|Data is potentially outdated|
|Last updated for version 184.108.40.206|
The current game version is 220.127.116.11
Claws, Head, Tail, Fins, & Arms (see values in Defense section)
Poisons x 0.6
8 slow - 15 fast
|Can Enter Submarine?
only 1 of the items marked with an asterisk * may drop at a time
|Swim Bladder||100% (1/1)|
| Alien Blood *
| Hammerhead Ribs *
Golden Hammerheads are tougher variants of the Hammerhead. They possess a hardened blunt head strong enough to punch holes in hulls, and also feature the Hammerhead trademark; four scythe-like limbs, each of which can inflict very heavy Bleeding on any living creature, with 360º of reach. As its name implies, the Golden Hammerhead has gold-colored, somewhat shiny skin, and two motionless fins to act as stabilizers.
Golden Hammerheads may spawn as a replacement for a Hammerhead, the chance of which depends on the game difficulty. Golden Hammerheads present a similar threat level to the common Hammerhead. In higher difficulties, Golden Hammerheads will spawn in couples, supported by three Hammerheads. This poses a significant threat to the submarine's hull integrity.
The Golden Hammerhead is the only creature in the game which has a mass of 202. If two of its limbs are severed, Sufforin will work on the creature as it applies to creatures with masses of 200 or lower.
Due to its heavy resistances, the Golden Hammerhead can be difficult to kill. The Pulse Laser is one of the most effective methods of neutralising this threat, as its Burn resistances are the weakest. Alternatively, the Railgun and Coilgun using Piercing Ammunition are viable alternatives if a Pulse Laser is unavailable, as the damage output of these weapons is still high despite the resistances. It is not recommended to use Physicorium Ammunition on the Golden Hammerhead, as it has incredibly high bleed resist (and is immune to bleeding in some areas).
The use of small arms weapons or melee weapons is not recommended. The damage output of weapons such as the SMG or Shotgun is nowhere near enough to be a viable option against the Golden Hammerhead. Additionally, utilising melee weapons is likely to result in a swift death of the diver involved.
Despite being a "tougher" variant of Hammerhead, it will retreat from the submarine as soon as it take a single high enough damage from turret on its head unlike a normal Hammerhead, the only ammunition that cannot fend it off is Piercing Ammunition as a trade off for a quicker kill against it. This does not apply when it attacking a human directly however.
|Attack||Target type||Afflictions on hit||Afflictions Inside||Area of Effect||Structure Damage||Item Damage||Duration||Cooldown||Kinetic Force|
|Nose Attack 1||Character||0||0.25s||10||10|
|Nose Attack 2||Structure||Stun 3s||4m||200 (Direct hit)
|Head||x 0.25||x 0.1||x 0.1|
|Tail, Fins, & Arms||x 1||x 0.75||x 0.75|
|Claws||x 0.5||x 0||x 0.5|
- Golden Hammerhead Golden Hammerhead bosses have 5 sight and 5 hearing. They are one of two possible targets of "Killing a Hammerhead" Missions obtained in Outposts.
- Hammerhead Matriarch
- Hammerhead Spawn
- The Golden Hammerhead's internal ID used to be "Hammerheadgoldboss"; in version 0.9.10.0, it was changed to "Hammerheadgold_m".
- The Golden Hammerhead is the third fastest creature in the game, surpassed only by the Charybdis and the Endworm.
A Golden Hammerhead attacking a submarine
A Golden Hammerhead compared with a Dugong
A Golden Hammerhead compared with a Human
|Pets||Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad|
|Small||Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling|
|Large||Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher|
|Abyssal||Charybdis • Endworm • Latcher|