Exploding Ammunition Box

From Official Barotrauma Wiki
Jump to: navigation, search
Data is up-to-date
Last updated for version 1.4.4.1
The current game version is 1.5.9.1
Exploding Ammunition Box

Ammunition for the coilgun. Explodes on impact.
Statistics 
Used by Coilgun
Double Coilgun
Afflictions
 Bleeding (1)*
 Stun (0.025)*
Explosion (3m):
Explosion Radius 3 m
Armor penetration 10%
Severance chance 25%
Explosion: 25%
Structure damage 10 (impact)
5 (explosion)
Item Damage 270
Shots per magazine 100
Crafting
Fabricator
Requirements
Skill: Weapons: 50
C-4 Block
Zinc (x2) or Copper (x2)
Aluminum
Fabrication time 20s
 
Alternate recipe
Skill: Weapons: 40
C-4 Block
Zinc (x2) or Copper (x2)
Exploding Ammunition Box (≤10%)
Fabrication time for the alternate recipe 15s
Deconstructor Yield
Sodium (≥95%)
Aluminum
10s
Store
Minimum Difficulty 15%
Base Price 350 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 136 mk
ColonyColony N/A 126 mk
Research OutpostResearch N/A 136 mk
Military OutpostMilitary 315 mk 94 mk
Mining OutpostMining N/A 126 mk
Medical MerchantMedical Merchant N/A 105 mk
Engineer MerchantEngineer Merchant N/A 105 mk
Armory MerchantArmory Merchant 315 mk 94 mk
Children of The HonkmotherClown Merchant N/A 105 mk
The Church of HuskHusk Merchant N/A 105 mk
Technical
Identifier coilgunammoboxexplosive
Categories Weapon
Tags coilgunequipment, coilgunammo, ammobox

Exploding Ammunition Boxes are Coilgun & Double Coilgun ammunition.

Description

Exploding Ammunition Boxes are a special type of ammo for the Coilgun and Double Coilgun. Unlike regular Coilgun Ammunition Boxes, expended rounds explode on contact with a surface or creature. Their high amount of damage combined with a big explosion area makes them a favorable choice for fighting any but the biggest threat. As a drawback, it is the only type of Coilgun or Double Coilgun ammo to hold a 100 rounds instead of 200.

Function

Exploding Ammunition Boxes can be placed inside Coilgun Loaders to be used as ammuniton for the linked Coilgun or Double Coilgun. Their rounds cause high amounts of Deep Tissue Injuries and minor amounts of Bleeding.

Notes

  • In spite of having only half the shot capacity of normal Coilgun Ammunition, Explosive Coilgun Ammunition sports both superior damage per shot and damage per box. A normal coilgun bolt will inflict 15 damage. An exploding coilgun bolt will inflict 40 damage per bolt to a single target. Assuming every shot in a box will connect, a Coilgun Ammunition box will inflict 3000 over its use, whereas an Exploding Ammunition box will inflict 4000 over its use.
  • With respect to the aforementioned statement, although regular Coilgun Ammunition seems extraordinarily underwhelming: it usually performs better in practice than in theory. This is because it benefits more from weakspot damage modifiers than exploding ammunition, as it inflicts more direct-hit damage.

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives