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Pulse Laser

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Version Checkmark True.png Data is up-to-date
Last updated for version 0.18.12.0
The current game version is 0.18.15.2
Stub Notes: Add image content.
Pulse Laser
Pulse Laser.png
ID: pulselaser
A large pulsed chemical laser attached to a turret, capable of firing intense beams of energy after charging up. Inflicts extreme burns on anything it hits.
Machine, Weapon 
Statistics* 
Power Consumption 1400 kW 
Firerate 0.8 RPS
Pulse Laser Loader
Pulse Laser Loader.png
ID: pulselaserloader
Machine, Weapon 
Statistics* 
Item Slots 1 Pulse Laser Ammunition slot 
Repairable
Required Skill Mechanical Engineering 55
Required Item Wrench.png Wrench

The Pulse Laser is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo. It is the only Turret to fire a raycast attack, instead of a projectile attack.

Function

Pulse Lasers shoot lasers that deal burn damage to anything they hit, as well as some explosive and burn damage to enemies directly nearby.

  • It has a 1 second charge-up before each pulse and a 0.25s reload time after.

The Pulse laser is especially good for use with bots, as they possess perfect aim and will always hit the target with single laser (Tri-Laser Fuel is useless on them however, as they never consider extra beams when firing).

Usage

Like other Turrets, Periscopes are typically used to aim and fire Pulse Lasers. Firing Pulse Lasers draws power from their connected Supercapacitors, as well as ammunition from their linked loader. The position_in and trigger_in connectors in the connection panel must be wired to a Periscope's position_out and trigger_out connectors respectively.

Damage values

There are 2 types of Pulse Laser ammunition:
Standard: specialized for killing small or medium single target creatures.
Tri-Laser: specialized for spread-out crowds of creatures, as well as dealing close-range high damage on a single larger creature (such as Endworm once its armor has been broken).


ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range
Pulse Laser Fuel Box.png
Pulse Laser Fuel Box
45 Affliction Burn.png Burn (80)*
Affliction Stun.png Stun (0.4s)*
Explosion:
Affliction Deep Tissue Injury.png Deep Tissue Injury (40)*
Affliction Burn.png Burn (20)*
0% Impact: 50
Explosion: 50
1.5 meters
Pulse Tri-Laser Fuel Box.png
Pulse Tri-Laser Fuel Box
29 Affliction Burn.png Burn (240)* (3x80)
Affliction Stun.png Stun (1.2s)* (3x0.4)
Explosion:
Affliction Deep Tissue Injury.png Deep Tissue Injury (120)* (3x40)
Affliction Burn.png Burn (60)* (3x20)
0% Impact: 90 (3x30)
Explosion: 90 (3x30)
1.5 meters

Submarines

A list of submarines with this turret.

Connection panel

Connection Panel for Pulse Laser
Hover over pins to see their descriptions.
Connection Port.png
Power_In
Connection Port.png
Position_In
Connection Port.png
Trigger_In
Connection Port.png
Toggle_Light
Connection Port.png
Set_Light
Power for firing the Pulse Laser.
Sets the firing angle of the Pulse Laser (0-360).
Fires the Pulse Laser when it receives a signal.
Toggles the state of the Pulse Laser's light.
Sets the state of the Pulse Laser's light.

See also

Trivia

Media


v·d·e·h
Weapons
Submarine Weapons

Turrets

Loaders

Other

Handheld Weapons

Ranged Weapons

Melee Weapons

Grenades

Ammunition & Explosives

Ammunition

Explosives