Handheld Weapons

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Disambig.png This article is about handheld weapons. For submarine weapons, see Submarine Weapons.

Handheld Weapons are items commonly used to inflict damage to creatures, other humans, or structures.

Ranged Weapons

Ranged Weapons are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range.

Weapon Stats Ammunition Stats Notes
Weapon Name RPS 1 Hand? Ammunition Type Afflictions Stun Stun Time
Revolver.pngRevolver 1 Yes 6 Revolver Round.pngRevolver Rounds Raycast 30Gunshot Wound 40Bleeding 0.4
Riot Shotgun.pngRiot Shotgun ~0.67 No 6 Shotgun Shell.pngShotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 Fires 8 projectiles
Boom Stick.pngBoom Stick 10 No 2 Shotgun Shell.pngShotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 Fires 8 projectiles
Has very high spread
SMG.pngSMG ~5.71 No 20* SMG Magazine.pngSMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125
Deadeye Carbine.pngDeadeye Carbine 2 No 20* SMG Magazine.pngSMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125
Harpoon Gun.pngHarpoon Gun 1 No 6 Harpoon icon.pngHarpoons Projectile 30Lacerations 30Bleeding 0.45 Retrievable
6 Explosive Harpoon icon.pngExplosive Harpoons Projectile 50Lacerations 50Bleeding 3.45
6 Physicorium Harpoon icon.pngPhysicorium Harpoons Projectile 50Lacerations 30Bleeding 0.45 Retrievable
6 Ahab's Spear icon.pngAhab's Spears Projectile 70Lacerations 50Bleeding 3 Retrievable
Grenade Launcher.pngGrenade Launcher 1 No 1 40mm Grenade.png40mm Grenade Projectile 5Blunt Force Trauma 60Lacerations 40Bleeding 0.7
1 40mm Stun Grenade.png40mm Stun Grenade Projectile 5Blunt Force Trauma 15.2
Flamer.pngFlamer N/A No 17* Welding Fuel Tank.pngWelding Fuel Tank Raycast 1Burn - Sets targets and structures on Fire
Inflicts minor burns to the user
Doesn't work underwater or when oxygen is below 10%
Ammunition explodes in fire
40* Incendium Fuel Tank.pngIncendium Fuel Tank Raycast 1Burn -
Prototype Steam Cannon.pngPrototype Steam Cannon N/A No 17* Welding Fuel Tank.pngWelding Fuel Tank Raycast 1Burn - Doesn't start Fires
Inflicts minor burns to the user
Works underwater
Ammunition explodes in fire
40* Incendium Fuel Tank.pngIncendium Fuel Tank Raycast 1Burn -
Syringe Gun.pngSyringe Gun 1 No 4 Chemicals.pngSyringes (Except Husk) Projectile Depends on ammo 1* Syringes inject on contact
Liquid Oxygenite icon.pngLiquid Oxygenite explodes if it hits a wall
Stun Gun.pngStun Gun 1 Yes 2 Stun Gun Dart.pngStun Gun Darts Projectile 1Lacerations 10
Alien Pistol.pngAlien Pistol 1 Yes 20* Alien Power Cell.pngAlien Power Cell Raycast 13.5Burn 5Psychosis - Found in Alien Ruins
Ancient Weapon.pngAncient Weapon N/A No 20* Alien Power Cell.pngAlien Power Cell Raycast 1Burn - Found in Alien Ruins
Deals heavy structure damage

Melee Weapons

Melee Weapons are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition.

Weapon Name APS Range 1 Hand? Ammunition Afflictions Stun Stun Time Notes
Diving Knife.pngDiving Knife ~1.33 0.5 Yes 10Lacerations 10Bleeding 0.2
Europan Handshake.pngEuropan Handshake ~1.33 0.5 Yes 10Lacerations 10Bleeding 1Morbusine Poisioning 0.2 Rarely found on wrecks
Stun Baton.pngStun Baton 1 1 Yes 4*Battery Cell.pngBattery Cell 4Blunt Force Trauma 40*Incremental Stun 0.2*
6*Fulgurium Battery Cell.pngFulgurium Battery Cell 4Blunt Force Trauma 55*Incremental Stun 0.2*
Crowbar.pngCrowbar 1 1 No 8Blunt Force Trauma 0.5 Deals light structure damage
Can force open doors
Wrench.pngWrench 1 0.5 Yes 4Blunt Force Trauma 0.2 Can be used to repair Installations
Screwdriver.pngScrewdriver 1 0.5 Yes 5Lacerations 2Bleeding 0.2 Can be used to repair Installations
Allows editing wires
Storage Container.pngStorage Container 1 0.5 Yes 2Blunt Force Trauma 0.6 Can hold 12 stacks of items
Husk Stinger.pngHusk Stinger 1 0.5 Yes 5Lacerations 10Bleeding 0.2 9% Chance to spawn on a husk
Toy Hammer.pngToy Hammer 1 1 No 0.3 Makes a train horn noise on contact
Can be fabricated from a bike horn

Grenades

Grenades are throwable, explosive weapons that typically detonate after a short amount of time.

Grenade Type Afflictions Stun Stun Time Structure Damage Notes
Frag Grenade.pngFrag Grenade 180Lacerations 80Bleeding 5 Deals moderate damage to Installations
EMP Grenade.pngEMP Grenade 5Deep Tissue Injury 0.5 Deals heavy damage to powered Installations
Stun Grenade icon.pngStun Grenade 1Lacerations 5Deep Tissue Injury 25
Incendium Grenade icon.pngIncendium Grenade 100Burn 5Deep Tissue Injury 25 Sets nearby area on Fire
Oxygenite Shard.pngOxygenite Shard 300Lacerations 5 400 Detonates on impact


Weapons
Submarine Weapons

Turrets

Loaders

Other

Handheld Weapons

Ranged Weapons

Melee Weapons

Grenades