Flashlight

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Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.2.8.0
Flashlight

Inventory icon


Sprite
Handheld light.
Statistics
Battery Battery Cell
Fulgurium Battery Cell
Battery Capacity 1 Battery Cell slot
Crafting
Fabricator
Requirements
Skill: Mechanical: 25
Deconstructor Yield
Store
Base Price 200 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 200 mk 60 mk
ColonyColony 180 mk 54 mk
Research OutpostResearch 250 mk 75 mk
Military OutpostMilitary 250 mk 75 mk
Mining OutpostMining 200 mk 60 mk
Medical MerchantMedical Merchant N/A 60 mk
Engineer MerchantEngineer Merchant N/A 60 mk
Armory MerchantArmory Merchant N/A 60 mk
Children of The HonkmotherClown Merchant N/A 60 mk
The Church of HuskHusk Merchant N/A 60 mk
Technical
Identifier flashlight
Categories Equipment
Tags smallitem, tool, provocative

The Flashlight is tool that allows players to see in dark environments.

Description

The Flashlight emits a bright light in the direction its pointed at. It is powerful enough to illuminate a significant area, even in the darkness of Europa's ocean.

Function

The Flashlight is held with one hand. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • It requires a Battery Cell or a Fulgurium Battery Cell inserted into its battery supply slot in order to work.
  • It can also be equipped in the Headgear slot. It will then light up the area the player is looking at.
  • It can also be inserted into Ranged Weapons which have a Flashlight slot. It will be automatically activated while the weapon is held.


Battery duration
Item Duration
Battery Cell 8m 20s
Fulgurium Battery Cell 16m 40s

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