Slow Paralysis
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.4.5.0 The current game version is 1.8.7.0 |
Paralysis
Caused by being attacked by a Leucocyte or Mantis.
Can be indirectly treated with Anaparalyzant.
0-99 (other): "The patient has trouble moving." 99-100 (other): "The patient is completely paralyzed and unable to move." 0-99 (self): "You’re having trouble moving your limbs." 99-100 (other): "You can’t move a muscle."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
![]() Paralysis ID: slowparalysis Type: paralysis
|
No (Shown on Torso) |
Yes | 0 - 10: -0.25/s 10 - 99: 1/s 99 - 100: 1/s |
0 - 10 | -0% → -10% Movement Speed Visual Effects |
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N/A |
10 - 99 | -10% → -90% Movement Speed Visual Effects | ||||||
99 - 100 | -90% Movement Speed![]() Visual Effects For characters with max Health greater than 1000: 5% chance per second: -9999 ![]() |
- This affliction appears identical to
Paralysis on both the Health Scanner HUD and the Health GUI, but is distinct in that it advances much more slowly. It is only inflicted by
Leucocytes and
Mantis.
- Overrides the character's walking and running animations with the Drunken Walk and Drunken Run animations.