Containers

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Last updated for version: 0.14.6.0
Current game version: 0.15.23.0

Containers are simple Installations that provide storage space. They prove beneficial in freeing up space in a crew member's inventory, as well as organizing items in general.

Usage

Interacting with a container will open a GUI table of slots for items. From here the player can drag and drop items into or from the table to store or extract them. Double-clicking on an item also allows quick storage/extraction.

Properties

  • Most containers are watertight. This property allows safe storage of items that explode when in contact with water, such as Sodium, Potassium, Magnesium, or Lithium.
  • Access to some containers is restricted to crew members that have certain Jobs (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the Toxins Cabinet is restricted to Medical Doctors and Captains, and the Secure Cabinet is restricted to Security Officers and Captains.
  • While most containers can hold both small and medium items, some are limited to small items.
  • Crates can be held and moved freely, by picking them up (Default: Left). They are affected by gravity and might get launched in case of violent impacts, detonating certain volatile items stored in them. Placing crates on a Crate Shelf prevents this.

Submarine Containers

These containers are installed on the walls, and cannot be picked up and moved around.

General Containers

This table lists containers that have little to no restrictions on their allowed contents.

Container Item Slots Watertight Notes
Large Steel Cabinet.pngLarge Steel Cabinet 30 Yes
Medium Steel Cabinet.pngMedium Steel Cabinet 15 Yes
Medium Windowed Steel Cabinet.pngMedium Windowed Steel Cabinet 15 Yes
Supplies Cabinet.pngSupplies Cabinet 6 Yes
Secure Steel Cabinet.pngSecure Steel Cabinet 20 Yes Can be ID restricted.
On default submarines, access is usually restricted to Security Officers and the Captain.
Medicine Cabinet.pngMedicine Cabinet 30 Yes Cannot store medium items.
Toxin Cabinet.pngToxin Cabinet 20 Yes Cannot store medium items.
Can be ID restricted.
On default submarines, access is restricted to Medical Doctors and the Captain.

Commonly used for storing medical items, especially poisons, to reduce the chances of them
being abused by a griefer or wasted by a well-meaning crew member with low medical skill/knowledge.
Loose Panel.pngLoose Panel 2.pngLoose Panel 1 No Opened by standing close and clicking on a small area slightly left of the center.
The area is 40x40px for the big one, 30x30px for the small one.
Vent.pngLoose Vent 1 No Opened by standing close and clicking on a small area slightly left of the center.

Dedicated Containers

These containers have strict restrictions on their allowed contents

Container Valid Items Item Slots Notes
Large Diving Suit Locker empty.png Large Diving Suit Locker full.pngLarge Diving Suit Locker Diving Suit icon.png Diving Suit
Abyss Diving Suit.png Abyss Diving Suit
Combat Diving Suit.png Combat Diving Suit
Slipsuit.png Slipsuit
PUCS.png PUCS
5
Large Oxygen Tank Shelf empty.pngLarge Oxygen Tank Shelf Oxygen Tank.png Oxygen Tank
Oxygenite Tank.png Oxygenite Tank
Oxygenite Shard.png Oxygenite Shard
Welding Fuel Tank.png Welding Fuel Tank
Incendium Fuel Tank.png Incendium Fuel Tank
10 Can be powered to slowly refill oxygen in tanks.
Diving Suit Locker empty.pngDiving Suit Locker full.pngDiving Suit Locker Diving Suit icon.png Diving Suit
Abyss Diving Suit.png Abyss Diving Suit
Combat Diving Suit.png Combat Diving Suit
Slipsuit.png Slipsuit
PUCS.png PUCS
1 Can be powered to slowly refill oxygen in suits

at 0.5 rate (100 s).

Oxygen Tank Shelf empty.pngOxygen Tank Shelf Oxygen Tank.png Oxygen Tank
Oxygenite Tank.png Oxygenite Tank
Oxygenite Shard.png Oxygenite Shard
Welding Fuel Tank.png Welding Fuel Tank
Incendium Fuel Tank.png Incendium Fuel Tank
3 Can be powered to slowly refill oxygen in tanks

at 0.5 rate (100 s).

Coilgun Ammunition Shelf.pngCoilgun Ammunition Shelf Coilgun Ammunition Box.png Coilgun Ammunition Box
Exploding Ammunition Box.png Exploding Ammunition Box
Piercing Ammunition Box.png Piercing Ammunition Box
Physicorium Ammunition Box.png Physicorium Ammunition Box
3
Railgun Shell Rack.pngRailgun Shell Rack Railgun Shell.png Railgun Shell
Nuclear Shell.png Nuclear Shell
Physicorium Shell.png Physicorium Shell
3
Fire Extinguisher Bracket.pngFire Extinguisher Bracket Fire Extinguisher.png Fire Extinguisher 1
Craterack.pngCrateshelffilled.pngCrate Shelf Metal Crate.pngMetal Crate
Secure Metal Crate.png Secure Metal Crate
Chemical Crate.png Chemicals Crate
Explosive Crate.png Explosives Crate
Medic Crate.pngMedic Crate
4 Not watertight.
Unit Load Device.pngUnit Load Device Metal Crate.pngMetal Crate
Secure Metal Crate.png Secure Metal Crate
Chemical Crate.png Chemicals Crate
Explosive Crate.png Explosives Crate
Medic Crate.pngMedic Crate
10 Not watertight.
Weapon Holder.pngWeapon Holder Weapons 1

Portable Containers

Some containers can be held in the inventory or carried by hand, moved around, or stored in other objects.

Container Item Slots Watertight Notes
Storage Container.png Storage Container 12 No Cannot store medium items, nor Toolbelts.
Fireproof.
Cannot be stored in a character's inventory nor toolbelt. Can be stored in other containers.
Can be crafted in the Fabricator with a Steel Bar.png Steel Bar.
Crate.pngMetal Crate 20 No Cannot store Storage containers.
Secure Metal Crate.pngSecure Metal Crate 20 No May be ID restricted. Cannot store Storage Containers.
Explosive Crate.pngExplosives Crate 12 Yes Cannot store Storage Containers or medium items.
Chemical Crate.pngChemicals Crate 12 Yes Cannot store Storage Containers or medium items.
Medic Crate.pngMedic Crate 12 Yes Cannot store Storage Containers or medium items.
Duffel Bag.png Duffel Bag 24 No Cannot store Storage Containers or medium items.
Spawns after the death of a Human, contains their inventory and replaces the body.
Artifact Transport Case.png Artifact Transport Case 1 No Can only store one Artifact, and suppresses its adverse effect.
A medium item.
Can be crafted in the Fabricator with Lead.png Lead and Titanium.png Titanium, or bought at research outposts.

Non-Submarine Containers

The following containers are not normally found inside submarines, though they can be added to one in the Submarine Editor.

Outpost Containers

The following containers are found in Outposts.

Container Item Slots Watertight
Cabinets.pngCabinets 6 No
Medical Compartment Small.pngMedical Compartment Medium.pngMedical Compartment Big.pngMedical Compartment (S/M/L) 1/3/6 No
Trash Can.pngTrash Can 3 No

Alien Containers

The Alien Ruins feature five unique containers.

Container Item Slots Contents Watertight Notes
Small Alien Chest.pngSmall Alien Chest 5 Alien Items No
Medium Alien Chest.pngMedium Alien Chest 8 Alien Items No In the Submarine Editor, the medium chest is incorrectly named "Small Alien Chest".
Large Alien Chest.pngLarge Alien Chest 10 Alien Items No
Artifact Holder.pngArtifact Holder 1 Sky Alien Artifact.png Artifacts No
Incubation Bubble.pngIncubation Bubble 9 Genetic Materials No

Editor Containers Settings

Once placed, cabinets placed using the submarine editor can be set to auto-populate with appropriate items. To accomplish this, one must add the appropriate tags in the "Tags" field. See below for a table showing what items are included in each tab. For the list of valid autofill tags, see Autofill Tags.

Additionally, the "Secure" containers and Toxin Cabinets can be set to only be accessible by crew members carrying a specific id tag. To accomplish this, enter the desired id(s) into the "Picking required" field that is shown when the safe is selected in the submarine editor. Note that this mechanic is identical to the one used to secure doors against certain member of the crew.

Notes

  • While all items that hold other items are "containers", this page focuses on the items whose primary purpose is to hold other items.

Gallery

Barotrauma