Nuclear Shell

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The current game version is
Nuclear Shell

Inventory icon

A nuclear shell for use with a railgun.
Used by Railgun
 Bleeding (50)*
 Stun (15)*
Explosion (15m):
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (40)* (5% chance)
 Stun (30)*
After Effect
10m: Radiation Sickness (50)*
After effect duration 10s
Explosion Radius 15 m
Armor penetration 50%
Severance chance 500%
Explosion: 200%
Structure damage 100 (impact)
600 (explosion)
Ballast Flora Damage
1000 (Explosion)
Item Damage 50
Skill: Weapons: 40
Alternate recipe
Talent: Nuclear Option
Skill: Electrical: 40
Deconstructor Yield
Minimum Difficulty 35%
Base Price 470 mk
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 190 mk
ColonyColony N/A 176 mk
Research OutpostResearch N/A 176 mk
Military OutpostMilitary 423 mk 126 mk
Mining OutpostMining N/A 176 mk
Medical MerchantMedical Merchant N/A 141 mk
Engineer MerchantEngineer Merchant N/A 141 mk
Armory MerchantArmory Merchant 423 mk 126 mk
Children of The HonkmotherClown Merchant N/A 141 mk
The Church of HuskHusk Merchant N/A 141 mk
Identifier nuclearshell
Categories Weapon
Tags railgunequipment, railgunammo

Nuclear Shells are Railgun ammunition.


Nuclear Shells are a special type of ammunition fo the Railgun. They are high-risk high-damage, and most often used to fight the biggest enemies, including submarines, and tight groups of smaller enemies. Their explosion range is 15-meters wide and their damage is the highest of all ammunition meaning they can kill whole swarms, or destroy entire submarines in one hit. They are only comparable to Nuclear Depth Charges.


Nuclear Shells can be placed inside Railgun Loaders to be used as ammuniton for the linked Railgun. They cause insane amounts of Burns and Deep Tissue Injuries, very high amounts of Radiation Sickness and high amounts of Bleeding in a 15 meter radius. Additionaly they cause an EMP with a 20 meter radius, frying all devices in range, and a radiation cloud with a 10 meter radius, causing Radiation Sickness in the area over the next 10 seconds.
They can be loaded with any small item, most notably with explosives, which detonate on impact.

Related Talents

Talent Tree Description

Nuclear Option
ID: nuclearoption
Weapons Engineer
Spec. 4
You can craft much cheaper Nuclear Shells and Nuclear Depth Charges, using non-spent Fuel Rods.

Unlock recipe: Rapid Fissile Accelerator.

See Also

Submarine Weapons
Large Turrets
Handheld Weapons
Ranged Weapons
Melee Weapons
Ammunition & Explosives