Harpoon Gun

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Version Checkmark True.png Data is up-to-date
Last updated for version 0.18.15.0
The current game version is 0.18.15.2
Notes: Update media
 
Harpoon Gun
px
ID: harpoongun
Launches harpoons, explosive harpoons, and alien harpoons.
Misc
Weapon, Medium Item
Stats
Ammunition Harpoon icon.png Harpoon
Explosive Harpoon icon.png Explosive Harpoon
Physicorium Harpoon icon.png Physicorium Harpoon
Ahab's Spear.png Ahab's Spear
Ammo Max Stack 6
Ammo Cost Regular: 7 Marks
Explo.: 108 Marks
Ammo Capacity 6
Skill Requirements
Weapons 30
Handicap Spread + 9 (1→10)
Crafting
Fabricator
Requirements
Skill: Weapons 30
Steel Bar.png Steel Bar (x2)
Plastic.png Plastic (x2)
Tin.png Tin (x2)
Fabrication time 20s
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 255 mk 63 mk
ColonyColony N/A 53 mk
Research OutpostResearch 212 mk 53 mk
Military OutpostMilitary 153 mk 38 mk
Mining OutpostMining 212 mk 53 mk 
Armory MerchantArmory Merchant  153 mk 38 mk

The Harpoon Gun is a handheld weapon that can be acquired in Barotrauma.

Function

Harpoon guns act as short-to-medium-range light weaponry, firing Harpoon icon.png Harpoons at a high velocity. The harpoon gun is effective both on board of the submarine and underwater, and upon striking another Human.png Crew Member, a creature or a wall, the harpoon may become lodged in the target (note: this does not apply to the Explosive Harpoon) and can usually be recovered and reused. This property (plus the small material cost of the Ammunition) makes the harpoon gun a very efficient weapon.

Fired harpoons deliver a moderate amount of Affliction Lacerations.png Lacerations and Affliction Bleeding.png Bleeding, and are proficient at stopping the smaller denizens of Europa, such as Crawler.png Crawlers and Mudraptor.png Mudraptors.

It should be noted that characters with inadequate weapons skill (less than 30) will be affected by greatly increased spread, reducing the effective accuracy of the gun.

Usage

The Harpoon Gun is held with both hands and must be loaded with a Harpoon icon.png Harpoon, an Explosive Harpoon icon.png Explosive Harpoon, a Physicorium Harpoon icon.png Physicorium Harpoon or Ahab's Spear.png Ahab's Spear to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • Fired harpoons, other than Explosive Harpoon icon.png Explosive Harpoons may be picked up as any other item with Left Mouse Button by default, and reloaded into the Harpoon gun.
  • Harpoons stack up to 6 in the inventory and 6 in the harpoon gun. They cannot be put into Storage Container.png Storage Containers or Toolbelt.png Toolbelts.
  • Only one ammo-type can be loaded into a harpoon gun at a time.
  • When fired, a rope spawns connecting harpoon fired and the harpoon gun. The rope drags the harpoon (or any target it gets stuck in) back to the harpoon gun, and the gun towards target hit if any. The rope snaps automatically exactly 1s after the harpoon is fired.

Damage Values

ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range
Ahab's Spear.png
Ahab's Spear
Affliction Lacerations.png Lacerations (70)*
Affliction Bleeding.png Bleeding (50)*
Affliction Stun.png Stun (3s)*
0% 40 .
Explosive Harpoon icon.png
Explosive Harpoon
Affliction Lacerations.png Lacerations (20)*
Affliction Stun.png Stun (0.4s)*
Explosion:
Affliction Deep Tissue Injury.png Deep Tissue Injury (40)*
Affliction Bleeding.png Bleeding (50)*
Affliction Stun.png Stun (1s)*
0% Impact: 20
Explosion: 10
2 meters
Harpoon icon.png
Harpoon
Affliction Lacerations.png Lacerations (25)*
Affliction Bleeding.png Bleeding (25)*
Affliction Stun.png Stun (0.2s)*
0% 20 .
Physicorium Harpoon icon.png
Physicorium Harpoon
Affliction Lacerations.png Lacerations (57.5)*
Affliction Bleeding.png Bleeding (35)*
Affliction Stun.png Stun (1s)*
0% 30 .

Trivia

  • Pre-release videos for Barotrauma showed that harpoons were originally going to have a rope attached between them and the harpoon gun. This would allow the player to retract a harpoon back into the barrel of the gun after launching it. In the Among the Ancients update, rope was finally added, but it doesn't allow for full retraction of the fired harpoon - instead it just drags the harpoon back for a second before it snaps, helping to collect it.

Media


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Ranged Weapons

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Ammunition & Explosives

Ammunition

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