Last updated for unknown version
The patient has trouble moving.
It causes screen distortion, gradually slows movement down to almost a halt, and when reaching 100% of the effect, the character becomes permanently stunned (paralyzed) until treated.
Unlike most other Poisonings, Paralysis does not reduce max health. Therefore, it is possible for the inflicted to still be alive while paralyzed for the remainder of the round if not treated or already suffering from other lethal afflictions. On its own, Paralysis is considered non-lethal, although the full effect puts the player on a constant critical like state, such as being able to Give In, unable to communicate, etc.
|Affliction||Limb Specific?||Scaled to Vitality?||If left alone||Strength Range||Effects||TreatmentsSkill|
|NO||NO||Grows (+1/s)||0 - 20||-50% speed|| Anaparalyzant (Cured)* 20|
Hallucinogenic Bufotoxin (-20)* -
|20 - 40||-60% speed|
|40 - 60||-70% speed|
|60 - 80||-80% speed|
|80 - 99||-90% speed|
|99 - 100||Prevents movement or actions of any kind|