Talents
![]() |
Data is potentially outdated |
Last updated for version 1.0.21.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.1.19.3 |
Talents are job-specific special abilities that affect characters' stats in a wide variety of ways, ranging from a simple damage resistance increase, to the ability to craft talent-specific items that can only be obtained this way.
- See also: Experience & Talent Points
General Mechanics
Each character can take 22-24 Talents depending on their job, split between 2 rows and 3 trees.
Each Job has its own unique set of Talents. When they have gained enough experience, characters earn Talent points, which allow them to pick a Talent.
Players can pick talents for bot crew members by opening the Info Tab (Default: ), selecting the Crew tab, then selecting the bot crew member and pressing the "Manage talents" button, which will open their Talent menu.
Each Job has two rows of generic talents; these talents can all be taken, though the next tier of talents is locked until at least two are chosen in the previous tier. (I.e. row 2 talents can only be taken once at least two row 1 talents have been picked, and tier 1 of the specialization trees can only be taken once two of the row 2 talents have been picked.)
Each Specialization tree has 4 Tiers, from top to bottom. A Talent may only be picked if one Talent from the previous Tier in that Specialization has already been unlocked. Additionally, only one tree can be completed at a time - it is not possible to start choosing talents in a second tree if the first tree has not yet been completed. This restriction does not apply to the generic talents in rows 1 and 2; they can be picked at any time as long as they are unlocked.
Some specialization Tiers offer a choice between 2 Talents; in that case, picking one will permanently lock the other one.
Some Talents give a certain percentage of damage resistance. These resistances stack multiplicatively and not additively, meaning that reaching 100% damage resistance is impossible. For example, stacking four 25% damage resistances will give approximately 68% damage resistance, not 100% as if it were additive.
Some Talents increase maximum vitality by a percentage amount. All maximum vitality increases are additive, and based on starting maximum health, i.e. a medic (110 base vitality) with Example of Health (+20% vitality) will gain 22 extra maximum vitality.
Some Talents increase or decrease repair speed. These modifiers are additive. For example, an engineer with Grid Maintainer under the effect of a captain with Leading By Example will repair devices 70% faster, rather than 80% faster if it were multiplicative.
Some Talents unlock fabrication recipes for certain items. If an NPC crew member has such a talent, the recipe will be unlocked for all player characters, as long as the NPC crew member is alive.
See individual pages for more detail on specific talents.
Captain Talents
General | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||
Gunslinger | Skipper | Politician | |||||||||||||||
![]() Quickdraw If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 25% more powerful. |
![]() Leading By Example As long as you're alive, all crew members receive High Morale granting the following: +20% Repair Speed |
![]() Commendations Whenever you finish at least one mission, gain a ![]() | |||||||||||||||
![]() Deputy Assistants nearby get 20 Helm and 20 Weapons skill and gain these skills twice as fast. |
![]() Lone Wolf If there's no crew members nearby, gain the following: +20% Physical Damage Resistance |
![]() Helmsman Boosts your Helm skill by 30. Increases Engines and Pumps effectiveness by 20%. Does not stack with multiple of the same talent. |
![]() Affiliation Reputation with factions increases 50% faster. Earn 20% more marks when completing a mission for your Affiliated faction. |
![]() Your Reputation... When entering a new outpost you have positive faction reputation with, gain 500 mk. Doubled for cities. | |||||||||||||
![]() Drunken Sailor Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness. Unlock recipe: |
![]() Inspiring Presence Crew members in the same room that gain a skill point, instead get 3. Crewmembers walk 5% faster. |
![]() Trickle Down If you gain a skill, so does every other crewmember everywhere. Crewmembers swim 10% faster. |
![]() Campaigning Affiliated faction shipyards offer 20% discount for upgrades and buying submarines. You may select an additional mission. |
![]() Networking Affiliated faction shops offer 20% lower prices. Doubled for faction-unique items. | |||||||||||||
![]() Big Guns Deal 30% more damage with Revolvers and Handcannons to monsters. Unlock recipe: |
![]() Family On unlock: Every crewmember gains one level. During missions, if no crewmember has died, upgrades |
![]() Figurehead Replaces ![]() ![]() All services on affiliated outposts give 20% discount. |
Security Officer Talents
General | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
Frogman | Enforcer | Gunner | ||||||||||||||
![]() Boarding Party Unlock recipe: ![]() ![]() ![]() |
![]() Pacification Kit Unlock recipe: ![]() ![]() ![]() |
![]() Rifleman Inflict 10% more damage with Rifles. Unlock recipe: ![]() ![]() ![]() ![]() | ||||||||||||||
![]() Scavenger Whenever you open a container outside your submarine for the first time, you have a 25% chance of finding additional items. |
![]() Slayer Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to Harpoons instead. |
![]() Beat Cop Inflict 25% more stun. Doubled against monsters inside the submarine. |
![]() Stonewall Whenever you are attacked, gain an additional 25% physical damage resistance and 25% stun resistance for 4 seconds. |
![]() Commando When firing a ranged weapon while crouched, you gain 70% reduction to spread and inflict 10% more damage. |
![]() Tandem Fire As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect. | |||||||||||
![]() Daring Dolphin Gain an additional 25% Swimming Speed. |
![]() Easy Turtle Take 20% less damage from attacks while you are in water. |
![]() Crusty Seaman Recover from bleeding much more quickly. |
![]() Inordinate Exsanguination Inflict 100% more Bleeding damage. |
![]() Extra Powder Explosions have 20% larger radius and deal 10% more damage. Explosives you fabricate are of 1 higher quality. |
![]() Gun Runner You move 25% faster while carrying turret ammunition. Walk 20% faster while aiming. | |||||||||||
![]() Spec-Ops Unlock recipe: ![]() |
![]() Implacable Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round. |
![]() Warlord Inflict 10% more damage with ranged weapons for every nearby enemy. Up to 50%. Unlock recipe: ![]() ![]() |
Medical Doctor Talents
General | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
Xenologist | Medic | Chemist | ||||||||||||||
![]() Gene Harvester When looting a monster, there is a 20% chance of finding a ![]() |
![]() Medical Expertise Boosts your Medical skill by 30. Your ![]() |
![]() Plague Doctor Gain an additional 50% Acid Burn resistance. Unlock recipe: ![]() ![]() | ||||||||||||||
![]() Bloody Business Administering ![]() ![]() Large Creatures drop one extra ![]() |
![]() Gene Splicer Refining genetic materials adds an additional 10% to their potency. |
![]() Emergency Response Assistants can drag characters at full speed. You move 40% faster if any crewmember is unconscious. |
![]() Medical Assistance Assistants in the same room have their Medical skill boosted by 30. |
![]() Delivery System Unlock recipe: ![]() |
![]() Lab Contacts Chemicals can be bought for 30% cheaper. You construct medical items 100% faster. | |||||||||||
![]() Blackmarket Genes Shops on Research Stations and Cities can sell ![]() |
![]() Gene Tampering All crew members gain 10% more health and move 5% faster. |
![]() Dr. Submarine Medical items you apply are 25% more potent. |
![]() Vitamin Supplements Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission. |
![]() Super Soldiers Buffs you apply last 25% longer. Unlock recipe: ![]() |
![]() What a Stench! Poisons and Acid deal 40% more damage. Unlock recipe: ![]() ![]() | |||||||||||
![]() Genetic Genius Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: ![]() |
![]() Miracle Worker Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to Miracle in Progress. |
![]() Macrodosing Buffs you apply last 25% longer. Poisons and Acid deals 25% more damage. Unlock recipe: ![]() This medical contraption, when used, bestows the user with permanent performance enhancement. |
Engineer Talents
General | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||
Weapons Engineer | Electrician | Physicist | |||||||||||||
![]() Military Applications Gain a bonus of 20 to Weapons. Unlock recipe: |
![]() Grid Maintainer Unlock recipe: ![]() Gain an additional 50% Repair Speed. |
![]() Unstoppable Curiosity Force doors open 50% faster. Your attacks with ![]() | |||||||||||||
![]() Arms Race Unlock recipe: ![]() ![]() |
![]() Heavy Hitter Unlock recipe: ![]() ![]() ![]() ![]() |
![]() Pyromaniac Inflict 25% more burning damage. Doubled when fighting against Ballast Flora. Unlock recipe: |
![]() Unlimited Power ![]() Batteries and Supercapacitors have +10% capacity. |
![]() Buzzin' Your reactor's Max Output is increased by 10%. |
![]() Cruisin' Your reactor's Fuel Efficiency is increased by 20%. | ||||||||||
![]() Weapon Artisan Weapons you fabricate are of 1 higher quality. |
![]() Better Than New Electrical devices you've repaired deteriorate 30% slower. |
![]() Danger Zone Have an additional 50% resistance to Radiation Sickness while wearing a ![]() Unlock recipe: | |||||||||||||
![]() Nuclear Option You can craft much cheaper ![]() ![]() Unlock recipe: |
![]() Lightning Wizard If you have not been attacked for 10 seconds, the next attack you suffer has 80% less power and your attacker is stunned for 4 seconds. Unlock recipe: |
![]() Ph.D in Nuclear Physics Your attacks with ![]() Unlock recipe: |
Mechanic Talents
General | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
Scrapper | Machinist | Brawler | ||||||||||||||
![]() Miner Whenever you deconstruct an ore, you have a 20% chance to gain double the output. Detach ores 100% faster with cutters. |
![]() Hull Fixer Unlock recipe: ![]() ![]() +25% Hull Repair Speed. |
![]() I Am That Guy Inflict 20% more Blunt Force Trauma damage with melee weapons. Gain a bonus of 20 to Bonus Weapons Skill. Unlock Recipe: | ||||||||||||||
![]() Mass Production Fabricating items has a 40% chance to not consume one of the input ingredients. |
![]() Residual Waste Deconstructing an item has a 20% chance to give double the output. |
![]() Quickfixer After you repair a mechanical device, move 20% faster for 10 seconds. You repair mechanical devices twice as fast. |
![]() Tinkerer You can repair mechanical devices 40% past their normal maximum condition. |
![]() Heavy Lifting You move 20% faster when carrying Metal Crates or Artifacts. |
![]() Mudraptor Wrestler Deal 50% more melee damage to Mudraptors. Gain an additional 10% Physical Damage Resistance. | |||||||||||
![]() Scrap Savant Deconstructing Scrap gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap. |
![]() Tool Maintenance All crew members craft tools at 1 higher quality. |
![]() Let it Drain Build portable pumps and install them where you need them. You can only install a maximum of 2 of this item on your submarine. Unlock recipe: |
![]() Berserker While below 50% health, you gain the following: +20% Melee Damage Dealt. |
![]() Foolhardy While below 50% health, you gain the following: +20% Physical Damage Resistance. | ||||||||||||
![]() Iron Storm Tier 1 and Tier 2 submarines can be upgraded as if Tier 3. Unlock recipe: |
![]() Robotics Build a powerful (but fragile) drone to watch your back. Only 2 defense bots can be active at the same time. Unlock recipe: |
![]() MECHanic Move 25% faster in an Exosuit. Unlock recipe: |
Assistant Talents
General | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||
Grayshirt | Apprentice | Clown | |||||||||||
![]() The Waiting List When waiting for CPR, your vitality bar decreases 75% slower. |
![]() Apprenticeship Choose one job as apprenticeship and gain relevant skill boost of that job. |
![]() Enroll into Clown College As long as you are wearing a full clown outfit, you gain Clown Power. Clown Power grants you: +10% Movement Speed | |||||||||||
![]() Non-Threatening Enemies will ignore you if you have been ragdolled for longer than 2 seconds. |
![]() Journeyman You and all crew members whose job matches your apprenticeship gets 10 of the job's primary skill and earn this skill 50% faster. |
![]() Logistics System Unlock recipe: ![]() ![]() |
![]() Water Prankster Unlock recipe: ![]() Clown Power grants you: | ||||||||||
![]() An Apple A Day Gain 100% resistance to Reaper's Tax. |
![]() Insurance Policy Whenever you die from non-friendly sources during a mission, your crew is paid 200 marks for each mission you've completed since the last time you've died. |
![]() Loyal Assistant You and all crew members whose job matches your apprenticeship can craft items at 1 higher quality. |
![]() Treacherous Scum You and all crew members whose job does not match your apprenticeship repair, weld and gain skills 20% faster. |
![]() Chonky Honks Honking your horn has a 50% chance to stun nearby creatures for one second. |
![]() Psycho Clown Clown Power allows you to attack faster with melee weapons based on how much Psychosis you have, up to 150%. | ||||||||
![]() The Friends We Made Turns unhatched Mudraptors friendly in the Medical Fabricator. Only 2 per crew can be active at the same time. Unlock recipe: |
![]() Graduation Ceremony Get all talents from one random specialization tree of your apprenticeship job's talent tree. Unlock recipe: |
![]() True Potential Hitting an unconscious ally with a ![]() ![]() Unlock recipe: |