Paralyzant
From Official Barotrauma Wiki
Data is up-to-date | |
Last updated for version 1.1.19.3 Last mentioned in changelog 1.0.20.1 The current game version is 1.5.9.2 |
Main article: Medical Items
Paralyzant | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Causes paralysis. | |||||||||||||||||||||||||||||||||||
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Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Medical: 60
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Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
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Base Price | 380 mk | ||||||||||||||||||||||||||||||||||
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Paralyzant is a non-lethal toxin.
Function
Paralyzant inflicts the victim with Paralysis, gradually slowing their Movement Speed to 10%. When it reaches 100 strength, the victim (unless immune to Stun) will be unconscious.
Paralysis can be treated with the Anaparalyzant.
Usage
Like many Medical Items, Paralyzant can be applied using the Health GUI (Default Key:). See this page for more information on usage.
Paralyzant can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.
Using Paralyzant is not a hostile action, and can be safely used to knock out NPCs without any reputation loss.
- Outpost personnel will not attempt to reclaim items stolen from them, nor will they be uncuffed by any other outpost guards.
- As items belonging to personnel from the transport aren't considered to be theirs, you can safely knock out NPCs at the end of levels before taking their items.
Also used to craft Anaparalyzant.
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Paralyzant Stabilozine |
30 | Anaparalyzant |
20 | Stabilozine |
Basic Chemicals | |
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Medicine | |
Stimulants | |
Poisons | |
Antidotes |