Buffs

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Current game version: 0.15.13.0

See also: Afflictions

Buffs are beneficial afflictions which are gained by consumption of certain Chemicals and provide various temporary stats bonuses.


Slow Metabolism

Affliction Slow Metabolism.png
Causes chemicals to last longer.
Slow Metabolism is a buff that can be obtained by drinking Tonic Liquid.

Its main purpose is increasing the duration of any other buffs, thus strengthening their effect.

At max strength (600) it increases the durations by 100%.

Giving Tonic Liquid to a critically wounded patient may be worth it so as to increase the efficiency of further treatments.

Slow Metabolism decays overtime, lasting a total of 10 minutes from full strength.

Hyperactivity

Affliction Haste.png
Movement speed and reflexes are heightened.
Hyperactivity is a buff that can be obtained by being injected with Methamphetamine or Hyperzine.

Its main purpose is increasing the character speed by up to +35% overall, with additional bonus for swimming speed (up to 30%). Addit ionally, melee attack speed is increased by up to 35%.

Hyperactivity decays overtime, lasting a total of 7 minutes with Methamphetamine, and 6 minutes 40 seconds with Hyperzine. Taking two successive doses brings it to the maximum 10 minutes.

Vigor

Affliction Vigor.png
Patient's pain receptors are numbed.
Vigor is an buff that can be obtained by consuming Anabolic Steroids or Hyperzine.

Vigor provides a damage resistance bonus of 50% at maximum strength. As of the Among the Ancients update the resistance bonus no longer applies retroactively (yet temporarily) to existing damage, instead working only on damage sustained after Vigor has been applied. Additionally, melee attacks of recipient gain bonus damage, for up to +35%.

Vigor decays over time, its effect proportional to the buff strength.

Husk Infection Resistance

Affliction Husk Infection Resistance.png
Patient's immune system is more attuned to alien parasites.
Husk Infection Resistance is a buff that can be obtained by being injected with Broad-spectrum Antibiotics.

It protects the player from the Husk Infection by up to 75%.

Husk Infection Resistance decays overtime, lasting a total of 10 minutes.

Paralysis Resistance

The patient's body is less affected by paralysis. It also seems to recover from any existing effects.
Paralysis Resistance is a buff that can be obtained by consuming Anaparalyzant.

It protects the player from Paralysis by up to 300%. Notably, it provides full immunity even at minimal strength, and as strength goes up it actually raises in "absorption" paralysis, reducing it when it attempts to grow.

Paralysis Resistance decays overtime, lasting 160 seconds.

Psychosis Resistance

Affliction Psychosis Resistance.png
Patient exhibits high mental fortitude.
Psychosis Resistance is a buff that can be obtained by consuming Ethanol or smoking Pipe Tobacco.

It protects the player from Psychosis by up to 75%.

Psychosis Resistance decays overtime, lasting 10 minutes.

Pressure Resistance

Affliction Pressure Resistance.png
Internal organs are more accustomed to high pressures.
Pressure Resistance is an unobtainable buff which protects the player from environmental Pressure by 75%.


Affliction If left alone Strength Range Effects |?| CausesSkill
Affliction Slow Metabolism.png
Slow Metabolism
Decays (-1/s) 0 - 600 +0 → +100% Buffs/Chems duration Tonic Liquid.png Tonic Liquid (+300)* 5
Affliction Haste.png
Hyperactivity
Decays (-1/s) 0 - 600 +0 → +40% Speed

+0 → +30% Swimming Speed Bonus
+0 → +35% Melee Attack Speed

Methamphetamine icon.png Methamphetamine (+420 | +300)* 35
Hyperzine icon.png Hyperzine (+400)* -
Affliction Husk Infection Resistance.png
Husk Infection Resistance
Decays (-1/s) 0 - 600 +0 → +75% Husk Infection Resistance Broad-spectrum Antibiotics icon.png Broad-spectrum Antibiotics (+600 | +300)* 25
Affliction Psychosis Resistance.png
Psychosis Resistance
Decays (-1/s) 0 - 600 +0 → +75% Psychosis Resistance Ethanol.png Ethanol (+600)* -
Pipe Tobacco.png Pipe Tobacco (+0.1)* -
Affliction Vigor.png
Vigor
Decays (-1/s) 0 - 600 +0 → +50% Damage Resistance (not retroactive on existing damage)

+0 → +35% Melee Damage Bonus

Anabolic Steroids icon.png Anabolic Steroids (+420 | +300)* 35
Hyperzine icon.png Hyperzine (+400)* -
Affliction Paralysis Resistance.png
Paralysis Resistance
Decays (-5/s) 0 - 800 +100 → +300% Paralysis Resistance |?| Anaparalyzant icon.png Anaparalyzant (+800 | +390)* 64
Affliction Pressure Resistance.png
Pressure Resistance
Decays (-1/s) 0 - 100 +0 → +75% Pressure Resistance

Trivia

  • Husk infection has a side effect of giving the patient pressure immunity, however that is not the same as pressure resistance.
Afflictions
Combat
Environment
Poisons
Side Effects
Buffs