EMP Grenade
From Official Barotrauma Wiki
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Data is Potentially Outdated
Last updated for an unknown version |
EMP Grenade | ||
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![]() Damages electrical equipment.
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Stats | ||
Type | Weapon | |
Crafting | ||
Fabricator Requirements |
Skill: Weapons 50
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Deconstructor Yield | ||
Store | ||
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Buy | Sell |
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N/A | 210 mk |
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218 mk | 175 mk |
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218 mk | 175 mk |
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157 mk | 126 mk |
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N/A | 175 mk |
The EMP Grenade is a splash damage-type weapon that can be acquired in Barotrauma.
Function
The EMP Grenade, is capable of causing malfunction to any electrical equipment within its area of effect. When tossed, the grenade will detonate after three seconds, signified by a bright flash.
Usage
The EMP Grenade requires one hand to equip. Holding down the right-click (mouse2) button will aim the grenade in whichever direction your cursor is positioned. Left-clicking (mouse1) will then toss the grenade in the given direction.
Damage Values
Does EMP damage to most installations.
Drains charge from submarine Batteries and Supercapacitors.
Item |
Attack Damage |
Stun Duration |
Explosion Radius (m) |
Damage Type |
---|---|---|---|---|
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5 |
1 |
5.0 |
Splash |
Audio
EMP Grenade explosion