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The patient has trouble moving.
It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either Anaparalyzant or Hallucinogenic Bufotoxin (which cure and reduce the affliction level respectively).
Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted to still be alive while paralyzed for the remainder of the round if not treated or already suffering from other lethal afflictions. On its own, Paralysis is non-lethal, although the full effect puts the player on a constant critical like state, such as being able to Give In, unable to communicate, etc.
|Affliction||Limb Specific?||Scaled to Vitality?||If left alone||Strength Range||Effects||TreatmentsSkill|
|NO||NO||Grows (+1/s)||0 - 20||-50% speed|| Anaparalyzant (Cured)* 20|
Hallucinogenic Bufotoxin (-20)* -
|20 - 40||-60% speed|
|40 - 60||-70% speed|
|60 - 80||-80% speed|
|80 - 99||-90% speed|
|99 - 100||Prevents movement or actions of any kind|