Europan Ridge
Data is potentially outdated | |
Last updated for an unknown version Last mentioned in changelog 0.10.2.0 The current game version is 1.7.7.0 Stub Notes: Needs to be expanded |
Europan Ridge is the second biome encountered within a Campaign. This region is composed of a rocky pack-ice, dotted with various unknown flora. Civilization is still fairly common, but empty geographical features are more likely than within the Cold Caverns. There are several environmental hazards found in this biome. Great currents, powerful enough to move a submarine, are present within the majority of every passage. These currents can be detected on Sonar, and are capable of pushing submarines into obstacles or even into The Abyss. The strength of Currents will periodically wane, allowing subs to push through them. Slime Molds can also be found hanging from the ceilings of some passages. These Slime Molds apply drag to the Submarine, slowing it down considerably.
Ballast Flora Spores are encountered in this region and can be detected on Sonar when a submarine is close enough, or spotted by gunners well in advance of contact. Ballast Flora can also be found suspended within currents, where it is much harder to detect with Sonar.
Large floating Icebergs also spawn within this biome, and much like Ice Spires, are highly visible on Sonar. Unlike Ice Spires, Icebergs are extremely durable and require several railgun rounds to break apart, and they will move up and down as currents change direction.
Additionally, Submarines will encounter Sonar Flora, a purple-pink and pulsating growth that heavily disrupts Sonar. The signature appears as a large red-orange cluster of pips, similar in shape and color to a Black Moloch, or volcano. Levels range in difficulty between 15% and 35%.
Packs of Crawlers commonly spawn in groups of 5-7 and Spinelings spawn in groups of 2-5, with pairs or trios of Armored Mudraptors also spawning regularly. Individual Moloch and Hammerheads will begin to spawn naturally, and Bone Threshers and Tiger Threshers spawn in greater numbers. Within passageways over 25%, Moloch are encountered with increased frequency, and hammerhead attacks become more common.
Gatherable Materials
Minerals
Ore | Ore Components | Commonness (Level, Cave, Abyss) |
---|---|---|
Amblygonite |
1 Lithium 1 Aluminum 1 Sodium |
80%, 10%, 10% |
Aragonite |
2 Calcium | 10%, 10%, 0% |
Bornite |
2 Copper | 70%, 70%, 5% |
Brockite |
1 Phosphorus 1 Thorium |
40%, 0%, 5% |
Cassiterite |
3 Tin | 50%, 50%, 5% |
Chalcopyrite |
2 Copper | 25%, 20%, 20% |
Chamosite |
2 Iron 2 Aluminum |
50%, 50%, 25% |
Chrysoprase |
2 Silicon | 50%, 50%, 5% |
Cryolite |
2 Sodium | 30%, 50%, 20% |
Dementonite Cluster |
0%, 0%, 0% | |
Diamond |
3 Carbon | 60%, 60%, 2% |
Esperite |
2 Zinc 1 Lead |
40%, 40%, 0% |
Fulgurium Chunk |
0%, 0%, 0% | |
Galena |
2 Lead | 90%, 90%, 0% |
Graphite |
2 Carbon | 40%, 40%, 5% |
Hydroxyapatite |
1 Calcium 2 Phosphorus |
55%, 55%, 10% |
Ilmenite |
1 Titanium | 40%, 70%, 50% |
Incendium Crystal |
0%, 0%, 0% | |
Iron Ore |
4 Iron | 50%, 50%, 5% |
Langbeinite |
1 Potassium 2 Magnesium |
30%, 30%, 50% |
Lazulite |
1 Phosphorus 1 Iron |
45%, 45%, 10% |
Paralyxis |
10%, 0%, 25% | |
Physicorium Bar |
0%, 0%, 0% | |
Polyhalite |
1 Potassium 1 Calcium |
40%, 40%, 25% |
Pyromorphite |
2 Chlorine | 30%, 30%, 3.33% |
Quartz |
2 Silicon | 60%, 60%, 1% |
Sphalerite |
3 Zinc | 20%, 20%, 0% |
Stannite |
1 Copper 1 Iron 1 Tin |
65%, 65%, 0% |
Sylvite |
1 Sodium 2 Potassium |
25%, 25%, 20% |
Thorianite |
2 Thorium | 30%, 0%, 50% |
Titanite |
3 Titanium 1 Iron |
10%, 15%, 100% |
Triphylite |
1 Lithium | 40%, 40%, 50% |
Uranium Ore |
3 Uranium | 50%, 10%, 10% |
Plants
Plant | Plant Components | Commonness (Level, Cave, Abyss) |
---|---|---|
Aquatic Poppy |
3 Opium | 100%, 50%, 0% |
Elastin Plant |
3 Elastin | 60%, 20%, 0% |
Fiber Plant |
3 Organic Fiber | 80%, 50%, 0% |
Sea Yeast Shroom |
3 Ethanol | 100%, 50%, 0% |
Slime Bacteria |
3 Broad-spectrum Antibiotics | 20%, 40%, 0% |
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A moderately strong current, as it appears on sonar
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A large floating Iceberg, as it appears on Sonar
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Sonar flora, as it appears on Sonar
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A large Floating Iceberg as it appears externally.
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Slime Mold, as it appears outside the Submarine
Biomes | |
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Structures & Locations | |
Entities | |
Plants | |
Minerals |