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Functions & Usage
Coilguns shoot high velocity bolts that deal damage to anything they hit. With their moderate rate of fire, and typically inexpensive ammunition, they can make for good defensive weapons.
Like other Turrets, Periscopes are typically used to aim and fire Coilguns. Firing Coilguns draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.
There are 5 types of Coilgun ammunition:
Standard: typically used when there are not enough resources to craft other types of ammunition.
Depleted Fuel: only craftable by an Engineer with the Military Applications talent, inflicts Radiation Sickness and has a higher than average armor penetration
Exploding: typically used against smaller creatures due to it being able to one or two shot them.
Physicorium: good against fast creatures, as it has a 20% chance to stun for 2 seconds on hit.
Piercing: good as an all-rounder due to its armor piercing capabilities and the fact that it can hit 2 limbs in its line of fire.
|Item||Shots||Afflictions||Armor Penetration||Structure Damage||Explosion Range|
Coilgun Ammunition Box
|200|| Lacerations (15)*
Depleted Fuel Coilgun Ammunition Box
|200|| Lacerations (20)*
Radiation Sickness (10)*
Exploding Ammunition Box
|100|| Lacerations (15)*
Deep Tissue Injury (20)*
Physicorium Ammunition Box
|200|| Lacerations (28)*
Piercing Ammunition Box
|149|| Lacerations (8)*
Weapons Engineer Tier 1
|Unlock recipes: Depleted Fuel, Depleted Fuel Coilgun Ammunition Box.|
Gain a bonus of 20 to Weapons.
|Connection panel for Coilgun|
Hover over pins to see their descriptions.
- The brand of the coilguns is "Volt" , according to The European issue 54.
- There exist "Shinkonai Coiltek" coilguns , according to Issue 66.
Coilgun firing 1
Coilgun firing 2
Coilgun firing 3