Supercapacitor

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Last updated for version v0.16.7.0
The current game version is v0.17.15.0

Supercapacitor
Supercapacitor.png


Stats
Category Electrical Installations
Power Capacity 20 kW⋅min
Max Power Output 20 000 000 kW
Max Recharge Speed 1000 kW

Supercapacitors are stationary installations able to store and release electrical power much quicker than conventional batteries, but with limited ability to store up energy.

Function

Supercapacitors are used to provide short bursts of high energetic output to Submarine Weapons.

Recharge rate can only be changed in 10% increments, setting the recharge rate past 70% will damage the supercapacitor, causing it to glow red and emit smoke.

In Campaign the supercapacitor's maximum capacity and recharge rate can be upgraded.

Default capacity, output, efficiency, recharge speed and recharge adjust speed can be changed in the Submarine Editor.

Damage Values

Unsuccessful attempts to repair the supercapacitor shocks the user.

Item
Attack Damage
Kinetic Force
Supercapacitor overload
Affliction Burn.png Burn : 5

Affliction Stun.png Stun 5

5.0

Connection Panel

Connection panel for Supercapacitor
Hover over pins to see their descriptions.
Connection Port.png
power_in
Connection Port.png
set_charge_rate
Stores inputted power in the supercapacitor.
Sets the supercapacitor's charge rate to the inputted value.
power_out
Connection Port.png
charge_out
Connection Port.png
charge_%
Connection Port.png
charge_rate_out
Connection Port.png
condition_out
Connection Port.png
load_value_out
Connection Port.png
power_value_out
Connection Port.png
Outputs supercapacitor's stored power to anything connected.
Outputs current amount of stored power.
Outputs percentage of the currently stored power.
Outputs current charge rate.
Outputs the Supercapacitor's current condition. (0-100)
Outputs the Supercapacitor's load.
Outputs the Supercapacitor's power.

Media

See Also


Installations
Submarine Weapons
Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien