|Data is up-to-date|
|Last updated for version 0.19.11.0|
The current game version is 0.19.14.0
|Attack Speed||3.33 (Average)|
|Ammunition|| SMG Magazine|
Depleted Fuel SMG Magazine
|Ammo Cost||90 Marks|
(2 → 8)
The Deadeye Carbine is a medium-range weapon, shooting bursts of three rounds each from a detachable magazine. As all firearms in Barotrauma, it functions both on board of the submarine and underwater, and ammo cannot be recovered. The Deadeye Carbine requires an SMG Magazine to function, each of which holds 21 rounds (the rounds cannot be accessed directly). Compared to the SMG, the Deadeye Carbine has much less weapon spread, making it more accurate at long ranges, but has a lower fire rate.
Deconstructing a full SMG Magazine will yield 1 Lead and 1 Steel Bar. Deconstructing an empty Magazine will yield only 1 Steel Bar. Empty Magazines can be recycled by Security Officer with the Bootcamp talent unlocked.
The Deadeye Carbine is held with both hands and must be loaded with an SMG Magazine to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
Unlike the SMG, the Deadeye Carbine fires in bursts of up to 3 bullets continuously until the Magazine runs out of rounds. When holding down the trigger, there is a 0.1 second delay between each bullet in the burst, followed by a 0.7 delay after the third bullet until the next burst. The average fire rate is therefore 3 bullets in 0.9 seconds, or 3.33 bullets per second, compared to the SMG's 6.67 bullets per second.
|Item||Shots||Afflictions||Armor Penetration||Structure Damage||Explosion Range|
Depleted Fuel SMG Magazine
|20|| Gunshot Wound (15)*
Radiation Sickness (10)*
|21|| Gunshot Wound (12.5)*
|Unlock recipe: Explosive Slug.|
Gain 125% more Weapons skill from fabricating items.
Whenever you fabricate SMG ammo, shotgun ammo, or stun gun ammo, you have a 50% chance to gain twice as much output.
|Unlock recipe: SMG Magazine.|
Whenever you finish a mission without a crewmember dying, you gain an additional 35% experience.
The deaths of assistants do not count.
|When firing a ranged weapon while crouched, you gain 70% reduction to spread and your attacks are 25% more powerful, but your firing rate is 30% slower.|
Recover from Bleeding much more quickly.
Note: The Deadeye Carbine uses the same audio clips as the SMG.
Deadeye Carbine firing a single shot 1
Deadeye Carbine firing a single shot 2
Deadeye Carbine firing a single shot 3
Deadeye Carbine firing a single shot 4
Deadeye Carbine firing a single shot 5
Deadeye Carbine firing a single shot 6
- Magazines don't actually contain 21 rounds, instead they spawn bullets on demand as long as the Magazine has enough durability, like the Coilgun.