Spineling Genes
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.6.17.0 Last mentioned in changelog 0.19.7.0 The current game version is 1.8.8.1 |
Spineling Genes
Caused by using Genetic Material (Spineling) in either a
Gene Splicer or
Advanced Gene Splicer.
Sharp spikes are growing from the subject's back.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
![]() Spineling Genes ID: naturalrangedweapon Type: geneticmaterialbuff
|
No (Shown on Torso) |
No | None | 0 - 100 | Spineling-like protrusions growing out of the back. Can be shot out by pressing the [Creature Attack] key (Default: ![]() Increased spike damage by +0% → +100%. |
N/A | ![]() ![]() |
- Up to 3 spikes can be in a character's back at a time. They will each take 60 seconds to grow back.
- The spikes are identical to the ones on regular Spinelings. They can hit up to 3 times, and do 10-20
Lacerations, 10-20
Bleeding, and 0.25-0.5
Stun, depending on affliction strength.
- Spikes cannot hit friendly characters, but can damage hulls.