Drunk

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Versioning - Potentially Outdated

Last updated for version: 0.13.3.11
Current game version: 0.14.6.0

See also: Afflictions
Affliction Drunk.png
The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus.


The Drunk affliction is gained by drinking Ethanol. Its effects include lowered vitality and speed, as well as a blurry and visually distorted screen. Characters in singleplayer and AI characters in multiplayer will have unique conversation lines.

Extremely drunk players can die from it, as the effect will eventually reduce the player's vitality to 0, sending them into critical condition. However, death from alcohol poisoning is rare, as the affliction deteriorates relatively quickly (especially at high levels).

The way to cure drunk players is by injecting them with Stabilozine, or simply waiting for it to wear off over time.

Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects TreatmentsSkill CausesSkill
Affliction Drunk.png
Drunk
No No Decays (-0.1/s) 20 - 40 Orders healandrescue.png - 0 → - 10 vitality |?|
-20% speed
Stabilozine icon.png Stabilozine (-30 | -15)* 20 Ethanol.png Ethanol (+20)* -
Decays (-0.2/s) 40 - 80 Orders healandrescue.png - 10 → - 30 vitality |?|
-30% speed
Each second, 20% chance of +10 Affliction Nausea.pngNausea
80 - 100 Orders healandrescue.png - 30 → - 100 vitality |?|
-50% speed
Each second, 75% chance of +20 Affliction Nausea.pngNausea


Afflictions
Combat
Environment
Poisons
Side Effects
Buffs