Medical Items

From Official Barotrauma Wiki
(Redirected from Stabilozine)
Jump to: navigation, search
Version Checkmark False.png
Data is Potentially Outdated

Last updated for version: 0.14.6.0
Current game version: 0.15.13.0

Medical Items are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.

Most medical items can be used outside of the Health GUI. By equipping the item and then holding the "Aim" keybind (Right by default) and pressing the "Shoot" keybind (Left by default), the player's character will swing the syringe and inject its effects to anything it hits, Creature or human. The Syringe Gun.png Syringe Gun can also be used if a chemical needs to be injected from a distance. However, regardless of the user's Medical skill, the "failure" effects (red values below) will be applied when using the Syringe Gun, and use the entire syringe in one shot. There are a few exceptions (purple values below).

Some more basic chemicals, as well as regular medical items, aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any medical item can be drag and dropped onto a limb or the drop circle.

List of Medical Items and Chemicals

The values below represent affliction strength reduction, not to be mistaken with a vitality restoration. Reducing an affliction's strength by any given amount using chemicals may not translate into that amount being restored to the character's vitality.

An affliction's strength and its effect on vitality are two interdependent values in Barotrauma, and the latter may be scaled to vitality, which varies per Job.


Medical Items

Item Description Usage Crafting Store
Afflictions Duration (seconds) Medical Level Components Craft time Yield (amount) Medical Level
Bandage.png Bandage sprite.png
Bandage
Basic bandages, useful in the treatment of bleeding wounds and burns, can also be used to craft Plastiseal.png Plastiseal. Affliction Bleeding.png Bleeding (-24 | -18)*
Affliction Burn.png Burn (-18 | -12)*
12 10 Organic Fiber icon.png Organic Fiber 15s x2 5 30-40 (5)*
Plastiseal.png Plastiseal sprite.png
Plastiseal
Treats Bleed wounds and Burns over time. Affliction Bleeding.png Bleeding (-48 | -24)*
Affliction Burn.png Burn (-36 | -18)*
12 22 Bandage.png Bandage
Elastin.png Elastin
25s x2 16 75-100 (5)*
Antibiotic Glue.png
Antibiotic Glue
Seals bleeding wounds almost immediately and treats burns very effectively, can also be used to craft Deusizine icon.png Deusizine.

Causes Internal Damage if skill requirement isn't met.

Affliction Bleeding.png Bleeding (-75 | -50)*
Affliction Burn.png Burn (-75 | -50)*
Affliction Internal Damage.png Internal Damage (+12.5)*
5 55 Stabilozine icon.png Stabilozine
Broad-spectrum Antibiotics icon.png Broad-spectrum Antibiotics
Elastin.png Elastin
45s x1 48 126-140 (3)*
Saline.png
Saline
Useful for treating bloodloss in most cases even by crew with low medical skill. Can also be used to craft Blood Pack.png Blood Packs useful in more severe cases. Affliction Bloodloss.png Bloodloss (-50 | -35)* 20 10 Sodium.png Sodium
Chlorine.png Chlorine


Swim Bladder.png Swim Bladder (Deconstruction)

15s x1 5 37-50 (5)*
Blood Pack.png
Blood Pack
Useful for treating severe cases of bloodloss when used by skilled medical crew. Affliction Bloodloss.png Bloodloss (-120 | -60)* 15 35 Alien Blood.png Alien Blood
Saline.png Saline
Stabilozine icon.png Stabilozine
25s x1 31 180-240 (5)*
Tonic Liquid.png
Tonic Liquid
Commonly used to increase the duration of buffs (like Anabolic Steroids icon.png Anabolic Steroids) but can also be used to heal a small amount of damage. Affliction Slow Metabolism.png Slow Metabolism (300)*
Affliction Internal Damage.png Internal Damage (-12)*
120 5 Calcium.png Calcium
Zinc.png Zinc
Potassium.png Potassium
20s x1 5 67-82 (5)*

Basic Chemicals

Chemicals mostly used to craft other, more advanced chemicals.

Chemical Usage Source Store
Description Afflictions Duration (seconds) Medical Level
Alien Blood.png
Alien Blood
Treats Bloodloss but causes Affliction Psychosis.png Psychosis.

Mainly used to craft Blood Pack.png Blood Packs.

Affliction Bloodloss.png Bloodloss (-120 | -60)*
Affliction Psychosis.png Psychosis (+45 | +75)*
15 40 Crawler.png Crawler
Golden Hammerhead.png Golden Hammerhead
Hammerhead.png Hammerhead
Mudraptor Egg Small.png Mudraptor Egg
144 (1)*
Opium.png
Opium
Treats Affliction Internal Damage.png Internal Damage and Affliction Burn.png Burn on its own while causing oxygen deprivation.

Mainly used to treat minor injuries for which Pomegrenade Extract icon.png Pomegrenade Extract is insufficient and Morphine.png Morphine would be a waste as well as to craft into Morphine.png Morphine.

Affliction Internal Damage.png Internal Damage (-20 | -10)*
Affliction Burn.png Burn (-20 | -10)*
Affliction Oxygen Low.png Oxygen Low (+17.5 | +30)*
Affliction Opiate Addiction.png Opiate Addiction (+5 | +15)*
Affliction Opiate Overdose.png Opiate Overdose (+8.75 | +15)*
Affliction Opiate Withdrawal.png Opiate Withdrawal (-15)*
5 15 Aquatic Poppy.png Aquatic Poppy 36-40 (3)*
Broad-spectrum Antibiotics icon.png Broad-spectrum Antibiotics sprite.png
Broad-spectrum Antibiotics
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage . Treats 30% infection per use.

Can also be used to craft Antibiotic Glue.png Antibiotic Glue and Calyxanide icon.png Calyxanide.

Affliction Husk Infection.png Husk Infection (-30 | -15)* (Not a husk)
Affliction Husk Infection Resistance.png Husk Infection Resistance (600 | 300)* (450)*
Affliction Internal Damage.png Internal Damage (+33 | +60)* (+15)*
60 25 Slime Bacteria.png Slime Bacteria 36-40 (3)*
Stabilozine icon.png Stabilozine sprite.png
Stabilozine
Reduces poison afflictions over time.

Poisons include: Affliction Drunk.png Drunk, Affliction Opiate Addiction.png Opiate Addiction, Affliction Opiate Overdose.png Opiate Overdose, Affliction Opiate Withdrawal.png Opiate Withdrawal, Affliction Radiation Sickness.png Radiation Sickness, Affliction Morbusine Poisoning.png Morbusine Poisoning, Affliction Sufforin Poisoning.png Sufforin Poisoning, Affliction Cyanide Poisoning.png Cyanide Poisoning, Affliction Deliriumine Poisoning.png Deliriumine Poisoning

Also used to craft more advanced Medicines and Antidotes.

Affliction Morbusine Poisoning.png Poisoning (-30 | -15) 30 20 Swim Bladder.png Swim Bladder 36-40 (3)*
Ethanol.png
Ethanol
Used to craft Fentanyl.png Fentanyl and Chloral Hydrate icon.png Chloral Hydrate.

Also used as a cleaning agent for the Sprayer.png Sprayer. On its own it makes the user Affliction Drunk.png Drunk but increases their Affliction Psychosis Resistance.png Psychosis Resistance.

Affliction Drunk.png Drunk (+20)*
Affliction Nausea.png Nausea (+20)* (*)
Affliction Psychosis Resistance.png Psychosis Resistance (+600)*
10 (delay)

10 (duration)

N/A Sea Yeast Shroom.png Sea Yeast Shroom 54-66 (5)*
Hallucinogenic Bufotoxin.png
Hallucinogenic Bufotoxin
Weaker option to Anaparalyzant icon.png Anaparalyzant.

Treats Affliction Paralysis.png Paralysis but causes Affliction Psychosis.png Psychosis.

Affliction Paralysis.png Paralysis (-20)*
Affliction Psychosis.png Psychosis (+20)*
20 N/A Psilotoad Halloween.png Psilotoad N/A
Adrenaline.png
Adrenaline
Has no effect on its own.

Used to craft Fentanyl.png Fentanyl.

N/A N/A N/A Adrenaline Gland.png Adrenaline Gland 54 (2)*
Sulphuric Acid.png
Sulphuric Acid
Causes Affliction Burn.png Burn over time if used on its own.

Used to craft Morbusine icon.png Morbusine and Sufforin icon.png Sufforin.

Affliction Burn.png Burn (+15)* 5 N/A Sulphurite Shard.png Sulphurite Shard 72 (2)*

Medicines

Chemicals used to treat and cure different types of negative Afflictions.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Medical Level Components Craft time (seconds) Medical Level
Pomegrenade Extract icon.png
Pomegrenade Extract sprite.png
Pomegrenade Extract
Treats Internal Damage and Burns. Reduces ability to breathe momentarily.

Can cause unconsciousness or even death if multiple doses are taken in quick succession.

Affliction Oxygen Low.png Oxygen Low (+25 | +25)*
Affliction Internal Damage.png Internal Damage (-6.25 | -3.125)* (-0.625)*
Affliction Burn.png Burn (-6.25 | -3.125)* (-0.625)*
25 20 Pomegrenade.png Pomegrenade x5 15 20 72-96 (2)*
Morphine.png
Morphine
Treats Internal Damage and Burns, can cause overdose if taken too quickly.

Can also be used to craft Fentanyl.png Fentanyl and Naloxone icon.png Naloxone.

Affliction Internal Damage.png Internal Damage (-50 | -25)*
Affliction Burn.png Burn (-50 | -25)*
Affliction Oxygen Low.png Oxygen Low (+20 | +30)*
Affliction Opiate Addiction.png Opiate Addiction (+5 | +25)*
Affliction Opiate Overdose.png Opiate Overdose (+10 | +20)*

Affliction Opiate Withdrawal.png Opiate Withdrawal (-30)*

10 30 Opium.png Opium x2 30 18 75-100 (5)*
Fentanyl.png
Fentanyl
Treats Internal Damage and Burns, can easily cause overdose if taken too quickly.

Can also be used to craft Deusizine icon.png Deusizine and Anabolic Steroids icon.png Anabolic Steroids.

Affliction Internal Damage.png Internal Damage (-75 | -50)*
Affliction Burn.png Burn (-75 | -50)*
Affliction Oxygen Low.png Oxygen Low (+30 | +40)*
Affliction Opiate Addiction.png Opiate Addiction (+7.5 | +30)*
Affliction Opiate Overdose.png Opiate Overdose (+22.5 | +30)*
Affliction Opiate Withdrawal.png Opiate Withdrawal (-100)*
5 72 Morphine.png Morphine
Adrenaline.png Adrenaline
Ethanol.png Ethanol
45 50 225-250 (3)*
Deusizine.png Deusizine sprite.png
Deusizine
A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.

Also used for crafting Morbusine icon.png Morbusine.

Affliction Internal Damage.png Internal Damage (-90 | -45)*
Affliction Burn.png Burn (+3.75 | +7.5)*
Affliction Bloodloss.png Bloodloss (-45 | -30)*
Affliction Oxygen Low.png Oxygen Low (-90 | -45)*
30 72 Antibiotic Glue.png Antibiotic Glue
Fentanyl.png Fentanyl
Liquid Oxygenite icon.png Liquid Oxygenite
60 70 450 (1)*
Liquid Oxygenite icon.png Liquid Oxygenite sprite.png
Liquid Oxygenite
Treats Oxygen Deprivation over time while causing Internal Damage. Affliction Oxygen Low.png Oxygen Low (-99)*
Affliction Internal Damage.png Internal Damage (+30 | +90)*
60 45 Oxygenite Shard.png Oxygenite Shard
(deconstruction)
20 N/A 72 (2)*

Stimulants

Chemicals used to boost the user's speed, strength, and recovery from Stun.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Medical Level Components Craft time (seconds) Medical Level
Methamphetamine icon.png Methamphetamine sprite.png
Methamphetamine
Gives target a movement speed boost (+42% Haste) that slowly fades away.

Also treats Oxygen Deprivation and deals Organ Damage.

Greatly improves recovery from Stuns.

Affliction Haste.png Haste (420 | 300)*
Affliction Organ Damage.png Organ Damage (+15 | +30)*
Affliction Oxygen Low.png Oxygen Low (-90 | -45)*
Affliction Stun.png Stun (-22.5)*
30 35 Phosphorus.png Phosphorus
Chlorine.png Chlorine
Carbon.png Carbon
30 30 45-55 (3)*
Anabolic Steroids icon.png Anabolic Steroids sprite.png
Anabolic Steroids
Gives target a temporary vitality boost (+300% Vigor) that slowly fades away, while inflicting Psychosis over time.

Can be used to mitigate damage or to temporarily stabilize a poisoned player.

Also treats minor Oxygen Deprivation.

Affliction Vigor.png Vigor (420 | 300)*
Affliction Psychosis.png Psychosis (+33 | +60)*
Affliction Oxygen Low.png Oxygen Low (-12)*
60 35 Tonic Liquid.png Tonic Liquid
Fentanyl.png Fentanyl
45 30 315-385 (3)*
Hyperzine icon.png Hyperzine sprite.png
Hyperzine
Gives target a temporary movement speed boost (+48% Haste) and Vitality boost (+300% Vigor) that slowly fade away, while inflicting Psychosis over time.

Can be used to mitigate damage or temporarily stabilize a poisoned player.

Also treats minor Internal Damage (and only Internal Damage, not the other 6 sub-types) and Oxygen Deprivation.

Greatly improves recovery from Stuns.

Affliction Haste.png Haste (400)*
Affliction Vigor.png Vigor (400)*
Affliction Psychosis.png Psychosis (+24 | +48)*
Affliction Internal Damage.png Internal Damage (-12 | -6)*
Affliction Oxygen Low.png Oxygen Low (-15 | -6)*
Affliction Stun.png Stun (-54 | -15)*
Affliction Burn.png Burn (+7.5)*
60 50 Methamphetamine icon.png Methamphetamine
Anabolic Steroids icon.png Anabolic Steroids
60 40 405-495 (2)*
Pressure Stabilizer.png Pressure Stabilizer sprite.png
Pressure Stabilizer
"A special drug that gives the user an immunity to pressure and removes their need for oxygen for a short duration."

Requires the Talent research grant.png Research Grant Talent to fabricate.

30px Pressure Stabilized (100 | 50)* 10 35 Oxygenite Shard.png Oxygenite Shard
Stabilozine icon.png Stabilozine
Makes 2 Pressure Stabilizer
35 40 N/A
Combat Stimulant.png Combat Stimulant sprite.png
Combat Stimulant
Requires the Talent combat medic.png Combat Medic Talent to fabricate. 30px Combat Stimulant (10)*
30px Chem Addiction (2 | 4)*
10 35 Sulphurite Shard.png Sulphurite Shard
Morphine.png Morphine
55 40 N/A

Antidotes

Chemicals required to cure Poison Afflictions.

Stabilozine icon.png Stabilozine can also be used to treat poisons, except Paralysis.

Deconstructing any of antidotes doesn't give back corresponding poison, but Stabilozine icon.png Stabilozine (and other components) are given back fully.

For antidotes with a medical skill requirement of 5 or less, failure values are ommited in this table because players can never have a medical skill lower than 5 in normal gameplay.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Medical Level Components Craft time (seconds) Medical Level
Haloperidol icon.png Haloperidol sprite.png
Haloperidol
Cures Psychosis if the user has a high enough Medical skill. Affliction Psychosis.png Psychosis (-100 | -25)*
Affliction Hallucinating.png Hallucinating (-100 | -25)*
1 37 Lithium.png Lithium
Carbon.png Carbon
Chlorine.png Chlorine
30 21 117-143 (5)*
Naloxone icon.png Naloxone sprite.png
Naloxone
Treats Opiate Withdrawal, Addiction and Overdose. Affliction Opiate Withdrawal.png Opiate Withdrawal (-60 | -30)*
Affliction Opiate Addiction.png Opiate Addiction (-60 | -30)*
Affliction Opiate Overdose.png Opiate Overdose (-60 | -30)*
Affliction Oxygen Low.png Oxygen Low (0 | +30)*
30 39 Morphine.png Morphine
Stabilozine icon.png Stabilozine
30 23 144-176 (5)*
Calyxanide icon.png Calyxanide sprite.png
Calyxanide
Cures the user of the Husk Infection if used before it is fully developed (100 strength) and with proper skill.

Deals Internal Damage to fully developed Husks.

Affliction Husk Infection.png Husk Infection (-100 | -60)* (-40)*
Affliction Internal Damage.png Internal Damage (+30)* (Husked Humans)
Affliction Internal Damage.png Internal Damage (+40)* (Natural Husks)
1 (*)
10 (*)
38 Velonaceps Calyx Eggs.png Velonaceps Calyx Eggs
Broad-spectrum Antibiotics icon.png Broad-spectrum Antibiotics
Stabilozine icon.png Stabilozine
30 22 225-275 (5)*
Anaparalyzant icon.png Anaparalyzant sprite.png
Anaparalyzant
Cures Paralysis. Affliction Paralysis Resistance.png Paralysis Resistance (+800 | +390)*
Affliction Paralysis.png Paralysis (Cured | -390)*
Affliction Psychosis.png Psychosis (+5 | +45)*
1 | 60 64 Paralyzant icon.png Paralyzant
Stabilozine icon.png Stabilozine
30 24 180-220 (5)*
Deliriumine Antidote icon.png Deliriumine Antidote sprite.png
Deliriumine Antidote
Cures Deliriumine Poisoning and treats Psychosis over time. Affliction Deliriumine Poisoning.png Deliriumine Poisoning (-100)*
Affliction Psychosis.png Psychosis (-13.2)*
Affliction Psychosis.png Psychosis (-6.6)*
1+19 (*) 5 Deliriumine icon.png Deliriumine
Stabilozine icon.png Stabilozine
30 25 112-137 (5)*
Morbusine Antidote icon.png Morbusine Antidote sprite.png
Morbusine Antidote
Cures Morbusine Poisoning. Affliction Morbusine Poisoning.png Morbusine Poisoning (-100)* 1 5 Morbusine icon.png Morbusine
Stabilozine icon.png Stabilozine
30 0 315-385 (5)*
Cyanide Antidote icon.png Cyanide Antidote sprite.png
Cyanide Antidote
Cures Cyanide Poisoning. Affliction Cyanide Poisoning.png Cyanide Poisoning (-100)* 1 5 Cyanide icon.png Cyanide
Stabilozine icon.png Stabilozine
30 26 112-137 (5)*
Sufforin Antidote icon.png Sufforin Antidote sprite.png
Sufforin Antidote
Cures Sufforin Poisoning. Affliction Sufforin Poisoning.png Sufforin Poisoning (-100)* 1 5 Sufforin icon.png Sufforin
Stabilozine icon.png Stabilozine
30 24 112-137 (5)*
AntiRad icon.png AntiRad sprite.png
Antirad
Cures Radiation Sickness. Affliction Radiation Sickness.png Radiation Sickness (-100)* 1 5 Radiotoxin icon.png Radiotoxin
Stabilozine icon.png Stabilozine
30 35 112-137 (5)*

Poisons

Chemicals that have no medical usage, but are instead used to kill Creatures and other players.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Components Craft time (seconds) Medical Level
Velonaceps Calyx Eggs.png
Velonaceps Calyx Eggs
Inflicts victim with the Husk Infection, slowly taking over the victim's body until they are turned into a Husk.

Additional uses will not speed up the infection. Cured with Broad-spectrum Antibiotics icon.png Broad-spectrum Antibiotics or Calyxanide icon.png Calyxanide.

Affliction Husk Infection.png Husk Infection (+0.01)* 1 Lootable from Husks N/A N/A 600-780 (2)*
Paralyzant icon.png Paralyzant sprite.png
Paralyzant
*Is a non-lethal poison.

Inflicts victim with Paralysis, gradually slows their Movement to 90%. The affliction strength and movement penalty increase over time, at 100 (100 seconds) - the victim will be Stunned until treated.
It is cured with the Anaparalyzant icon.png Anaparalyzant.

Does not affect creatures with greater than 100 mass.

Affliction Paralysis.png Paralysis (+1)* 1 Chloral Hydrate icon.png Chloral Hydrate
Paralyxis.png Paralyxis
56 40 315-385 (3)*
Deliriumine icon.png Deliriumine sprite.png
Deliriumine
*Is a non-lethal poison.

Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time. Cured with the Deliriumine Antidote icon.png Deliriumine Antidote.

Affliction Deliriumine Poisoning.png Deliriumine Poisoning (+20)* 20 Dementonite Bar.png Dementonite Bar 90 50 225-275 (3)*
Morbusine icon.png Morbusine sprite.png
Morbusine
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.

Drains Oxygen from the victim, the effect increasing over time.

Cured with the Morbusine Antidote icon.png Morbusine Antidote.

Only harms creatures that breathe air.

Affliction Morbusine Poisoning.png Morbusine Poisoning (+1)*
1 Sulphuric Acid.png Sulphuric Acid
Deusizine icon.png Deusizine x2
90 58 585-715 (3)*
Cyanide icon.png Cyanide sprite.png
Cyanide
Inflicts victim with Cyanide Poisoning and slows their movement by 20% Movement penalty, screen distortion and blur increase over time.

At 40 strength the victim start losing up to 70% Vitality.

At 70 strength the victim is stunned and vitality loss starts increasing to 100%.

Cured with the Cyanide Antidote icon.png Cyanide Antidote.

Does not affect creatures with greater than 150 mass.

Affliction Cyanide Poisoning.png Cyanide Poisoning (+1)* 1 Chloral Hydrate icon.png Chloral Hydrate
Sodium.png Sodium
90 54 180-220 (3)*
Sufforin icon.png Sufforin sprite.png
Sufforin
Inflicts victim with Sufforin Poisoning.

Has no effects initially. At 30 strength (15s) the screen starts to blur heavily. At 90 strength (1mn15s) the the victim starts losing vitality and dies after 20 seconds.

Cured with the Sufforin Antidote icon.png Sufforin Antidote.

Creatures which mass is higher than 200 are immune to Sufforin: Golden Hammerhead, Hammerhead Matriarch, Moloch, Watcher, Charybdis and Endworm.

Affliction Sufforin Poisoning.png Sufforin Poisoning (+1)* 1 Sulphuric Acid.png Sulphuric Acid
Flash Powder.png Flash Powder
90 60 180-220 (3)*
Radiotoxin icon.png Radiotoxin sprite.png
Radiotoxin
Inflicts victim with Radiation Sickness, which causes Burns until cured.

Applies half the radiation sickness when fired from a Syringe Gun.png Syringe Gun.

Cured with AntiRad icon.png AntiRad.

Affliction Radiation Sickness.png Radiation Sickness (+40)* (+20)* 5 Thorium.png Thorium
Uranium.png Uranium
90 56 180-220 (3)*
Raptor Bane Extract icon.png Raptor Bane Extract sprite.png
Raptor Bane Extract
If the victim is a Mudraptor.png Mudraptor: it greatly harms them and is usually lethal within 12 seconds.

Otherwise, it inflicts the victim with Nausea, merely greatly slowing them and causing them to periodically vomit.

If a Mudraptor:
Affliction Internal Damage.png Internal Damage (+200)*
If not a Mudraptor:
Affliction Nausea.png Nausea (+100)*
20 Raptor Bane.png Raptor Bane x4 35 20 250-325 (2)*
Chloral Hydrate icon.png Chloral Hydrate sprite.png
Chloral Hydrate
Inflicts the victim with Affliction Stun.png Incremental Stun over 5 seconds, greatly slowing and potentially stunning them. Affliction Stun.png Incremental Stun (125)* (120)*
Affliction Internal Damage.png Internal Damage (1.25)*
5 Chlorine.png Chlorine
Ethanol.png Ethanol
90 50 90-110 (3)*


Trivia

  • Prior to v0.10.5.0, the in-game term's spelling for Anaparalyzant was "Anapralyzant", which also applied to the [itemname] in the Console Commands when spawning this item.
Barotrauma