Coilgun

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Version Checkmark False.png
Versioning - Potentially Outdated

Last updated for version: 0.14.9.0
Current game version: 0.15.12.0

Coilgun
Coilgun.png


Stats
Category Machines
Power Consumption 1000 kW

Coilgun Loader
Coilgun Loader.png


Stats
Category Machines
Item Slots 1 Ammunition box slot


The Coilgun is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo.

Functions & Usage

Coilguns shoot high velocity bolts that deal damage to anything they hit. With their moderate rate of fire, and typically inexpensive ammunition, they can make for good defensive weapons.
Like other Turrets, Periscopes are typically used to aim and fire Coilguns. Firing Coilguns draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.

Ammunition

There are 4 types of Coilgun ammunition:
Standard; typically used when there are not enough resources to craft other types of ammunition.
Exploding; typically used against smaller creatures due to it being able to one or two shot them.
Piercing; good as an all-rounder due to it's armor piercing capabilities and the fact that it can hit 2 limbs in it's line of fire.
Physicorium; good against fast creatures, as it has a 20% chance to stun for 2 seconds on hit.

Item
Shots
Afflictions on Hit
Armor Penetration
Structure Damage
Explosion Radius (m)
Price
Crafting Materials
Coilgun Ammunition Box.png
Coilgun Ammunition Box
200
Affliction Lacerations.png Lacerations (15)*
Affliction Bleeding.png Bleeding (1)*
25%
10
-
108-156 Marks
Steel Bar.pngSteel Bar
Lead.pngLead
Aluminum.pngAluminium
Exploding Ammunition Box.png
Exploding Ammunition Box
100
On Impact:
Affliction Lacerations.png Lacerations (8)*
Affliction Bleeding.png Bleeding (1)*
From Explosion:
Affliction Burn.png Burn (40)*
-
On Impact:
10
From Explosion:
5
3
410-546 Marks
Steel Bar.pngSteel Bar
IC-4 Block.pngIC-4 Block
Aluminum.pngAluminium
Piercing Ammunition Box.png
Piercing Ammunition box
149
Affliction Lacerations.png Lacerations (8)*
Affliction Bleeding.png Bleeding (1.5)*
80%
10
-
225-325 Marks
Titanium-Aluminum Alloy.pngTitanium-Aluminium Alloy
Steel Bar.pngSteel Bar
Aluminum.pngAluminium
Physicorium Ammunition Box.png
Physicorium Ammunition box
200
Affliction Lacerations.png Lacerations (28)*
Affliction Bleeding.png Bleeding (1)*
Affliction Stun.png Stun (20% for 2 sec)*
25%
10
-
270-390 Marks
Physicorium Bar.pngPhysicorium Bar
Steel Bar.pngSteel Bar
Aluminum.pngAluminum


Connection Panel

Connection panel for Coilgun
Hover over pins to see their descriptions.
Connection Port.png
Power_In
Connection Port.png
Position_In
Connection Port.png
Trigger_In
Connection Port.png
Toggle_Light
Connection Port.png
Set_Light
Power for firing the Coilgun.
Sets the firing angle of the Coilgun (0-360).
Fires the Coilgun when it receives a signal.
Toggles the state of the Coilgun's light.
Sets the state of the Coilgun's light.


Audio


Weapons
Submarine Weapons

Turrets

Loaders

Other

Handheld Weapons

Ranged Weapons

Melee Weapons

Grenades