Ethanol

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Data is up-to-date
Last updated for version 1.1.19.3
The current game version is 1.3.0.4

Main article: Medical Items


Ethanol

Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised.
Statistics 
Medical Usage
 Drunk (20)* (10s delay)
 Hallucinating (-20)* (10s delay)
 Psychosis (-20)* (10s delay)
 Nausea (20)* (10s delay)
Duration 10s*
Crafting
Constructible? No
Deconstructible? No
Store
Base Price 60 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 60 mk 18 mk
ColonyColony 54 mk 16 mk
Research OutpostResearch 54 mk 16 mk
Military OutpostMilitary 66 mk 19 mk
Mining OutpostMining 66 mk 19 mk
Medical MerchantMedical Merchant N/A 18 mk
Engineer MerchantEngineer Merchant N/A 18 mk
Armory MerchantArmory Merchant N/A 18 mk
Children of The HonkmotherClown Merchant N/A 18 mk
The Church of HuskHusk Merchant N/A 18 mk
Technical
Identifier ethanol
Categories MedicalMaterial
Tags smallitem, chem, medical, petfood2

Ethanol is a "buff" item, and is an ingredient for several other Items.

Effects

10 seconds after usage, Ethanol increases Drunkenness and decreases Psychosis and Hallucinating by 2 per second for 10 seconds.

20 seconds after usage, it will increase Nausea by 1 per second for 20 seconds.

Usage

Ethanol is classed as a Medical Item, and is used by applying it to any limb in the Health GUI.

It can be used to reduce Psychosis or Hallucinating afflictions if Haloperidol is unavailable.

It should be used with caution, however, as high Drunkenness can knock out a human easily. 5 or more doses is usually enough to knock someone out, and while the Drunk affliction cannot reduce vitality any further than -100, being unconscious can lead to dying by Oxygen deprivation.

Ethanol cannot be loaded into a Syringe Gun.

Related Talents

Talent Tree Description

Drunken Sailor
ID: drunkensailor
Captain
Gunslinger
Spec. 3
Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness.

Unlock recipe: Rum.

Fabrication & Deconstruction

 
Deconstructor Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield

Sea Yeast Shroom
5 3 Ethanol


Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Ethanol
Raptor Bane
(produces 1 items)
Talent: Drunken Sailor
25

Rum
Cannot be deconstructed
Aluminum (x2)
Ethanol
Mechanical 20
  10

Welding Fuel Tank
10 Aluminum 
Alternate recipe:
Welding Fuel Tank (≤10%)
Ethanol
Mechanical 15
5
  • Note that deconstructing Welding Fuel Tanks does not yield any ethanol, regardless of whether it is full or not.
Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Morphine
Adrenaline
Ethanol
Medical 50
  45

Fentanyl
20 Opium
Adrenaline
Ethanol
Dementonite Bar
Ethanol
(produces 2 items)
  60
Deliriumine
Cannot be deconstructed
Chlorine (x2)
Ethanol
  60
Chloral Hydrate
20 Chlorine
Ethanol
v·d·e·h
Medical Items
Basic Chemicals
Medicine
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Poisons
Antidotes
v·d·e·h
Crafting Materials
Raw Mineral Materials
Raw Organic Materials
Processed Materials
Rare Materials