Spreader Flak Shells Box
| Data is up-to-date | |
| Last updated for version 1.0.7.0 The current game version is 1.5.9.1 Stub Notes: can't display damage from direct hit of the main projectile |
| Spreader Flak Shells Box | |||||||||||||||||||||||||||||||||||
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![]() A heavy box of wide-spread shrapnel ammo for the flak cannon. Good against swarms. | |||||||||||||||||||||||||||||||||||
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| Afflictions | Bolt Shrapnel | ||||||||||||||||||||||||||||||||||
| Explosion Radius | 0.3 m | ||||||||||||||||||||||||||||||||||
| Severance chance | 40% | ||||||||||||||||||||||||||||||||||
| Structure damage | 30 (impact) 20 (explosion) | ||||||||||||||||||||||||||||||||||
| Shots per magazine | 40 | ||||||||||||||||||||||||||||||||||
| Crafting | |||||||||||||||||||||||||||||||||||
| Fabricator Requirements |
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| Alternate recipe |
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| 160 mk | |||||||||||||||||||||||||||||||||||
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Spreader Flak Shells Boxes are
Flak Cannon ammunition.
Mechanics
When loaded into a
Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 3.25m the shell detonates, spawning 22 pieces of shrapnel in a 240° cone, and dealing
Deep Tissue Injury (20)* in a 0.3m radius.
Should the shell impact directly despite the proximity fuse, it will deal
Deep Tissue Injury (70)*,
Bleeding (20)*, and
Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal
Lacerations (14)*,
Bleeding (7.5)*, and
Stun (0.2s)* each.
It is important to note that the 308
Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.
See Also
Media
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Bolt fragmentation 1
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Bolt fragmentation 2
