Oscillator Component

From Official Barotrauma Wiki
Jump to: navigation, search
Data is up-to-date
Last updated for version
Last mentioned in changelog
The current game version is

Main article: Wiring Components

Oscillator Component

Sends out a periodic, oscillating signal.
Skill: Electrical: 20
Deconstructor Yield
Minimum Difficulty 15%
Base Price 100 mk
OutpostOutpost Buy Sell
Habitation OutpostHabitation 100 mk 30 mk
ColonyColony N/A 30 mk
Research OutpostResearch 125 mk 37 mk
Military OutpostMilitary 100 mk 30 mk
Mining OutpostMining 100 mk 30 mk
Medical MerchantMedical Merchant N/A 30 mk
Engineer MerchantEngineer Merchant 90 mk 27 mk
Armory MerchantArmory Merchant N/A 30 mk
Children of The HonkmotherClown Merchant N/A 30 mk
The Church of HuskHusk Merchant N/A 30 mk
Identifier oscillator
Categories Electrical
Tags smallitem, logic

The Oscillator is an electrical component used to provide a signal that changes over time.

  • Frequency is in Hertz (Hz), 1 Hz is once per second, 0.5 Hz is once every 2 seconds and so on.
  • The wave type may be set on the component by sending a number into set_outputtype.
Input Wave Description
0 Pulse periodically sends out a signal of 1.
1 Sawtooth sends out a periodic wave that increases linearly from 0 to 1.
2 Sine sends out a sine wave oscillating between -1 and 1.
3 Square sends out a signal that alternates between 0 and 1
4 Triangle sends out a wave that alternates between increasing linearly from -1 to 1 and decreasing from 1 to -1.
Connection Panel for Oscillator Component
Hover over pins to see their descriptions.
Sets the frequency of the oscillator, in Hz (Hertz).
Sets the output type of the oscillator (0=pulse, 1=sine, 2=square).
The output of the component.
Requires: Screwdriver
Electrical Components
Wiring Components