Cigar
From Official Barotrauma Wiki
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Data is potentially outdated |
Last updated for version 1.0.7.0 The current game version is 1.1.19.3 Stub Notes: Effects should be moved to the infobox |
Cigar | ||||||||||
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![]() Inventory icon ![]() Sprite A submariner's life is mentally taxing, but perhaps this exquisitely crafted cigar can help you soothe your nerves a bit. | ||||||||||
Statistics | ||||||||||
Afflictions | Psychosis Resistance (20/s)* Psychosis (-6/s)* Reaper's Tax (-1/s)* Hallucinating (-10/s)* Watcher's Gaze (-5/s)* | |||||||||
Crafting | ||||||||||
Fabricator Requirements |
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Deconstructible? | No | |||||||||
Store | ||||||||||
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Sell | |||||||||
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39 mk | |||||||||
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The cigar is a craftable consumable item. It mildly calms the nerves, reducing several mental afflictions.
Function
The cigar can be held in the right hand. It can be used for 25 seconds. It can be used in practically any situation – being underwater, or wearing items obstructing the mouth does not prevent usage. While in use ( RMB +
LMB), it grants the following effects:
Related Talents
Talent | Tree | Description |
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![]() Sailor with No Name ID: sailorwithnoname
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![]() General Tier 2 |
Gain a bonus of 20 to Medical. Unlock recipe: |
Media
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A player relaxing with a Cigar
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A player smoking a Cigar while underwater in a Diving Suit