Dirty Bomb
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.8.8.1 The current game version is 1.8.8.1 |
Dirty Bomb | |||||||||||||||||||||||||||||||||||
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![]() An explosive compound mixed with highly radioactive material. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | Explosion (2.5m): Deep Tissue Injury (50)* Burn (5)* (20% chance) Bleeding (20)* (5% chance) Stun (3)* Explosion (15m): | ||||||||||||||||||||||||||||||||||
After Effect | |||||||||||||||||||||||||||||||||||
Quality Bonuses | Explosion Radius +10% Explosion Damage +10% | ||||||||||||||||||||||||||||||||||
Triggers | ![]() ![]() ![]() | ||||||||||||||||||||||||||||||||||
Can be thrown? | Yes | ||||||||||||||||||||||||||||||||||
Explosion Radius | 2.5 m | ||||||||||||||||||||||||||||||||||
Severance chance | 25% | ||||||||||||||||||||||||||||||||||
Structure damage | 90 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 50 (Explosion)
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Item Damage | 250 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Reputation Requirement | |||||||||||||||||||||||||||||||||||
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240 mk | ||||||||||||||||||||||||||||||||||
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Dirty Bomb is an Explosive in Barotrauma.
Functions & Usage
Dirty Bomb causes relatively low direct damage to both entities and structures in the world, but leaves a large zone that applies heavy Radiation Sickness and can inflict very high damage over time to entities.
Dirty Bomb can be loaded inside Railgun shells ( Railgun Shell,
Physicorium Shell,
Nuclear Shell) and Depth Charge shells (
Depth Charge Shell,
Depth Decoy Shell,
Nuclear Depth Charge,
Nuclear Depth Decoy) to explode on impact and deal additional damage. It can also be placed and then remotely detonated using a Detonator.
It is safe to handle.
Notes
- The base damage of the explosive is distributed between all limbs in the radius of the explosion. For each affected limb, there is a 5% chance of 20 additional
Bleeding and a 20% chance of 5 additional
Burn.
- The Dirty Bomb has a defined recipe. It can be observed in the Fabricator, but currently cannot be unlocked, making the item only obtainable from Separatist merchants.
Related Talents
Talent | Tree | Description |
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![]() Extra Powder ID: extrapowder
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![]() Gunner Spec. 3 |
Explosions have 20% larger radius and deal 10% more damage. Explosives you fabricate are of 1 higher quality. |