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Anaparalyzant

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Data is up-to-date
Last updated for version 1.1.19.3
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.4.1

Main article: Medical Items


Anaparalyzant

Inventory icon


Sprite
A cure for paralysis. Beware: Excessive use may cause psychosis.
Statistics 
Medical Usage
Success:
 Psychosis (5)*
Duration 1s
Failure:
 Psychosis (45)*
Duration 60s
Skill Requirements
Skill Requirements
Medical: 64
Crafting
Medical Fabricator
Requirements
Deconstructor Yield
Store
Minimum Difficulty 15%
Base Price 200 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 200 mk 60 mk
ColonyColony 180 mk 54 mk
Research OutpostResearch 180 mk 54 mk
Military OutpostMilitary 220 mk 66 mk
Mining OutpostMining 220 mk 66 mk
Medical MerchantMedical Merchant 180 mk 54 mk
Engineer MerchantEngineer Merchant N/A 60 mk
Armory MerchantArmory Merchant N/A 60 mk
Children of The HonkmotherClown Merchant N/A 60 mk
The Church of HuskHusk Merchant N/A 60 mk
Technical
Identifier antiparalysis
Categories Medical
Tags smallitem, chem, medical, syringe

Anaparalyzant is an antidote.

Function

Anaparalyzant is used to cure Paralysis and Slow Paralysis by granting the user Paralysis Resistance . As a side effect, it also inflicts the user with light Psychosis .

Paralysis is caused by being injected with Paralyzant. Slow Paralysis is caused being attacked by Leucocytes (found among Submarine Wrecks taken over by a Thalamus).

Usage

Like many Medical Items, Anaparalyzant can be applied using the Health GUI (Default Key:H). See this page for more information on usage.

Anaparalyzant can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.

Notes

Anaparalyzant doesn't cure Paralysis directly. Instead, the inflicted Paralysis Resistance is so high that it gradually reduces the Paralysis's strength.

v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes