Machine Pistol
Data is up-to-date | |
Last updated for version 1.5.8.0 Last mentioned in changelog 0.20.14.0 The current game version is 1.5.9.2 |
Machine Pistol | |||||||||||||||||||||||||||||||||||
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A high rate of fire automatic weapon, using .45 (SMG) caliber magazines. Hard to aim. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Affliction Strength | ||||||||||||||||||||||||||||||||||
Damage Modifier | 0.8x | ||||||||||||||||||||||||||||||||||
Attack Speed | 5.7 | ||||||||||||||||||||||||||||||||||
Shots per magazine | 21 | ||||||||||||||||||||||||||||||||||
Ammunition | SMG Magazine Depleted Fuel SMG Magazine | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 1 | ||||||||||||||||||||||||||||||||||
Ammo Max Stack | 2 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 50
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Handicap | Spread +8 (10 → 18) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Minimum Difficulty | 15% | ||||||||||||||||||||||||||||||||||
Base Price | 200 mk | ||||||||||||||||||||||||||||||||||
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The Machine Pistol is a Handheld Ranged Weapon in Barotrauma.
Description
The Machine Pistol is a one-handed close-range small-size firearm. It shoots rounds from a detachable magazine. The Machine Pistol functions both on board of the submarine and underwater, although its spread makes it unreliable at hitting targets even at medium range.
It can't be crafted, but it can be bought on Outposts with a difficulty of at least 15.
Function
The Machine Pistol is held with one hand and must be loaded with an SMG Magazine or a Depleted Fuel SMG Magazine to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use. Being an automatic weapon, the Machine Pistol can be fired continuously until the Magazine runs out of rounds by holding .
- It has a single slot for ammunition which can contain one Magazine (21 rounds).
- It should be noted that the Machine Pistol has a very large spread, which is made even larger for Characters with a Weapons skill lower than 60, greatly reducing its utility outside of point-blank range.
- It is possible to carry one in each hand, effectively doubling firepower and ammunition, at the cost of another inventory slot. Alternatively, it is possible to wield other items, such as a Flashlight, in the other hand.
- It can be stored in the inventory.
- The Machine Pistol has a damage multiplier of 0.8, making it deal less damage than other weapons using the same ammunition.
Damage Values
Item | Shots | Afflictions | Armor Penetration | Structure Damage | Explosion Range |
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Depleted Fuel SMG Magazine |
21 | 25% | Impact: 4
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SMG Magazine |
21 | 0% | Impact: 3.2
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Related Talents
Talent | Tree | Description |
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Munitions Expertise ID: munitionsexpertise
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Security Officer General Tier 2 |
Unlock recipe: SMG Magazine, Shotgun Shell. |
See Also
Trivia
- Magazines don't actually contain 21 rounds, instead they spawn bullets on demand as long as the Magazine has enough durability, like the Coilgun.
- The Machine Pistol cannot be crafted, however, it can be deconstructed into raw materials.
Media
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A Security Officer using a Machine Pistol loaded with SMG Magazines.
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A Security Officer using a Machine Pistol loaded with Depleted SMG Magazines.
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Machine Pistol firing a single shot 1
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Machine Pistol firing a single shot 2
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Machine Pistol firing a single shot 3
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Machine Pistol firing a single shot 4
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Machine Pistol firing a single shot 5
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Machine Pistol firing a single shot 6