Experience & Talent Points
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Data is potentially outdated |
Last updated for version 1.0.21.0 Last mentioned in changelog 1.7.6.0 The current game version is 1.7.7.0 |
Experience is gained by journeying through Europa, and can be used to pick Talents, powerful buffs that are unique to each Job.
Experience can be gained in three ways:
- Completing Missions
- Commendations and Medals
- Various Talents
Experience per Talent Point
Required experience begins at 450 points for 1 talent, then increases by 500 experience for each point earned, as can be seen in the following table:
Talent Points |
Required Experience |
Total Required Experience |
---|---|---|
1 | 450 | 450 |
2 | 950 | 1400 |
3 | 1450 | 2850 |
4 | 1950 | 4800 |
5 | 2450 | 7250 |
6 | 2950 | 10200 |
7 | 3450 | 13650 |
8 | 3950 | 17600 |
9 | 4450 | 22050 |
10 | 4950 | 27000 |
11 | 5450 | 32450 |
12 | 5950 | 38400 |
13 | 6450 | 44850 |
14 | 6950 | 51800 |
15 | 7450 | 59250 |
16 | 7950 | 67200 |
17 | 8450 | 75650 |
18 | 8950 | 84600 |
19 | 9450 | 94050 |
20 | 9950 | 104000 |
21 | 10450 | 114450 |
22 | 10950 | 125400 |
23 | 11450 | 136850 |
24 | 11950 | 148800 |
Missions
At the end of a level, all members of the crew will gain experience from any completed missions. Experience gain from completing missions depends on how much money the mission gives, the difficulty of the mission, and the biome the mission takes place in. Level missions - such as reactivating a beacon station or killing an abyss creature - give experience just the same as a mission from an outpost. Any bonus money earned from talents like Bounty Hunter does not count towards this base XP amount.
The formula for base experience gain is as follows: Experience = Money * Mission Difficulty * Biome Multiplier
Mission Difficulty | Multiplier |
---|---|
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1.0 |
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1.1 |
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1.2 |
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1.3 |
Biome | Multiplier |
Cold Caverns | 0.09 |
Europan Ridge | 0.11 |
The Aphotic Plateau | 0.14 |
The Great Sea | 0.18 |
Hydrothermal Wastes | 0.25 |
Commendations & Medals
These are consumable items which give experience when used. Only the recipient of the medal receives the experience.
Commendations give 275 experience, while Medals give 550 experience.
These items are given to captains with the Commendations and Figurehead talents, or can be purchased from some outposts at level difficulties above 40 and 65 respectively.
Talents
Each Job has several Talents that can increase experience. Some talents give an instant experience boost, and others increase experience gained by a percentage amount.
Mission experience may be increased by the effects of talents. Talents like Camaraderie increase all mission experience, but talents like Logistics Expert only increase mission experience from their relevant missions.
Talent | Tree | Description |
---|---|---|
![]() Mailman ID: mailman
|
![]() General Tier 1 |
Gain 25% bonus XP and 250 bonus money when completing a Cargo mission. |
![]() Playing Catchup ID: playingcatchup
|
![]() General Tier 1 |
If you are 2 or more levels behind your most highest-leveled crewmember, gain an additional 100% mission experience. |
![]() Indentured Servitude ID: indenturedservitude
|
![]() General Tier 2 |
Assistants cost 20% less to hire.
Other assistants receive 10% bonus XP that stacks up to 50%. |
![]() Peer Learning ID: peerlearning
|
![]() General Tier 2 |
When completing a mission, give the lowest level crew members 50% bonus XP. |
![]() Bounty Hunter ID: bountyhunter
|
![]() General Tier 1 |
Gain 15% bonus XP and 15% bonus money when completing a Monster or Nest mission. |
![]() Logistics Expert ID: logisticsexpert
|
![]() General Tier 1 |
Gain 20% bonus XP and 20% bonus money when completing a Cargo or Personnel Transport mission. |
![]() Camaraderie ID: camaraderie
|
![]() General Tier 2 |
While no crew member has died during a mission, gain 10% bonus XP and 5% Physical Damage Resistance. The deaths of assistants do not count. |
![]() Junction Junkie ID: junctionjunkie
|
![]() General Tier 1 |
Gain one-time rewards for repairing a certain amount of electrical devices: - 30: Gain +10 Bonus Electrical Skill and +500 XP |
![]() Station Engineer ID: stationengineer
|
![]() General Tier 1 |
Gain 30% bonus XP when reactivating a Beacon Station. Also gain +50% Repair Speed and +50% Hull Repair Speed while on a Beacon Station. |
![]() Machine Maniac ID: machinemaniac
|
![]() General Tier 1 |
Gain one-time rewards for repairing a certain amount of mechanical devices: - 12: Gain +10 Bonus Mechanical Skill and +500 XP |
![]() Salvage Crew ID: salvagecrew
|
![]() General Tier 1 |
Gain 30% bonus XP when completing a Salvage mission. Also gain +50% Swimming Speed and +10% Physical Damage Resistance while inside Wrecks. |
![]() Protect and Serve ID: protectandserve
|
![]() General Tier 1 |
Gain 30% bonus XP and 100% more reputation when completing a Escort mission. |
![]() Bootcamp ID: bootcamp
|
![]() General Tier 2 |
Gain an additional 50% experience, until you have obtained 5 talent points. When you have 5 or more talent points, gain +15 Bonus Weapons Skill instead. |
![]() By the Book ID: bythebook
|
![]() General Tier 2 |
Whenever you finish at least one mission, your crew gains an additional 1250 marks and 200 experience for each captured, live enemy human on board your ship, up to a maximum of 2500 marks and 400 experience. |
Game Modes | |
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Survival | |
Installations | |
Other |