Depleted Fuel SMG Magazine
|Data is up-to-date|
|Last updated for version 126.96.36.199|
Last mentioned in changelog 0.17.12.0
The current game version is 188.8.131.52
|Depleted Fuel SMG Magazine|
A .45 caliber magazine for the SMG, containing rounds of depleted fuel ammo. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.
|Used by|| SMG 1.3x Damage|
Deadeye Carbine 1.1x Damage
Machine Pistol 0.8x Damage
|Shots per magazine||21|
|Medical Merchant||48 mk|
|Engineer Merchant||48 mk|
|Armory Merchant||43 mk|
|Clown Merchant||48 mk|
|Husk Merchant||48 mk|
Depleted Fuel SMG Magazines are a special type of ammunition for the SMG, Machine Pistol and Deadeye Carbine. They apply Radiation Sickness on hit and have greatly increased armor penetration in comparison to standard SMG Magazines. Notably, the Radiation Sickness is only applied if the targets' current Radiation Sickness is lower than 30%. They can only be crafted by an Engineer with the Arms Race talent.
The damage, compared to regular SMG magazines, is 20% greater (15 vs 12.5) against unarmored targets. The advantage increases against armored targets, though the exact increase depends on the armor, and on the weapon used.
|Unlock recipe: Depleted Fuel SMG Magazine, Depleted Fuel Revolver Round.|