Mechanic

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Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.0.13.0
The current game version is 1.5.9.1
Notes: Add more info

The Mechanic is a playable Job.

Description

Mechanics have high construction and mechanic skills. They can use Welding Tools and Plasma Cutters safely, and are usually the only ones who can fix broken mechanical devices.

Responsibilities

Starting Skills

Skills that a Mechanic starts with:


Starting Equipment

All Mechanics start with the same equipment:

The Mechanic has 2 loadouts, each with one of the Mechanic's Uniforms:
Loadout #1

Loadout #2

Talents

Mechanics Talents are very varied, they make maintaining the Sub easier, mining resources much more plentiful and increases their combat profficiency.

The Scrapper Specialization makes mining resources both quicker, and greatly more rewarding as well as making the Sub be upgradable as if it was tier 3, no matter which tier it actually is, and ends with a recipe for the Scrap Cannon, which has a substantial spread, but shreds any unarmored target to pieces.

The Machinist Specialization focuses on maintaining the sub and repairing hulls with many buffs and recipes for items like Fixfoam Grenades which can fix a whole room in seconds, or Portable Pumps which can greatly help in pumping out the water from inside of the Sub. It ends with a recipe for Defense Bots which can help with dealing with any intruders on board.

The Brawler Specialization makes the Mechanic a beast in melee combat. It grant them many buffs to both their defensive and offensive capabilities, unlocks a recipe for the Heavy Wrench which deals huge amounts of damage and finally unlocks a recipe for the Exosuit which makes the wearer a walking (or swimming) tank with a built-in inventory.


General

Ballast Denizen

Hold your breath 50% longer.

Engine Engineer

Submarine engines have +2.5% Max Speed per level you have, to a maximum of 20%. Does not stack with multiple of the same talent.

Machine Maniac

Gain one-time rewards for repairing a certain amount of mechanical devices:

- 30: Gain +10 Bonus Mechanical Skill and +500 XP
- 50: Upgrades the submarine's pumps to level 1.
- 100: Permanently repair mechanical devices +50% faster.


Multifunctional

Deal 50% more damage with Wrenches and Crowbars.

Safety First

Unlock recipe: Safety Harness.

Salvage Crew

Gain 30% bonus XP when completing a Salvage mission.

Also gain +50% Swimming Speed and +10% Physical Damage Resistance while inside Wrecks.


Ironman

Unlock recipe: Iron Helmet, Makeshift Armor.

Modular Repairs

Unlock recipe: Repair Pack.

Oiled Machinery

Fabricators and Deconstructors work 50% faster. Does not stack with multiple of the same talent.

Pump N Dump

Pumps you've repaired gain 10% Maximum Flow.

Retrofit

Unlock hull upgrades as if your submarine is one tier higher. Does not stack with multiple of the same talent.
Scrapper Machinist Brawler

Miner

Whenever you deconstruct an ore, you have a 20% chance to gain double the output. Detach ores 100% faster with cutters.

Hull Fixer

Unlock recipe: Fixfoam Grenade, Handheld Status Monitor.

+25% Hull Repair Speed.


I Am That Guy

Inflict 20% more Blunt Force Trauma damage with melee weapons. Gain a bonus of 20 to Bonus Weapons Skill.

Unlock Recipe: Heavy Wrench.


Mass Production

Fabricating items has a 40% chance to not consume one of the input ingredients.

Residual Waste

Deconstructing an item has a 20% chance to give double the output.

Quickfixer

After you repair a mechanical device, move 20% faster for 10 seconds. You repair mechanical devices twice as fast.

Tinkerer

You can repair mechanical devices 40% past their normal maximum condition.

Heavy Lifting

You move 20% faster when carrying Metal Crates or Artifacts.

Mudraptor Wrestler

Deal 50% more melee damage to Mudraptors. Gain an additional 10% Physical Damage Resistance.

Scrap Savant

Deconstructing Scrap gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap.

Tool Maintenance

All crew members craft tools at 1 higher quality.

Let it Drain

Build portable pumps and install them where you need them. You can only install a maximum of 2 of this item on your submarine.

Unlock recipe: Portable Pump.


Berserker

While below 50% health, you gain the following: +20% Melee Damage Dealt.

Foolhardy

While below 50% health, you gain the following: +20% Physical Damage Resistance.

Iron Storm

Tier 1 and Tier 2 submarines can be upgraded as if Tier 3.

Unlock recipe: Scrap Cannon.


Robotics

Build a powerful (but fragile) drone to watch your back. Only 2 defense bots can be active at the same time.

Unlock recipe: Defense Bot, Defense Bot Ammunition Rounds.


MECHanic

Move 25% faster in an Exosuit.

Unlock recipe: Exosuit.

  • The Portable Pump caps out at 2 per submarine, even when multiple mechanics have the talent.
    • Let It Drain is required to be able to place Portable Pumps, even if one is obtained without the talent (such as by removing an installed one).
  • Scrap Savant will not attempt to spawn scrap in containers that cannot hold it, such as Dive Suit racks, Fire Extinguisher racks, and Oxygen Generators.

See Also

v·d·e·h
Jobs
Jobs
Jobs
Skills
Skills
Talent Trees
Talents
Captain

Bounty Hunter

Inspirational Leader

Logistics Expert

Prodigy

Travelling Tradesman

Veteran

Camaraderie

Down with the Ship

Emergency Maneuvers

Gunsmith

Sailor with No Name

Steady Tune
Gunslinger Skipper Politician

Quickdraw

Leading By Example

Commendations

Deputy

Lone Wolf

Helmsman

Affiliation

Your Reputation...

Drunken Sailor

Inspiring Presence

Trickle Down

Campaigning

Networking

Big Guns

Family

Figurehead
Security Officer

Buff

First Aid Training

Physical Conditioning

Protect and Serve

Swole

War Stories

Bootcamp

By the Book

Don't Push It

Munitions Expertise

Weaponsmith
Frogman Enforcer Gunner

Boarding Party

Pacification Kit

Rifleman

Scavenger

Slayer

Beat Cop

Stonewall

Commando

Tandem Fire

Daring Dolphin

Easy Turtle

Crusty Seaman

Inordinate Exsanguination

Extra Powder

Gun Runner

Spec-Ops

Implacable

Warlord
Mechanic

Ballast Denizen

Engine Engineer

Machine Maniac

Multifunctional

Safety First

Salvage Crew

Ironman

Modular Repairs

Oiled Machinery

Pump N Dump

Retrofit
Scrapper Machinist Brawler

Miner

Hull Fixer

I Am That Guy

Mass Production

Residual Waste

Quickfixer

Tinkerer

Heavy Lifting

Mudraptor Wrestler

Scrap Savant

Tool Maintenance

Let it Drain

Berserker

Foolhardy

Iron Storm

Robotics

MECHanic
Engineer

Egghead

Grounded

Junction Junkie

Remote Monitor

Station Engineer

Aggressive Engineering

Fun With Fission

Melodic Respite

Sample Collection

Submarine Of Things
Weapons Engineer Electrician Physicist

Military Applications

Grid Maintainer

Unstoppable Curiosity

Arms Race

Heavy Hitter

Pyromaniac

Unlimited Power

Buzzin'

Cruisin'

Weapon Artisan

Better Than New

Danger Zone

Nuclear Option

Lightning Wizard

Ph.D in Nuclear Physics
Medical Doctor

Example of Health

Health Insurance

La Resistance

Nobody Important Dies

Self-care

Stayin' Alive

Blood Donor

Don't Die on Me!

Fireman's Carry

Medical Companion

No Pressure
Xenologist Medic Chemist

Gene Harvester

Medical Expertise

Plague Doctor

Bloody Business

Gene Splicer

Emergency Response

Medical Assistance

Delivery System

Lab Contacts

Blackmarket Genes

Gene Tampering

Dr. Submarine

Vitamin Supplements

Super Soldiers

What a Stench!

Genetic Genius

Miracle Worker

Macrodosing
Assistant

Crew Layabout

Mailman

Mule

Playing Catchup

Skedaddle

Starter Quest

Bag It Up

Indentured Servitude

Inspiring Tunes

Jenga Master

Peer Learning

Revenge Squad
Grayshirt Apprentice Clown

The Waiting List

Apprenticeship

Enroll into Clown College

Non-Threatening

Tasty Target

Journeyman

Logistics System

Water Prankster

An Apple A Day

Insurance Policy

Loyal Assistant

Treacherous Scum

Chonky Honks

Psycho Clown

The Friends We Made

Graduation Ceremony

True Potential