Crimson Acid
From Official Barotrauma Wiki
(Redirected from Sulphuric Acid Syringe)
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Data is potentially outdated |
Last updated for version 1.1.19.3 Last mentioned in changelog 1.6.19.1 The current game version is 1.7.7.0 |
Main article: Medical Items
Crimson Acid | |||||||||||||||||||||||||||||||||||
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![]() Inventory icon ![]() Sprite A strong acid that causes burns when in contact with skin. Contained in a syringe. | |||||||||||||||||||||||||||||||||||
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Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements (produces 2 items) |
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Crimson Acid is a chemical that can be used as a ranged weapon.
Description
Crimson Acid inflicts Acid Burns.
Function
Like many Medical Items, Crimson Acid can be applied using the Health GUI (Default Key:). See this page for more information on usage.
Crimson Acid can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.
Talent | Tree | Description |
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![]() Plague Doctor ID: plaguedoctor
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![]() Chemist Spec. 1 |
Gain an additional 50% Acid Burn resistance. Unlock recipe: ![]() ![]() |
![]() What a Stench! ID: whatastench
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![]() Chemist Spec. 3 |
Acid Burns deal 15% more damage. Unlock recipe: ![]() ![]() |
![]() Macrodosing ID: macrodosing
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![]() Chemist Spec. 4 |
Buffs you apply last 25% longer. Poisons are applied with 100% more strength. Unlock recipe: ![]() This medical contraption, when used, bestows the user with permanent performance enhancement. |
- The applied vitality scaling damage changes based on creature mass, with creatures above 3000 mass (Latcher and heavier) taking only 0.25 acid damage scaled by vitality.
Basic Chemicals | |
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Medicine | |
Stimulants | |
Poisons | |
Antidotes |