Starting Supplies

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Data is potentially outdated
Last updated for version 0.18.15.0
The current game version is 1.3.0.4
See also: Campaign Settings#Starting Supplies

Starting supplies are sets of items that spawn in a submarine on creation of a new campaign or new non-campaign round. The quantity and types of items are defined by the specific set.
In non-campaign modes, the "Normal" item set is used for spawning.[1]

Items will be spread amongst appropriately Autofill tagged containers if possible, otherwise they will spawn in crate(s) by a random cargo spawnpoint.
If there is no valid cargo spawnpoint (must be in a hull), then the crates will spawn in a random dry hull on the sub.[2]

Additionally, containers and items can spawn additional items in their inventories based on their autofill tags.

High

ID: easy
Item Amount
Welding Tool 3
Welding Fuel Tank 3
Wrench 1
Crowbar 1
Screwdriver 2
Fuel Rod 8
Thorium Fuel Rod 1
Bandage 16
Morphine 16
Saline 16
Calyxanide 3
Haloperidol 2
Naloxone 1
Antirad 1
Anaparalyzant 1
Plasma Cutter 2
Harpoon Gun 2
Stun Baton 1
Diving Knife 1
Revolver 2
Sulphuric Acid 1
Stabilozine 8
Ethanol 2
Opium 2
Broad-spectrum Antibiotics 2
Handheld Sonar 1
Underwater Scooter 1
Flashlight 1
Coilgun Ammunition Box 1
Revolver Round 12

Normal

ID: normal
Item Amount
Welding Tool 2
Welding Fuel Tank 1
Wrench 1
Crowbar 1
Screwdriver 1
Fuel Rod 6
Bandage 8
Morphine 8
Saline 8
Calyxanide 1
Haloperidol 1
Naloxone 1
Antirad 1
Anaparalyzant 1
Plasma Cutter 1
Harpoon Gun 1
Stun Baton 1
Diving Knife 1
Revolver 1
Sulphuric Acid 1
Stabilozine 5
Ethanol 2
Opium 2
Broad-spectrum Antibiotics 2
Handheld Sonar 1
Flashlight 1

Low

ID: hard
Item Amount
Fuel Rods 2
Wrench 1
Crowbar 1
Screwdriver 1
Welding Tool 1
Uranium 2
Lead 2
Steel Bar 2
Diving Knife 1
Bandage 3
Morphine 3
Saline 3

References

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Submarine Editor

Official Guide to the Submarine Editor (Diving deeper)

Character Editor

Official Guide to the Character Editor

Creating mods

XML and how Barotrauma uses it

Content packages (Content types)

Overrides

Installing mods

Publishing to Steam Workshop

Troubleshooting