Electrical Discharge Coil
Data is up-to-date | |
Last updated for version 1.2.6.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.6.19.1 |
Electrical Discharge Coil | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Produces a harmful localized electrical shock across a portion of the adjacent hull. | ||||||||||
Statistics* | ||||||||||
Afflictions | ||||||||||
Power Consumption | 10000 kW | |||||||||
|
The Electrical Discharge Coil is an installation that, when activated, sends an electric shock to nearby creatures, dealing damage and stunning them for a short time.
Function
Electrical Discharge Coils are typically used to provide defense for a submarine's blind spots, or when creatures are close to/attacking the hull constantly and need to be shaken off.
They emit an electrical shock when activated, stunning creatures for a short time and burning them.
The shock only travels a limited length, but can travel further along walls. This can be changed in the sub editor.
Usage
When a signal is sent to the trigger_in
pin of the Discharge Coil, the coil shocks the area around itself.
By default it has a 5m radius, travels 25x further through walls, and has a duration of 0.2 seconds.
Note: Some larger Creatures are immune to stun, extremely limiting the coil's effect.
Damage Values
Item |
Afflictions |
---|---|
Electrical Shock |
Burn: 10 Stun: 8s |
Submarines
A list of submarines with this turret.
Connection Panel
Connection Panel for Electrical Discharge Coil Hover over pins to see their descriptions. | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||
Requires: Screwdriver |
Trivia
- The discharge coils are named "Stingers", according to The European volume 42.
Media
See Also
Installations | |
---|---|
Submarine Weapons | |
Small Turrets
|
Large Turrets
|
Loaders
| |
Other
| |
Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |