Depleted Fuel SMG Magazine

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Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.4.1
Depleted Fuel SMG Magazine

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A .45 caliber magazine for the SMG, containing rounds of depleted fuel ammo. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.
Statistics 
Used by SMG 1.3x Damage
Deadeye Carbine 1.1x Damage
Machine Pistol 0.8x Damage
Afflictions
 Gunshot Wound (15)*
 Bleeding (5)*
 Stun (0.15)*
Armor penetration 25%
Severance chance 10%
Structure damage 5
Item Damage 5
Shots per magazine 21
Crafting
Fabricator
Requirements
Talent: Arms Race
Skill: Weapons: 40, Electrical: 30
 
Alternate recipe
Talent: Arms Race
Skill: Weapons: 40, Electrical: 30
Deconstructor Yield
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Technical
Identifier smgmagazinedepletedfuel
Categories Weapon
Tags smallitem, smgammo

Depleted Fuel SMG Magazines are SMG, Machine Pistol, and Deadeye Carbine ammunition.

Description

Depleted Fuel SMG Magazines are a special type of ammunition for the SMG, Machine Pistol and Deadeye Carbine. They apply Radiation Sickness on hit and have greatly increased armor penetration in comparison to standard SMG Magazines. Notably, the Radiation Sickness is only applied if the targets' current Radiation Sickness is lower than 30%. They can only be crafted by an Engineer with the Arms Race talent.

Function

Their rounds cause moderate amounts of Gunshot Wounds and low amounts of Bleeding and Radiation Sickness. Additionally they have a moderate amount of armor penetration.

The damage, compared to regular SMG magazines, is 20% greater (15 vs 12.5) against unarmored targets. The advantage increases against armored targets, though the exact increase depends on the armor, and on the weapon used.

Related Talents

Talent Tree Description

Arms Race
ID: armsrace
Engineer
Weapons Engineer
Spec. 2
Unlock recipe: Depleted Fuel SMG Magazine, Depleted Fuel Revolver Round.
v·d·e·h
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