Missions
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Data is potentially outdated |
Last updated for version 1.8.8.1 Last mentioned in changelog 1.9.6.0 The current game version is 1.9.8.0 Stub Notes: All missions containing non-unique NPC are broken because we don't have pages for all of the separatist and coalition random NPCs etc. |
There are many playable Missions. Some missions are exclusive to the 'Campaign' or 'Mission' gamemodes.
Most missions award Marks, which can be used at Stores in the campaign to buy items or Submarine upgrades.
Table of Contents
Abandoned Outpost Assassination
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Outpost assassination ![]() |
Contact with [location1] was recently lost, and there have been reports about a notorious group of outlaws having claimed it as their base. There's a bounty on the head of the group's leader's – eliminate the leader to claim the reward. | ![]() |
No results in an Abandoned Outpost | ![]() ![]() |
![]() Outpost assassination ![]() |
Contact with [location1] was recently lost, and there have been reports about a notorious group of outlaws having claimed it as their base. There's a bounty on the head of the group's leader's – eliminate the leader to claim the reward. | ![]() |
No results in an Abandoned Outpost | ![]() ![]() |
Abandoned Outpost Monsters
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost, and it's suspected that hostile fauna has built a nest inside it. Find any eggs inside the outpost and destroy them. | ![]() |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost. It's suspected that the outpost is under invasion by hostile fauna. Get rid of all the creatures found inside the outpost. | ![]() |
![]() ![]() ![]() ![]() in an Abandoned Outpost |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost. It's suspected that an extremist branch of the Church of Husk is using it for one their ascension rituals. Get rid of the husks, and any eventual cultists. | ![]() |
![]() ![]() No results, & No results in an Abandoned Outpost |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost, and it's suspected that hostile fauna has built a nest inside it. Find any eggs inside the outpost and destroy them. | ![]() |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost. It's suspected that the outpost is under invasion by hostile fauna. Get rid of all the creatures found inside the outpost. | ![]() |
![]() ![]() ![]() ![]() ![]() in an Abandoned Outpost |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost, and it's suspected that hostile fauna has built a nest inside it. Find any eggs inside the outpost and destroy them. | ![]() |
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Abandoned Outpost Rescue
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Outpost rescue ![]() |
A bandit group that has claimed the abandoned [location1] recently sent out a message in which they demand a ransom for releasing a group of civilians they're holding hostage. The Coalition doesn't negotiate with terrorists, but has promised a considerable reward to anyone who manages to rescue the hostages. | ![]() |
No results in an Abandoned Outpost | ![]() ![]() |
![]() Outpost rescue ![]() |
A bandit group that has claimed the abandoned [location1] recently sent out a message in which they demand a ransom for releasing a group of civilians they're holding hostage. The Coalition doesn't negotiate with terrorists, but has promised a considerable reward to anyone who manages to rescue the hostages. | ![]() |
No results in an Abandoned Outpost | ![]() ![]() |
![]() Outpost rescue ![]() |
A bandit group that has claimed the abandoned [location1] recently sent out a message in which they demand a ransom for releasing a group of civilians they're holding hostage. The Coalition doesn't negotiate with terrorists, but has promised a considerable reward to anyone who manages to rescue the hostages. | ![]() |
No results in an Abandoned Outpost | ![]() ![]() |
Beacon
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Activate Beacon ![]() |
According to the onboard navigation system, there should be a run-down beacon station nearby. Getting it back online will make the passage easier for other vessels to traverse, and help colonies to spread further. | ![]() ![]() |
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![]() Activate Beacon ![]() |
According to the onboard navigation system, there should be a run-down beacon station nearby. Getting it back online will make the passage easier for other vessels to traverse, and help colonies to spread further. | ![]() |
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![]() Activate Beacon ![]() |
The beacon station between [location1] and [location2] is down—get in there, and get it back online and transmitting an active sonar signal. | ![]() ![]() |
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![]() Activate Beacon ![]() |
According to the onboard navigation system, there should be a run-down beacon station nearby. Getting it back online will make the passage easier for other vessels to traverse, and help colonies to spread further. | ![]() |
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Cargo
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Arms Delivery ![]() |
The Coalition has sent some undercover operatives to investigate Separatist activity in [location2]. They are in urgent need of weapons and ammunition—deliver them and you will receive a reward of [reward] marks. | ![]() ![]() |
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![]() Biohazard ![]() |
The Church of Husk is offering [reward] marks for delivering a shipment of husk parasite eggs to [location2]. | ![]() ![]() |
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![]() Chemical shipment ![]() |
Researchers of [location1] need someone to deliver some dangerous chemicals to [location2] for a reward of [reward] marks. | ![]() ![]() |
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![]() Explosive cargo ![]() |
A local arms dealer is offering [reward] marks in exchange for delivering a shipment of powerful explosives to a customer in [location2]. | ![]() ![]() |
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![]() Handle with care ![]() |
Local researchers are offering [reward] marks for delivering a large amount of nitroglycerin to [location2]. | ![]() ![]() |
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![]() Medical item transport ![]() |
A crew member over at [location2] has gone and gotten themselves a nasty case of morbusine poisoning. They might stand a chance of survival if you can get a shipment of antidote to them ASAP... You'll be paid [reward] marks on delivery. | ![]() ![]() |
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![]() Medical item transport ![]() |
A consignment of medical items needs to be transported to [location2]. There's [reward] marks if you can get them there. | ![]() ![]() |
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![]() Mining outpost material transport ![]() |
A consignment of construction materials needs to be transported to [location2]. The crew chief here is prepared to pay [reward] marks for your trouble. | ![]() ![]() |
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![]() Mining outpost material transport ![]() |
The security team at [location2] needs to be resupplied with materials for weapon fabrication. There's [reward] marks for you if you get these supplies to them. | ![]() ![]() |
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![]() Praise the honkmother ![]() |
A local clown syndicate is offering [reward] marks for delivering a shipment of clowning supplies to [location2]. | ![]() ![]() |
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![]() Chemical shipment ![]() |
Researchers of [location1] need someone to deliver some dangerous chemicals to [location2] for a reward of [reward] marks. Upon loading the crates, it was noted some of the crates may not be waterproof. | ![]() ![]() |
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![]() Handle with extreme care ![]() |
Local researchers are offering [reward] marks for delivering very volatile nitroglycerin to [location2]. Magnetic suspension crates need to be powered at all times, to keep the contents stable. | ![]() ![]() |
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![]() Volatile explosive cargo ![]() |
A local arms dealer is offering [reward] marks in exchange for delivering a shipment of unstable, powerful explosives to a customer in [location2]. Time is of the essence, as the explosives need to be delivered and contained before degrading. | ![]() ![]() |
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Clear Alien Ruins
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Clear Ruin ![]() |
Destroy all guardians and their pods in the ruins near [location1]. | ![]() ![]() |
2 or more of:![]() ![]() 0 or more of: ![]() |
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![]() Clear Ruin ![]() |
Destroy all guardians and their pods in the ruins near [location1]. | ![]() ![]() |
4 or more of:![]() ![]() 0 or more of: ![]() |
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Destroy Abandoned Outpost
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost, and it's suspected to have been taken over by someone. Destroy the outpost's reactor to drive away any squatters and ensure they don't return. | ![]() |
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost, and it's suspected to have been taken over by someone. Destroy the outpost's reactor to drive away any squatters and ensure they don't return. | ![]() |
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![]() Keeper of Silence ![]() |
The Church has become aware of a Coalition operative investigating their activity. The operative has already stuck their nose so deep into the Church's secrets that there's no option but to silence them for good. Travel to [location1] and kill the operative as discreetly as you can. | ![]() ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() ![]() No results waytoascension = 6
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![]() Outpost recovery ![]() |
Contact with [location1] was recently lost, and it's suspected to have been taken over by someone. Destroy the outpost's reactor to drive away any squatters and ensure they don't return. | ![]() |
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Eliminate Thalamus
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Clear thalamus ![]() |
Search and destroy a thalamus that made a submarine wreck its home. | ![]() ![]() |
Thalamus Brain in a Wreck | ![]() ![]() |
Enemy Submarine
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Coalition Ambush ![]() |
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One of:![]() ![]() ![]() 1 of: No results No results 1–5 of: No results No results No results No results 1 of: No results No results 1 of: No results No results |
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![]() Coalition Vessel ![]() |
Seek out the Coalition vessel that has been terrorizing this area and eliminate its crew. The marked locations show where the ship has last been sighted. | ![]() ![]() |
One of:![]() ![]() ![]() 1 of: No results No results 1–5 of: No results No results No results No results 1 of: No results No results 1 of: No results No results |
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![]() Separatist Ambush ![]() |
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One of:![]() ![]() ![]() 1 of: No results No results 1–5 of: No results No results No results No results 1 of: No results No results 1 of: No results No results |
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![]() Separatist Vessel ![]() |
Seek out the Jovian Separatist vessel that has been terrorizing this area and eliminate its crew. The marked locations show where the ship has last been sighted. | ![]() ![]() |
One of:![]() ![]() ![]() 1 of: No results No results 1–5 of: No results No results No results No results 1 of: No results No results 1 of: No results No results |
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Escort
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Civilian Transport ![]() |
An outpost dweller who believes the Jovian radiation that's penetrating deeper into the ice is going to wipe out their outpost has offered to pay you for transporting him to an outpost deeper down in the ocean. | ![]() ![]() |
No results | ![]() ![]() ![]() |
![]() Civilian Transport ![]() |
Transport a passenger and their companion to a nearby station. | ![]() ![]() |
![]() No results |
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![]() Civilian Transport ![]() |
A researcher who believes the Eye of Europa and the gravitational anomaly around it are linked to the increase in Jovian radiation has offered to pay you [reward] marks for transportation to a nearby outpost. | ![]() ![]() |
No results | ![]() ![]() ![]() |
![]() Coalition Official Transport ![]() |
A highly valuable Coalition official and their armed escort must be transported to [location2]. Take care not to pose any unnecessary risk to the VIP, as you will only be paid a reward of [reward] marks if they survive. | ![]() ![]() |
No results No results |
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![]() Coalition Personnel Transport ![]() |
The Coalition has hired a number of commoners from [location1] and needs them to be transported to [location2]. Take care not to endanger their lives, as you will only be paid your reward of [reward] marks if none of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Personnel Transport ![]() |
Transport the dangerous criminal Jacov Subra to a nearby station. | ![]() ![]() |
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![]() Separatist Activist Transport ![]() |
An influential activist of the Jovian Separatists must be transported to [location2] along with their armed escort. Take care not to pose any unnecessary risk to the VIP, as you will only be paid a reward of [reward] marks if they survive. | ![]() ![]() |
No results No results |
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![]() Separatist Transport ![]() |
A group of Jovian Separatists need to be transported to [location2]. They are on an important mission and all of them need to make it to the destination unharmed—you will only be paid your reward of [reward] marks if none of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Stowaway Transport ![]() |
A stowaway has sneaked on board. Transport them to a station where they can find their way back home. | ![]() ![]() |
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![]() Captive Transport ![]() |
The Jovian Separatists are offering a reward of [reward] marks for transporting a group of captured Coalition personnel to [location2]. Make sure they are well-guarded during your voyage, as they may try to escape. Do not let any of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Clown Transport ![]() |
A group of clowns has offered to pay [reward] marks for transportation to [location2]. You have been warned that they may be somewhat unruly, or at the very least not accustomed to being on board a submarine. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Counter-Stakeout ![]() |
There are reports of undercover Coalition operatives staking out Separatist activity in the area. Some may attempt to sneak onto your ship alongside innocent passengers. Make sure the innocent civilians make it to [location2] alive, and deal with any operatives that reveal themselves, and you'll be paid a reward of [reward] marks. | ![]() ![]() |
No results (35% hostile, min. 1) |
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![]() Cultist Transport ![]() |
The Church of Husk has offered a reward of [reward] marks for transporting a group of acolytes to [location2]. There is reason to believe some of them might be planning a premature "communion" of their own, and a subsequent escape into the cold sea, but the Church has asked you to keep an eye on them and bring them to [location2] in human form. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Prisoner Transport ![]() |
A group of prisoners need to be transported to a high-security prison located in [location2] to be paid [reward] marks. Make sure these prisoners are well-guarded during your voyage, as they may try to escape. Do not let any of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Terrorist Stakeout ![]() |
Separatist terrorists have been hijacking ships in this sector. We believe some of them have snuck onto your ship alongside innocent passengers. Make sure the innocent civilians make it to [location2] alive, and deal with any terrorists that reveal themselves, and you'll be paid a reward of [reward] marks. | ![]() ![]() |
No results (35% hostile, min. 1) |
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Jailbreak
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Jailbreak ![]() |
The Europa Coalition has tasked you to free some of their operatives who are being held captive by the Jovian Separatists. | ![]() ![]() |
No results in an Outpost prison | ![]() ![]() ![]() No results |
![]() Jailbreak ![]() |
The Jovian Separatists have tasked you to free some of their operatives who are being held captive by the Coalition. | ![]() ![]() |
No results in an Outpost prison | ![]() ![]() ![]() No results |
![]() Jailbreak ![]() |
The Jovian Separatists have tasked you to free a high-profile operative who's being held captive by the Coalition. | ![]() ![]() |
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![]() ![]() ![]() No results |
Mining
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Mining Pyromorphite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Quartz ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Uranium Ore ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Diamond ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Galena ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Langbeinite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining minerals ![]() |
There's been talk of deposits of [resourcename1] and [resourcename2] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] and [resourcename2] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Thorianite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Titanite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Triphylite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Uranium Ore ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Abyss diving for Fulgurium Chunk ![]() |
There's been talk of deposits of [resourcename1] in the abyssal depths between [location1] and [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Abyss diving for Physicorium Bar ![]() |
There's been talk of deposits of [resourcename1] in the abyssal depths between [location1] and [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Monster
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Kill Moping Jack ![]() |
Captain Hognose has recruited you to help him kill his old nemesis, Moping Jack the Hammerhead. | ![]() ![]() |
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![]() Killing a large Crawler ![]() |
An especially large Crawler has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
No results![]() |
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![]() Killing a Moloch ![]() |
A particularly aggressive Moloch has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to those who kill the creature. | ![]() ![]() |
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![]() Killing Hammerheads ![]() |
Particularly aggressive Hammerheads have been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creatures. | ![]() ![]() |
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![]() Terminate a Squadron of Spinelings ![]() |
A small swarm of Spinelings has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Swarm ![]() |
A small swarm of [monster] has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Aggressive Hammerheads ![]() |
According to our sources, there is a group of Hammerheads blocking the route from [location1] to [location2]. Get rid of the creatures so that our vessels can continue traveling safely through the passage. | ![]() ![]() |
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![]() Crawler Mother ![]() |
There's been reports of a particularily large and hostile Crawler terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Giant Spineling ![]() |
There's been reports of a particularily large and hostile Spineling terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Killing Hammerheads ![]() |
Particularly aggressive Hammerheads have been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creatures. | ![]() ![]() |
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![]() Terminate a Large Swarm ![]() |
A large swarm of Crawlers has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Large Swarm ![]() |
A large swarm of [monster] has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Large Swarm ![]() |
A large swarm of [monster] has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Squadron of Spinelings ![]() |
A small swarm of Spinelings has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Thresher Swarm ![]() |
There have been several reports of a large swarm of threshers assaulting vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew who can get rid of them. | ![]() ![]() |
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![]() Aggressive Hammerheads ![]() |
According to our sources, there is a group of Hammerheads blocking the route from [location1] to [location2]. Get rid of the creatures so that our vessels can continue traveling safely through the passage. | ![]() ![]() |
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![]() Crawler Mother ![]() |
There's been reports of a particularily large and hostile Crawler terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Giant Spineling ![]() |
There's been reports of a particularily large and hostile Spineling terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Hunting grounds ![]() |
A creature from the Abyss has made this passageway its hunting grounds. Until the beast is dead, new outposts won't be established in the adjacent locations, and existing outposts may get abandoned. | ![]() |
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![]() Hunting grounds ![]() |
A creature from the Abyss has made this passageway its hunting grounds. Until the beast is dead, new outposts won't be established in the adjacent locations, and existing outposts may get abandoned. | ![]() |
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![]() Hunting grounds ![]() |
A creature from the Abyss has made this passageway its hunting grounds. Until the beast is dead, new outposts won't be established in the adjacent locations, and existing outposts may get abandoned. | ![]() |
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![]() Killing a Moloch ![]() |
A particularly aggressive Moloch has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to those who kill the creature. | ![]() ![]() |
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![]() Terminate a Huge Swarm ![]() |
A huge swarm of Crawlers has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Thresher Swarm ![]() |
There have been several reports of a large swarm of threshers assaulting vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew who can get rid of them. | ![]() ![]() |
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Nest
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Destroy a Crawler nest ![]() |
A crawler nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Mudraptor nest ![]() |
A mudraptor nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Crawler nest ![]() |
A crawler nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Mudraptor nest ![]() |
A mudraptor nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Tiger Thresher nest ![]() |
A thresher nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Tiger Thresher nest ![]() |
A thresher nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Salvage Cave
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Salvaging an artifact ![]() |
Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact. | ![]() ![]() |
One of:![]() ![]() ![]() ![]() ![]() ![]() on the floor of a Cave |
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![]() Salvaging an artifact ![]() |
Researchers of [location1] have picked up a faint infrasonic signal similar to those emitted by alien artifacts previously discovered on Europa. The weakness of the signal suggests a deep dive to the abyss may be necessary to retrieve the potential artifact. | ![]() ![]() |
One of:![]() ![]() ![]() ![]() ![]() ![]() on the floor of an Abyss island Cave |
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Salvage Ruin
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Lost in ruins ![]() |
Scientists have asked you to find their associate lost in the ruins near [location1] and collect the data pad from them. The exact location of the body is unknown, but it's evident that the last signal came from the ruins. | ![]() ![]() |
![]() on a corpse in a Ruin |
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![]() Salvaging an artifact ![]() |
A resident of [location1] has reported strange vibrations in their head after visiting a nearby ruin. Investigate the ruins and find the cause of these vibrations. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() in an ![]() |
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![]() Salvaging an artifact ![]() |
Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact. | ![]() ![]() |
One of:![]() ![]() ![]() ![]() ![]() ![]() in an ![]() |
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Salvage Wreck
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Artifact salvage ![]() |
A submarine transporting an alien artifact toward [location2] has been lost. Find and retrieve the artifact, and deliver it. | ![]() ![]() |
One of:![]() ![]() ![]() ![]() ![]() ![]() in an ![]() |
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![]() Cargo salvage ![]() |
A cargo transport vessel carrying crucial supplies was en route from [location1] to [location2] when it sent out a distress call before going silent. Find and retrieve the cargo crates, and deliver them. | ![]() ![]() |
![]() A mix of 5-8 of these: ![]() ![]() ![]() A mix of 5-8 of these: ![]() ![]() in a ![]() OR
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![]() Cargo salvage ![]() |
A cargo transport vessel carrying crucial supplies was en route from [location1] to [location2] when it sent out a distress call before going silent. Find and retrieve the cargo crates, and deliver them. | ![]() ![]() |
![]() A mix of 5-8 of these: ![]() ![]() ![]() A mix of 5-8 of these: ![]() ![]() in a ![]() OR
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![]() Cargo salvage ![]() |
A cargo transport vessel carrying crucial supplies was en route from [location1] to [location2] when it sent out a distress call before going silent. Find and retrieve the cargo crates, and deliver them. | ![]() ![]() |
![]() A mix of 5-8 of these: ![]() ![]() ![]() A mix of 5-8 of these: ![]() ![]() in a ![]() OR
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![]() Cargo salvage ![]() |
A cargo transport vessel carrying crucial supplies was en route from [location1] to [location2] when it sent out a distress call before going silent. Find and retrieve the cargo crates, and deliver them. | ![]() ![]() |
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![]() Wreck salvage ![]() |
[location1] just received a fragmented distress call from a vessel that was thought to have been lost along with some highly sensitive encrypted data. Retrieve the captain's logbook as a priority and return it. | ![]() ![]() |
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![]() Wreck salvage ![]() |
[location1] just received a fragmented distress call from a vessel that was thought to have been lost along with some highly sensitive encrypted data. Retrieve the captain's logbook as a priority and return it. | ![]() ![]() |
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![]() Wreck salvage ![]() |
[location1] just received a fragmented distress call from a vessel that was thought to have been lost along with some highly sensitive encrypted data. Retrieve the captain's logbook as a priority and return it. | ![]() ![]() |
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Scan Alien Ruins
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Scan ruin ![]() |
To further their research, a group of scientists in [location1] have asked you to scan the nearby ruin. Venture into the ruin and scan the marked rooms using the provided scanner. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() 3 scan targets in Alien Ruins |
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King of the Hull (PvP)
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() King of the Beacon ![]() |
Neutral: The Europa Coalition and Jovian Separatists are fighting for the control of a beacon station between [location1] and [location2]. Team 1: The Jovian Separatists are trying to take over a beacon station between [location1] and [location2]. It must not fall to the hands of the filthy rebels—eliminate them by any means necessary! The first team to stay in control of the station for [winscore] seconds wins. Team 2: The Europa Coalition is trying to take over a beacon station between [location1] and [location2]. It must not fall to the hands of the vile fascists—eliminate them by any means necessary! The first team to stay in control of the station for [winscore] seconds wins. |
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Control of a Beacon Station | ![]() |
Outpost Deathmatch (PvP)
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Outpost Deathmatch ![]() |
Neutral: The Europa Coalition and Jovian Separatists are fighting for the control of [location1]. Team 1: The Jovian Separatists are trying to take over [location1]. It must not fall to the hands of the filthy rebels—eliminate them by any means necessary! The first team to reach [winscore] kills wins. There will be periodical supply drops throughout the round. Team 2: The Europa Coalition is trying to take over [location1]. It must not fall to the hands of the vile fascists—eliminate them by any means necessary! The first team to reach [winscore] kills wins. There will be periodical supply drops throughout the round. |
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The crew of an enemy team |
Sub vs. Sub (PvP)
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Search and destroy ![]() |
Neutral: A Coalition vessel has been dispatched from [location1] to destroy a renegade vessel at the outskirts of [location2]. Team 1: A renegade vessel has been detected at the outskirts of [location2]. Treason against the Europa Coalition is punishable by death—eliminate the renegades by any means necessary. Team 2: You're a member of the Jovian Separatists, a group opposing the Europa Coalition. According to your informants at [location1], a Coalition vessel has just been dispatched on a mission to take down your boat. Eliminate their crew by any means necessary. |
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The crew of an enemy submarine | Team 1: ![]() Team 2: ![]() |
GoTo
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Find Jacov Subra ![]() |
Investigate the station and locate the fugitive Jacov Subra. | ![]() |
An Abandoned Outpost on the Campaign map | ![]() |
![]() The Eye ![]() |
Your crew has arrived just a stone's throw away from the mysterious gravitational anomaly at the center of the Eye of Europa. There is something below you on the sonar. | ![]() |
The Eye of Europa | |
![]() The Ultimate Jest ![]() |
The Children of the Honkmother have tasked you to reclaim an outpost that used to belong to them. Their plan is to annoy the inhabitants until they have no choice but to move out. You've been given a special exosuit to help you with the task. | ![]() ![]() ![]() ![]() ![]() |
An Outpost on the Campaign map | ![]() ![]() |
Salvage
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() The Eye ![]() |
The blinding light subsides into a dim orange light and the sounds of the ocean get overtaken by a low thunderous rumble. Perhaps you'll be able to make sense of what's happening by exploring your surroundings. | ![]() |
![]() ![]() No results |
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![]() Tormsdale Report ![]() |
The Jovian Separatists have tasked you to retrieve a classified report of the so-called "Tormsdale Incident," which the Separatists believe to have been orchestrated by the Coalition to eliminate their political opposition. | ![]() ![]() ![]() ![]() ![]() |
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End
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() The End ![]() |
You arrive in a large, open space within the structure. Something in the middle of the space seems to be disrupting the sonar. | ![]() |
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![]() The Eye ![]() |
Your crew has arrived just a stone's throw away from the mysterious gravitational anomaly at the center of the Eye of Europa. There is something below you on the sonar. | ![]() |
The Eye of Europa | |
![]() The Eye ![]() |
The blinding light subsides into a dim orange light and the sounds of the ocean get overtaken by a low thunderous rumble. Perhaps you'll be able to make sense of what's happening by exploring your surroundings. | ![]() |
![]() ![]() No results |
Game Modes | |
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Survival | |
Installations | |
Other |