Petraptor
Data is up-to-date | |
Last updated for version 1.2.6.0 Last mentioned in changelog 1.0.13.0 The current game version is 1.5.9.2 Stub Notes: Add In-Game Images, add in-game section |
Petraptor | ||
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ID: Mudraptor_pet
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Stats | ||
Health
100 |
Sight: 1 | |
Hearing: 1 | ||
Armor
N/A |
Weakpoints
Head (see values in Defense section) | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1.8 walk - 6 run |
Swim speed
2.5 slow - 5.5 fast | |
Aggressive?
If owner is attacked OR hostile creature is spotted |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
Mudraptor Egg | 100% (1/1) |
The Petraptor is a friendly Mudraptor Pet that can be created by an Assistant with the "The Friends We Made" Talent.
Description
The Petraptor is a friendly Mudraptor which is 70% the size of an adult Mudraptor. It's distinctly darker than typical Mudraptors and has deep purple colored flesh. Despite its age and size, the Petraptor is still a threat to Europan life.
The Petraptor can be spawned by giving Saline to a Petraptor Egg and waiting for it to grow. Interestingly, the Petraptor Egg must be placed on the ground in front of the Medical Fabricator that created it. It cannot be moved to another location without growing it first.
In-Game
The Petraptor has two kinds of hidden behaviors that the crew needs to pay attention to: Hunger and Happiness.
Hunger
Every Pet needs to eat to relinquish their Hunger, which increases by 0.03% every second (maximum hunger reached in 3333 seconds or roughly 1 hour). At 30% Hunger, Pets become hungry and the Hunger icon will appear above their head to notify the crew that they need feeding. The player can feed them by dropping an appropriate food item on the ground and the tamed Creature will approach and consume it immediately. It stops requiring food when Hunger is below 30%.
There are four Pet Food types that Pets can consume: type 1, type 2, type 3, and monster food. Corpses can be consumed by the Petraptor. Corpses will completely feed the Petraptor and provide 10 happiness. The Petraptor can only eat monster food, which satiates 50% Hunger and increases 5% Happiness.
Items that are classified as Monster Food include:
- Eggs: Strange Egg, Strange Egg, Strange Egg, and Strange Egg
- Materials: Diver's Remains
- Pet Food
Due to the priority order of behaviors, the Petraptor will prefer to protect its owner over eating food. This can lead to unintentional pet deaths as a distraught owner tries to feed their pet, unknowingly being the reason the pet refuses to eat. To prevent this, ensure the owner is at least 2 meters from the pet during feeding times.
Happiness
The Happiness is the state of Pets that ensures the occurrence of high quality item production.
The Petraptor's Happiness decreases by 0.016% every second (maximum duration of 6250 seconds or 104 minutes) and can be increased by being fed or played with. There is a 6 second cooldown before the player can play with it again.
When Happiness is high enough and Hunger is below 30%, the Happy icon will appear above its head. But if Happiness is low enough regardless of Hunger rate, the Sad icon will appear instead.
Production
When well-fed (0-30% Hunger), the Petraptor will start producing some items at a specific rate, most commonly a pile of Poop. At 80% Happiness and beyond, there is a 30% chance it will lay a Mudraptor Egg, which can be deconstructed for materials or used to hatch either a Mudraptor or another Petraptor.
All produced items are dropped on the ground from the respective Pets, which can be harvested simply by picking them up.
Combat Strategies
If a player intends to fight a Petraptor in close quarters combat, it is recommended to use ranged weapons. As the Petraptor lacks armor, it is much less of a threat compared to an armored Mudraptor. The use of a Revolver, SMG, or Harpoon Gun can quickly neutralise an enemy Petraptor.
It is important to note that if all other options have been exhausted, a player can quickly kill a Petraptor using Raptor Bane Extract; a refined plant extract which is lethal to Mudraptors. It can be fired from a Syringe Gun, which allows the player to maintain a safe distance. If none of the above strategies are viable for the current situation, Petraptors can be killed using melee weapons such as the Crowbar or Boarding Axe, however this method is incredibly dangerous and not recommended in the early game.
Attacks
Attack | Target type | Afflictions on hit | Context | Structure Damage | Item Damage | Cooldown | Kinetic Force |
---|---|---|---|---|---|---|---|
Jaw | Any | Inside | 13 | 8.4 | 1 | 30 | |
Water Attack | Any | Outside | 42 | 28 | 3 | 20 | |
Right Foot | Character | Ground | 0 | 0 | 5 | 10 |
Defense
Limb | Burn | Bleeding | Damage (all) |
---|---|---|---|
Head | x 1.5 | x 1.5 | x 1.5 |
Tail | x 0.25 | x 0 | x 0.1 |
Variants
Related Talents
Talent | Tree | Description |
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The Friends We Made ID: thefriendswemade
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Assistant Grayshirt Spec. 4 |
Turns unhatched Mudraptors friendly in the Medical Fabricator. Only 2 per crew can be active at the same time.
Unlock recipe: Petraptor Egg. |
Media
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Happy 1
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Happy 2
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Happy 3
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Hungry 1
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Hungry 2
Creatures | ||
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Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Viperling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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