.0
Notice me 1.0.7.0
Novice seafarer 1.0.7.0
Nuclear blast survivor 1.0.7.0
Nuclear Depth Charge 1.0.13.1
Nuclear Depth Decoy 1.0.13.1
Nuclear Option 1.2.6.0
Nuclear Reactor 1.0.8.0
Nuclear Reactor (Legacy) 0.8.2.3 Yes
Nuclear Shell 1.4.4.1
Oiled Machinery 1.0.21.0
Opiate Addiction 1.4.4.1
Opiate Overdose 1.2.6.0
Opiate Withdrawal 1.4.4.1
Opium 1.1.19.3 Yes
Or Component 1.3.0.2
Or Component (Legacy) 0.8.2.3
Orange Boy 1.0.8.0
Orange Jumpsuit (Legacy) 0.8.2.3
Orca 0.20.16.1
Orca 2 1.1.19.3 Yes
Orders 0.17.12.0
Organ Damage 1.0.7.0
Organic Fiber 1.0.8.0
Oscillator (Legacy) 0.8.2.3
Oscillator Component 1.3.0.2
Outpost assassination 1.0.7.0
Outpost Dweller's Outfit 1.0.7.0
Outpost recovery 1.0.7.0
Outpost rescue 1.0.7.0
Outpost Security Uniform 1.0.7.0
Outside Influence 1.0.7.0
Oxygen Yes
Oxygen Detector 1.0.7.0
Oxygen Detector (Legacy) 0.8.2.3
Oxygen Generator 1.2.6.0
Oxygen Generator (Legacy) 0.8.2.3
Oxygen Low 1.4.4.1
Oxygen Tank 1.0.7.0
Oxygen Tank (Legacy) 0.8.2.3
Oxygenite Shard 1.0.9.0
Oxygenite Shard (Legacy) 0.8.2.3
Oxygenite Tank 1.0.20.1
Oxygenite Tank (Legacy) 0.8.2.3
Pacification Kit 1.0.21.0
Paralysis 1.4.5.0
Paralysis Resistance 1.0.7.0
Paralyxis 1.0.13.2
Paralyzant 1.1.19.3 Yes
Party Banner 1.2.7.0 Yes
Peanut 1.0.8.0
Peer Learning 1.0.21.0
Periscope 1.2.6.0
Permissions 0.14.6.0
Personnel Transport 1.0.7.0
Pest control 1.0.7.0
Pet Food 1.0.7.0
Pet Name Tag 1.2.6.0
Petraptor 1.2.6.0 Yes
Petraptor Egg 0.20.16.1
Pets 1.0.8.0
Ph.D in Nuclear Physics 1.0.21.0
Phosphorus 1.0.7.0
Physical Conditioning 1.0.21.0
Physicorium Ammunition Box 1.0.9.0
Physicorium Bar 1.0.13.2
Physicorium Chaingun Ammunition Box 1.4.4.1
Physicorium Flak Shells Box 1.0.7.0 Yes
Physicorium Harpoon 1.0.7.0
Physicorium Shell 1.0.9.0
Picking Up the Slack 1.0.7.0
Piercing Ammunition Box 1.4.4.1
Piezo Crystals 0.18.11.0 Yes
Pipe Tobacco 1.0.7.0
Pirate Dugong 0.14.6.0 Yes
Pirate Humpback 0.14.6.0 Yes
Pirate Typhon 2 0.20.16.1 Yes
Pirate Vessel 1.0.7.0
Plague Doctor 1.0.21.0
Plants 1.0.7.0
Plasma Cutter 1.0.7.0
Plastic 1.0.8.0
Plastiseal 1.4.6.0
Playing Catchup 1.0.21.0
Poison (Affliction Type) 1.5.4.0
Poisoner 1.0.7.0
Polycarbonate Bar (Legacy) 0.8.2.3
Polyhalite 1.0.13.2 Yes
Pomegrenade 1.0.13.2
Pomegrenade Extract 1.4.6.0
Pomegrenade Seed 1.0.13.2
Poop 1.0.7.0
Portable Pump 1.0.7.0
Potassium 1.0.7.0
Powerattacking 1.0.8.0
Praise the Honkmother 1.0.7.0
Pressure Resistance 1.0.7.0
Pressure Stabilized 1.4.4.1
Pressure Stabilizer 1.4.5.0 Yes
Prisoner Outfit 1.0.7.0
Prisoner Transport 1.0.7.0
Prodigy 1.0.21.0
Prodigy (Affliction) 1.0.8.0
Progressive Stun 1.2.6.0
Protect and Serve 1.4.4.1
Protein Bar 1.4.6.0
Prototype Steam Cannon 1.0.7.0
Psilotoad 1.0.8.0
Psycho Clown 1.0.21.0
Psycho Clown (Affliction) 1.4.5.0
Psychosis 1.2.6.0
Psychosis Alien Artifact 1.0.7.0 Yes
Psychosis Immunity 1.2.8.0
Psychosis Resistance 1.0.7.0
PUCS 1.4.4.1
Pulse Laser 1.4.4.1 Yes
Pulse Laser Fuel Box 1.4.4.1
Pulse Tri-Laser Fuel Box 1.4.4.1
Pump (Legacy) 0.8.2.3
Pump N Dump 1.2.8.0
Pumps 0.15.13.0
Pyromania 1.0.8.0
Pyromaniac 1.0.21.0
Pyromorphite 1.0.13.2 Yes
Quality 1.0.7.0
Quartermaster's Outfit 1.0.7.0
Quartz 1.0.13.2 Yes
Quickdraw 1.4.4.1
Quickfixer 1.0.21.0
Quickfixer (Affliction) 1.0.7.0
R-29 0.20.16.1 Yes
Radiation Sickness 1.2.6.0
Radio Jammer 1.2.7.0 Yes
Radiotoxin 1.1.19.3 Yes
Railgun 1.2.6.0 Yes
Railgun Loader 1.0.9.0
Railgun Shell 1.4.4.1
Railgun Shell Rack (Legacy) 0.8.2.3
Random Events 0.18.15.0 Yes
Rapid Fissile Accelerator 1.0.7.0
Raptor Bane 1.0.13.2
Raptor Bane Extract 1.1.19.3 Yes
Raptor Bane Seed 1.0.13.2
Reactor PDA 1.0.7.0
Ready to Draw 1.0.7.0
Reaper's Tax 1.4.5.0
Recoil Stabilized 1.0.7.0
Regenerating 1.0.8.0
RegEx Find Component 1.3.0.2
RegEx Find Component (Legacy) 0.8.2.3
Relay Component 1.3.0.2
Relay Component (Legacy) 0.8.2.3
Remora 1.1.19.3 Yes
Remora Drone Yes
Remote Monitor 1.0.21.0
Renegade's Hat 1.0.7.0
Renegade's Jacket 1.0.7.0
Repair Pack 1.0.7.0
Rescuing Subra 1.0.7.0
Researcher Scribble 1.0.8.0 Yes
Researcher's Outfit 1.0.7.0
Residual Waste 1.0.21.0
Resistance is futile 1.0.7.0
Retrofit 1.0.21.0
Revenge Squad 1.0.21.0
Revenge Squad (Affliction) 1.4.5.0
Revolver 1.2.6.0
Revolver Round 1.0.7.0
Rifle 1.2.6.0
Rifle Round 1.0.20.1
Rifleman 1.0.21.0
Rigid Joints 1.0.7.0
Riot Helmet 1.0.7.0
Riot Shield 1.0.7.0
Riot Shotgun 1.0.7.0
Ritual Lantern 1.0.9.0 Yes
Robotics 1.0.21.0
Round Component 1.3.0.2
Rubber 1.0.7.0
Ruin Raider 1.0.7.0
Ruin Scanner 1.0.7.0
Ruin Vent 1.0.7.0
Rum 1.4.5.0
Safety First 1.0.21.0
Safety Harness 1.0.7.0
Safety not guaranteed 1.0.7.0
Sailor with No Name 1.0.21.0
Saline 1.4.6.0
Salt Bulb 1.0.13.2
Salt Vine Seed 1.0.13.2
Salvage Crew 1.4.4.1
Salvage Crew (Affliction) 1.4.4.1
Salvaging an artifact 1.0.7.0
Sample Collection 1.0.21.0
Scan ruin 1.0.7.0
Scavenger 1.0.21.0
Scorpion 0.8.2.3
Scrap 1.0.7.0
Scrap Cannon 1.0.7.0
Scrap Savant 1.1.19.3
Screwdriver 1.0.9.0
Screwdriver (Legacy) 0.8.2.3
Screwdriver (Murder Mystery) 1.2.7.0 Yes
Sea Yeast Shroom 1.0.13.2
Search and destroy 1.0.7.0
Searchlight 0.12.0.3
Searchlight (Legacy) 0.8.2.3
Security Officer 1.0.7.0
Security Officer Uniforms 1.0.7.0
Security Officer's Uniform 1.0.7.0
Seed Bag 1.0.7.0
Self-care 1.0.21.0
Selkie Yes
Separatist Activist Transport 1.0.7.0
Separatist Ambush 1.0.7.0
Separatist Bandana 1.0.7.0 Yes
Separatist Body Armor 1.0.7.0
Separatist Captain Hat 1.2.6.0
Separatist Costume 1.0.7.0
Separatist Costume (Hard) 1.0.7.0
Separatist Costume (Novice) 1.0.7.0
Separatist Helmet 1.0.7.0
Separatist Transport 1.0.7.0
Shipwreck ID Card 1.0.8.0 Yes
Shipyard 0.15.13.0

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