And Component
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 1.3.0.2 Last mentioned in changelog 1.5.7.0 The current game version is 1.5.9.2 |
Main article: Wiring Components
And Component | |||||||||||||||||||||||||||||||||||
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Sends a signal when both inputs receive a signal within a set period of each other. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Electrical: 20
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Minimum Difficulty | 15% | ||||||||||||||||||||||||||||||||||
Base Price | 100 mk | ||||||||||||||||||||||||||||||||||
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The And Component is an electrical component used to check if both inputs are receiving a "truthy" signal. Say you input 1 and 0, since only one of them is equal to 1, it'll output 0, same goes for 0 and 0. But whenever you input 1 and 1, it outputs 1, since they're both a "truthy" signal.
Connection Panel for And Component Hover over pins to see their descriptions. | ||||||||||||||||||||||||
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Requires: Screwdriver |
"1" denotes any non-zero signal, "0" denotes a "zero signal or no signal"
Truth Table | ||
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Input 1 | Input 2 | Output |
0 | 0 | 0 |
0 | 1 | 0 |
1 | 0 | 0 |
1 | 1 | 1 |
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |