Mudraptor Genes
From Official Barotrauma Wiki
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Data is potentially outdated |
Last updated for version 1.6.17.0 Last mentioned in changelog 1.7.6.0 The current game version is 1.7.7.0 |
Mudraptor Genes
Caused by using Genetic Material (Mudraptor) in either a
Gene Splicer or
Advanced Gene Splicer.
A sharp beak is protruding from the subject's forehead.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
![]() Mudraptor Genes ID: naturalmeleeweapon Type: geneticmaterialbuff
|
No (Shown on Head) |
No | None | 0 - 100 | A Mudraptor-like beak protruding from the head. Can be used by pressing the [Creature Attack] key. (Default: ![]() 20% → 60% Damage* Resistance on head Increased beak damage by +20% → +60%. |
N/A | ![]() ![]() |
- The beak attack has a 1.75 second cooldown, and does a base of 12-16
Bite Wounds, 12-16
Bleeding and 1.2-1.6
Stun, depending on affliction strength. It does no damage to hulls, but can break a door down in 6-7 attacks.