Battery

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Data is potentially outdated
Last updated for version 1.0.7.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.2.8.0
This article is about the installation. For other uses, see Battery (disambiguation).
Battery

Generally used for storing backup power in case of a reactor failure.
Statistics*
Item Slots 3 Battery Cell slots
Power Capacity 2000 kWm
Max Power Output 1000 kW
Max Recharge Speed 500 kW
Repairable
Required Skill Electrical Engineering 55
Required Item Screwdriver
Technical
Identifier battery
Categories Electrical, Machine
Tags battery,batterycellrecharger
Shuttle Battery

Generally used for storing backup power in case of a reactor failure.
Statistics*
Item Slots 3 Battery Cell slots
Power Capacity 2000 kWm
Max Power Output 1000 kW
Max Recharge Speed 500 kW
Technical
Identifier shuttlebattery
Categories Electrical, Machine
Tags battery,batterycellrecharger

Batteries are stationary installations able to store and release electrical power.

Function

Batteries can be useful for stabilizing the submarine's power. They can absorb excess power when the Nuclear Reactor overproduces and threatens to overload and damage connected devices. When the power supplied by the reactor is less than the power required by the connected devices (be it because the reactor doesn't produce enough, is not connected to the device anymore, or is destroyed), batteries can provide back-up power for a substantial amount of time depending on the amount of power they have stored. This allows maintenance to be safely performed on the reactor in the event of an unforeseen problem.

Batteries have 3 inventory slots for recharging Battery Cells or Fulgurium Battery Cells.

Note: battery cells will be recharged as long as the battery has at least 1 kWmin of charge, even if it is not connected to the grid.


The recharge rate can be changed in game through the UI or wire signal to the set_charge_rate pin. A low recharge rate reduces the power load on the reactor, but takes longer to refill after a load spike.

Decay Rate

Batteries decay at a constant rate, regardless of whether or not it is connected to the grid. However, they deteriorate significantly faster when submerged in water.

Shuttle Batteries are invulnerable to damage (including explosions and submersion in water) and therefore do not need to be repaired.

Connection Panel

Connection Panel for Battery
Hover over pins to see their descriptions.
power_in
set_charge_rate
disable_output
Stores inputted power in the battery.
Sets the battery's charge rate to the inputted value.
Disables output after recieving a truthy signal. Enables output after receiving a falsey signal.
power_out
charge_out
charge_%
charge_rate_out
condition_out
load_value_out
power_value_out
Outputs battery's stored power to anything connected.
Outputs current amount of stored power.
Outputs percentage of the currently stored power.
Outputs current charge rate.
Outputs the Battery's current condition. (0-100)
Outputs the Battery's load (required power).
Outputs the Battery's power (supplied power).
Requires: Screwdriver

Related Talents

Talent Tree Description

Unlimited Power
ID: unlimitedpower
Engineer
Electrician
Spec. 2
Battery Cells you fabricate are of 1 higher quality.
Batteries and Supercapacitors have +10% capacity.

See Also

v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien