Combat Stimulant
From Official Barotrauma Wiki
| Data is up-to-date | |
| Last updated for version 1.4.5.0 Last mentioned in changelog 0.15.20.0 The current game version is 1.5.9.1 |
Main article: Medical Items
| Combat Stimulant | |||||||||||||||||||||||||||||||||||
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![]() Inventory icon Sprite A highly advanced stimulant that makes the user rapidly recover from physical injuries and bloodloss. | |||||||||||||||||||||||||||||||||||
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| Crafting | |||||||||||||||||||||||||||||||||||
| Medical Fabricator Requirements |
Talent:
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Combat Stimulant is a stimulant.
Function
Combat Stimulant can only be crafted when a Medical Doctor unlocks the Super Soldiers talent.
Grants +75
Combat Stimulant. This grants a total of -140 to
Internal Damage,
Burn,
Bloodloss,
Bleeding, and
Chem Withdrawal each over its duration.
As a side effect, it also increases
Chem Addiction.
Related Talents
| Talent | Tree | Description |
|---|---|---|
Super Soldiers ID: supersoldiers
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Chemist Spec. 3 |
Buffs you apply last 25% longer. Unlock recipe: |
Macrodosing ID: macrodosing
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Chemist Spec. 4 |
Buffs you apply last 25% longer. Poisons and Acid deals 25% more damage. Unlock recipe: This medical contraption, when used, bestows the user with permanent performance enhancement. |
| Medical Items | |
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| Basic Chemicals | |
| Medicine | |
| Stimulants | |
| Poisons | |
| Antidotes | |
