Husked Human

From Official Barotrauma Wiki
Jump to: navigation, search
Version Checkmark False.png
Versioning - Potentially Outdated

Last updated for version: 0.14.6.0
Current game version: 0.14.9.1

Husked Human
Humanhusk.png
Stats
Health

50

Armor

N/A

Weakpoints

N/A

Armored Points

N/A

Speed
Walking

0.8 walk - 3 run

Swimming

1 slow - 2.2 fast

Behavior
Aggressive?

Always

Can Enter Submarine?

Yes

Sight

1

Hearing

1

Drops
only 1 of the items marked with an asterisk * may drop at a time
Item(s) Chance
Variable 100%

The Human Husk is a human-based enemy that can manifest in Barotrauma.

Description

Human Husks are Human beings which have become infected and taken over by an instance of Velonaceps Calyx. Their appearance is equivalent to that of a regular crew member, with the biggest difference being a small stinger protruding out of their mouth, as well as their head being visibly disfigured.

Human Husks cannot be found in a similar fashion to other monsters, and can only be encountered if a human is infected and husked through the husk infection.

In-game

Human Husks can have varying levels of strength due to the fact that they inherit the items of whoever they were prior to being husked (the same does not count for any afflictions). They may be wearing diving suits, armor, and most likely have an ID card which they can use to open doors.

Like Diver Husks, they have a constant health regeneration (1 hp/s).

Damage Values

Item
Afflictions on Hit
Structure Damage
Kinematic Force
Attack Duration
Cooldown
Facial Spike
Affliction Bite Wounds.pngBite Wounds 2
Affliction Bleeding.pngBleeding 2 (50% chance)
Affliction Husk Infection.pngHusk Infection 1 (50% chance)
Affliction Stun.pngStun 0.3 sec
Self-healing: -1.5 Affliction Internal Damage.pngAny Internal Damage
0
6
0.1 Seconds
1.0 Seconds

Trivia

  • Their attack makes use of the same exact stinger that can be obtained during the late stages of the infection process.
  • They also inherit the name of whoever they used to originally be prior to being husked.
Barotrauma