Drunk (No Debuffs)

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Data is up-to-date
Last updated for version 1.4.4.1
The current game version is 1.5.9.1

Drunk

Inflicted by Ethanol and Rum, if the user has the Drunken Sailor Talent.

  0-40 (Others):"This crewmate is in high spirits, perhaps a bit too high to operate complex machinery."
 40-80 (Others):"The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus."
80-100 (Others):"This crewmate has departed this world mentally, with a grin on their face. You fear the crewmate's life functions will soon depart as well."

  0-80 (Self):"After all… why not? Why shouldn’t you have another drink?"
80-100 (Self):"Is it time to lie down? Oh the infinite bliss of drowning out your sorrow…"

       Cause of death: "Died of alcohol poisoning."
Cause of death (Self): "You have died of alcohol poisoning."


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Drunk
ID: drunknodebuffs
Type: debuff
No
(Shown on Head)
No 0-20:
-0.1/s

20 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-
20 - 40 -100 Drunk
Visual Effects
40 - 80 -100 Drunk
Visual Effects
80 - 100 -100 Drunk
Visual Effects
  • When a character with the Drunken Sailor Talent is afflicted with the Drunk affliction, it will be replaced with this affliction.
  • This affliction appears identical to the regular Drunk affliction in both the health GUI and the Health Scanner HUD, but has no negative vitality or speed modifiers.
    • It does not override the character's animations with Drunken Walk or Drunken Run.


Talent Tree Description

Drunken Sailor
ID: drunkensailor
Captain
Gunslinger
Spec. 3
Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness.

Unlock recipe: Rum.


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