Salvaging an artifact
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.0.7.0 The current game version is 1.7.7.0 |
Variant 1
Salvage - Salvaging an artifact | |||||||
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![]() Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact. | |||||||
Mission Details | |||||||
Difficulty | ![]() | ||||||
Valid Locations/Passageways | ![]() ![]() | ||||||
Target(s) | One of:![]() ![]() ![]() ![]() ![]() ![]() in an ![]() | ||||||
Reward(s) | ![]() ![]() ![]() | ||||||
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Variant 2
Salvage - Salvaging an artifact | |||||||
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![]() Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact. | |||||||
Mission Details | |||||||
Difficulty | ![]() | ||||||
Valid Locations/Passageways | ![]() ![]() | ||||||
Target(s) | One of:![]() ![]() ![]() ![]() ![]() ![]() on the floor of a Cave | ||||||
Reward(s) | ![]() ![]() ![]() | ||||||
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Variant 3
Salvage - Salvaging an artifact | |||||||
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![]() Researchers of [location1] have picked up a faint infrasonic signal similar to those emitted by alien artifacts previously discovered on Europa. The weakness of the signal suggests a deep dive to the abyss may be necessary to retrieve the potential artifact. | |||||||
Mission Details | |||||||
Difficulty | ![]() | ||||||
Valid Locations/Passageways | ![]() ![]() | ||||||
Target(s) | One of:![]() ![]() ![]() ![]() ![]() ![]() on the floor of an Abyss island Cave | ||||||
Reward(s) | ![]() ![]() ![]() | ||||||
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Variant 4
Salvage - Salvaging an artifact | |||||
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![]() A resident of [location1] has reported strange vibrations in their head after visiting a nearby ruin. Investigate the ruins and find the cause of these vibrations. | |||||
Mission Details | |||||
Difficulty | ![]() | ||||
Valid Locations/Passageways | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Target(s) | ![]() in an ![]() | ||||
Reward(s) | ![]() ![]() ![]() | ||||
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