Screwdriver
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Data is up-to-date |
Last updated for version 0.18.12.0 The current game version is 0.18.12.0 |
Screwdriver | ||
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![]() Inventory icon. ![]()
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Stats | ||
Type | Tool | |
Afflictions | ||
Attack Speed | 1 | |
Severance chance | 0% | |
Structure damage | 4 | |
Crafting | ||
Fabricator Requirements |
Skill: Mechanical Engineering 20
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Deconstructor Yield | ||
Store | ||
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Buy | Sell |
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10 mk | 2 mk |
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10 mk | 2 mk |
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12 mk | 3 mk |
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12 mk | 3 mk |
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10 mk | 2 mk |
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9 mk | 2 mk |
The Screwdriver is a basic tool.
Function
The screwdriver's primary function is to perform electrical repairs on certain installations, namely Nuclear Reactors, Junction Boxes, Navigation Terminals, Sonar Monitors, Status Monitors, Batteries and Supercapacitors.
It can also be used on Connection Panels of any installation or electrical component to rewire them.
Lastly, it can be swung at enemies for a weak melee attack.
Usage
Screwdrivers are held with one hand. Left-clicking on an installation or electrical component with the tool equipped will open up its connection panel menu. Rewiring while below level 55 Electrical Engineering presents a risk of failure, which interrupts the rewiring and inflicts
Burn 5 and
Stun 5 sec. Pressing E on an installation in needs of repairs will start fixing it. Doing so while below level 55 Electrical Engineering will take longer.
Damage Values
Main article: Handheld Weapons
Item | Afflictions | Attack Speed | Armor Penetration |
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![]() Dementonite Screwdriver |
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1.43 | 0% |
![]() Hardened Screwdriver |
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0.77 | 25% |
![]() Screwdriver |
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1 | 0% |