Flamer

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Last updated for version v0.12.0.3
The current game version is v0.17.15.0

Flamer
Flamer.png
Inventory icon.


Flamer sprite.png


An incendiary weapon that fires a stream of burning welding fuel.

Stats
Type Weapon
Fuel Welding Fuel Tank.png Welding Fuel Tank
Incendium Fuel Tank.png Incendium Fuel Tank
Fuel Capacity 1 Fuel Tank
Skill Requirements
Weapons 20
Handicap 1.5x-3.6x Higher fuel consumption rate
Crafting
Constructible? No
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 60 mk
ColonyColony N/A 54 mk
Research OutpostResearch N/A 75 mk
Military OutpostMilitary 93 mk 75 mk
Mining OutpostMining N/A 60 mk

The Flamer (also known as the Flamethrower) is a handheld weapon added as part of the Saints and Sinners update.

Function

The Flamer is a short range weapon, which spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the Submarine, which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function Welding Fuel Tank.png Welding Fuel Tank and Incendium Fuel Tank.png Incendium Fuel Tank are both valid sources of Fuel (with Incendium fuel tanks lasting about twice as long).

The Flamer deliver a notable amount of Burn damage (and a small amount of Burn to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a Fire Extinguisher is greatly recommended for safe handling.

Unlike most weapons, the Flamer does not cause any Stun nor does it have any stopping power, while it deals a notable amount of damage in a short time, it does nothing to prevent Creatures from getting close enough to attack the user.

Weapons Skill

Welding Tanks will sustain a Flamer for ~11 seconds at level 5, up to 17 seconds at level 20 and above.
Incendium Fuel Tanks will sustain a Flamer for ~29 seconds at level 5, up to 40 seconds at level 20 and above.

Usage

The Flamer is held with both hands and must be loaded with Welding Fuel Tank.png Welding Fuel Tank or Incendium Fuel Tank.png Incendium Fuel Tank to be used. As with all weapons and tools, using it is done by holding the Right Right-click to take aim, then by Left Left-clicking to shoot/use. Holding down Left lets the user fire continuously until fuel runs out.

Damage Values

Item
Afflictions
Structure Damage
Projectile Speed
Raw materials
Welding Fuel Tank.png
Welding Fuel Tank
Affliction Burn.png Burn: 1.25
0
Instant
Ethanol.png Ethanol

Aluminum.png Aluminum

Incendium Fuel Tank.png
Incendium Fuel Tank
Affliction Burn.png Burn: 1.25
0
Instant
Incendium Bar.png Incendium Bar

Aluminum.png Aluminum

Trivia

  • Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the Plasma Cutter and the Welding Tool) which does not interact with Structures, and with a chance to start Fires.

Gallery

Audio

Weapons
Submarine Weapons

Turrets

Loaders

Other

Handheld Weapons

Ranged Weapons

Melee Weapons

Grenades

Ammunition & Explosives

Ammunition

Explosives