Toy Hammer

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Version Checkmark True.png Data is up-to-date
Last updated for version 0.18.15.0
The current game version is 0.18.15.2
Toy Hammer
Toy Hammer.png
Inventory icon.

Toy Hammer sprite.png
Non-lethal but extremely annoying.
ID: toyhammer
Misc
Weapon
Stats
Afflictions
Affliction Stun.png Stun (0.3)
Crafting
Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 1 mk 1 mk
ColonyColony 1 mk 1 mk
Research OutpostResearch N/A 1 mk
Military OutpostMilitary N/A 1 mk
Mining OutpostMining N/A 1 mk

The Toy Hammer is a melee "weapon" that can be acquired in Barotrauma. It is associated with the Clown Ensemble.

Usage

The Toy Hammer is held with both hands. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

If it hits a character it will make an impact sound, stunning the victim for about half a second and dealing no damage.

Assistants that have unlocked the True Potential talent, and are wearing a full Clown costume granting them Clown Power, have a 0.75% chance of imploding their target on hit.

Damage Values

Item
Afflictions
Toy Hammer.png
Toy Hammer
Affliction Stun.png Stun 0.3


Related Talents

Talent Tier Description
Talent Enroll Into Clown College.png
Enroll Into Clown College
Assistant Job Icon.pngAssistant
Clown Tier 1
As long as you are wearing a full clown outfit, you gain Clown Power.
Clown Power allows you to honk your horn to give nearby characters an additional 30% skill gain for a short while.
Clown Power gives you an additional 25% physical damage resistance.
Talent True Potential.png
True Potential
Assistant Job Icon.pngAssistant
Clown Tier 4
Clown Power allows you to honk your horn to slowly heal nearby allies.
Clown Power allows you to hit characters with a Toy Hammer for a 0.75% chance to implode them.
Clown Power gives you an additional 25% physical damage resistance.

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