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|Sight: 0.5 |
1 walk (4 run)
2.5 slow (7 fast)
|Can Enter Submarine?
only 1 of the items marked with an asterisk * may drop at a time
| Velonaceps Calyx Eggs Alien Blood
| Husk Stinger
Husked Crawlers are slower than their normal counterparts, however they possess the dangerous ability to inflict the husk infection to their victims. They look almost identical to normal crawlers, however their skin is faded and three stingers poke out of their mouth.
Husked Crawlers can be hard to tell apart from normal ones, unlike Diver Husks, which makes the possibility of unknowingly encountering one very dangerous, especially while exploring wrecks or ruins.
Husked Crawlers lack any form of self-preservation, thus they will not run away from threats when their health is low or swim away when shot. Additionally, they do not eat bodies.
Like Husks, they have a constant health regeneration (1 hp/s).
||Afflictions on Hit
|| Bite Wounds (1.5)*
Bleeding (8)*(50% chance)
Stun (0.1s)*(50% chance)
Husk Infection (2)*(50% chance)
|| Bite Wounds (8)*
Husk Infection (5)*(10% chance)
|| Bite Wounds (7)*
Bleeding (13)*(50% chance)
Stun (0.5s)*(50% chance)
Husk Infection (5)*(50% chance)
- The husked crawler can be manually created by infecting a normal crawler with the husk infection, however the crawler's body needs to be perfectly intact upon succumbing to the infection: if even a single piece of its tail was dismembered, the crawler will simply die.
- Husked crawlers will prioritize attacking other crawlers over humans.
Attack Sound 1
Attack Sound 2
Attack Sound 3
Attack Sound 4
Hurt Sound 1
Hurt Sound 2
Hurt Sound 3
Hurt Sound 4
Death Sound 1
Idle Sound 1
Idle Sound 2
Idle Sound 3
Idle Sound 4