From Official Barotrauma Wiki
|Data is potentially outdated|
|Last updated for version 184.108.40.206|
The current game version is 220.127.116.11
Caused by being injected with Deliriumine.
0-50 (other): "The patient seems agitated, with small but noticeable nervous twitches in their face and hands." 50-100 (other): "The patient is manic, their eyes darting around wildly. They're wondering how you can be so calm, when everything around you is on fire…" 0-100 (self): "You see and hear things that aren't there. They're the effects of Deliriumine poisoning."
|Affliction||Limb Specific||Vitality Scaling||Strength Change||Strength Range||Effects||Treatments||Caused By|
(Shown on Torso)
|No||0 - 10:
10 - 100:
|0 - 100||+1 Psychosis per Second|| Deliriumine Antidote (-200 | -100)* 40
Stabilozine (-30 | -15)* 25
|Deliriumine (+20 | 10)* 35|
- Since Deliriumine Poisoning does not go away without treatment, it can be an effective way to permanently be under the effects of Psychosis, which can be beneficial to assistants with the Psycho Clown Talent.